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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Jan 22 2017, 05:58
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silenteye4
Newcomer
Group: Members
Posts: 44
Joined: 4-April 10
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QUOTE(hansvar92 @ Nov 25 2016, 13:36) Code based on Track Drops. v.0.0.0.6 [attachmentid=97768] Track only in battle. Click stamina icon to toggle open/close or auto pop-up when end of final round Auto reset when end of final round. Support reloader (settings.use_reloader set to true; default: true). [attachmentid=94739] CODE var settings = { reset : 2, // 0:never reset, 1:reset when visit non-battle page, 2:reset when end of final round use_reloader : true, // set to true if you're using a Reloader font_size : 10 // drop list font-size };
Is it possible to have the option, or code, to enable Exquisite and Superior drops for us lower level people please~ =s
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Jan 22 2017, 06:05
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(silenteye4 @ Jan 22 2017, 04:58) Is it possible to have the option, or code, to enable Exquisite and Superior drops for us lower level people please~ =s
I did it, check here: HV Track Drop Mod
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Jan 22 2017, 17:59
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
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Is there a script that allows us to use a deprecating spell just by hovering a monster? I use Reloader's mousemelee to attack, but I need to spam Imperil very, very often. It's quite annoying to click shortcut->mousemelee->shortcut->mousemelee. The issue is worse if I use a keybind, as it's Alt+Key->mousemelee->Alt+Key->Mousemelee.
PS: Now that I've done a few IW at high difficulty level, I understand why Imperil is godlike.
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Jan 22 2017, 18:00
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15
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QUOTE(gianfrix94 @ Jan 21 2017, 15:36) Hi guys, i fixed up the Countdown Timer for REs, now it works on the news page, and while i was at it i changed some colors, here is it:
CountdownTimerRE.user.js.txt ( 8.63k )
Number of downloads: 761Exactly why I came lurking here. gianfrix94... Have I told you that you totally rock today? Because you totally rock! (IMG:[ invalid] style_emoticons/default/cool2.gif)
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Jan 22 2017, 18:01
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(decondelite @ Jan 22 2017, 16:59) Is there a script that allows us to use a deprecating spell just by hovering a monster? I use Reloader's mousemelee to attack, but I need to spam Imperil very, very often. It's quite annoying to click shortcut->mousemelee->shortcut->mousemelee. The issue is worse if I use a keybind, as it's Alt+Key->mousemelee->Alt+Key->Mousemelee.
PS: Now that I've done a few IW at high difficulty level, I understand why Imperil is godlike.
Crackling Cast could be what you're searching for. QUOTE(RoadShoe @ Jan 22 2017, 17:00) Exactly why I came lurking here. gianfrix94... Have I told you that you totally rock today? Because you totally rock! (IMG:[ invalid] style_emoticons/default/cool2.gif) Thanks Road (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by gianfrix94: Jan 22 2017, 18:03
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Jan 22 2017, 18:28
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07
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QUOTE(decondelite @ Jan 22 2017, 16:59) Is there a script that allows us to use a deprecating spell just by hovering a monster? I use Reloader's mousemelee to attack, but I need to spam Imperil very, very often. It's quite annoying to click shortcut->mousemelee->shortcut->mousemelee. The issue is worse if I use a keybind, as it's Alt+Key->mousemelee->Alt+Key->Mousemelee.
PS: Now that I've done a few IW at high difficulty level, I understand why Imperil is godlike.
set mousemelee, hoverplay, reloader... whatever so that the default action is a spell rotation. eventually installing two version of the same script (one for melee and one for mage) and keeping only one of them active at time can help.
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Jan 22 2017, 20:24
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
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Thanks for the advice. I managed to do something with Crackling Cast, by defining my spell to be cast when I right clic the monsters, and then hover play them on their bars. I disabled Reloader's mousemelee though.
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Jan 22 2017, 20:44
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(decondelite @ Jan 22 2017, 19:24) Thanks for the advice. I managed to do something with Crackling Cast, by defining my spell to be cast when I right clic the monsters, and then hover play them on their bars. I disabled Reloader's mousemelee though.
Exactly what you should have done, good (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 22 2017, 20:49
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garm0
Group: Members
Posts: 1,871
Joined: 1-January 10
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QUOTE(RoadShoe @ Jan 22 2017, 19:00) Exactly why I came lurking here. gianfrix94... Have I told you that you totally rock today? Because you totally rock! (IMG:[ invalid] style_emoticons/default/cool2.gif) +1! Thanks for fixing the original script by Djackallstar.
