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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Jan 22 2017, 00:35
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(Tenboro @ Jan 21 2017, 19:39)  You should probably update those scripts sooner rather than later, because it will start to force a redirection in a day or two. (Then again, if the script can cope with a 301, it should still work fine.)
Soon http will be dead on every script