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Jan 23 2017, 02:48
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Cartridge88
Newcomer
Group: Members
Posts: 50
Joined: 27-November 14
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I came here for the QuickBar2 script but it doesn't work. I'm even using Chrome. (IMG:[ invalid] style_emoticons/default/mad.gif)
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Jan 23 2017, 06:58
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14
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Wrong thread, sorry
This post has been edited by akuma101: Jan 23 2017, 06:59
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Jan 23 2017, 08:11
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
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[attachmentid=98178] v.1.0.3.21 - Added cast "Queue" and some fix by simrock87. The following list can input to cast queue. number key, spacebar, mouse wheel and right click. QUOTE Found a race condition with CC + Reloader, where if you use a consumable at round end, reloader loads the new mobs and CC starts hovering again without "technically" advancing to the next round. Also added a little "Queue", though it isn't really one with only 1 allowed entry max, to stay within the 1 action limit, and moved the num-cast into there. Reason for that is that i was annoyed with having to move my mouse to re-imperil on DwD and FSM (IMG:[ invalid] style_emoticons/default/heh.gif) Essentially, instead of directly trying to cast, the num get's written into the queue and then cast on the next hover. Normal non-hover behaviour is the same. TBH i did not test this further, so this is very much beta so far (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by NerfThis: Jan 25 2017, 05:28
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Jan 23 2017, 09:05
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11
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thx nerf =)
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Jan 23 2017, 21:14
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
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QUOTE(NerfThis @ Jan 23 2017, 07:11) [attachmentid=98061]
v.1.0.3.21 - Added cast "Queue" and some fix by simrock87.
The following list can input to cast queue. number key, spacebar, mouse wheel and right click. some fix of djackallstar's Countdown Timer for the Random Encounter Event on E-Hentai [attachmentid=98066]
In the version I had (1.0.3), my mousemelee often stops for no apparent reason. Bug, of a bit of bad compatibility with Reloader? Yes, I disabled Reloader's mousemelee, before you ask... That issue just repels me from using Crackling Cast for the Right clik/Imperil+mousemelee I'd like to use.
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Jan 23 2017, 21:29
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,129
Joined: 26-April 12
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QUOTE(NerfThis @ Jan 23 2017, 07:11) some fix of djackallstar's Countdown Timer for the Random Encounter Event on E-Hentai [attachmentid=98066]
This script always opens the list of RE Events Occurred when you reload the page, and you have to press L to hide it. Usually it should be the opposite, always hidden and then pressing L to show it (and hide it again). How to fix this? This post has been edited by End Of All Hope: Jan 23 2017, 21:29
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Jan 23 2017, 21:39
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(End Of All Hope @ Jan 23 2017, 20:29) This script always opens the list of RE Events Occurred when you reload the page, and you have to press L to hide it. Usually it should be the opposite, always hidden and then pressing L to show it (and hide it again). How to fix this?
Is there any difference from mine? Just asking, because i didn't try it out still.
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Jan 23 2017, 21:46
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,129
Joined: 26-April 12
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QUOTE(gianfrix94 @ Jan 23 2017, 20:39) Is there any difference from mine? Just asking, because i didn't try it out still.
I just made a comparison between the two. It's the same, bar: - the background color of the RE list (green in the his, white in yours) - your timer on the news page is bolded and the other isn't - the timer in the forums isn't transparent in yours while is transparent in his.
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Jan 23 2017, 21:51
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(End Of All Hope @ Jan 23 2017, 20:46) I just made a comparison between the two. It's the same, bar: - the background color of the RE list (green in the his, white in yours) - your timer on the news page is bolded and the other isn't - the timer in the forums isn't transparent in yours while is transparent in his.
Ah, so the difference is the preference in the colors (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jan 23 2017, 23:02
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trikon000
Group: Gold Star Club
Posts: 1,126
Joined: 17-August 07
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Is there an low HP alert script that works? The HP script found in f4tal's list of scripts doesn't seem to work. I've been trying to reduce the load time of all the scripts I have been using. The HV stat slim mod was the most time consuming of all the scripts, so I switched over to Vanilla Reloader 1.1.1 fix and found there was no low hp alert as a part of it.
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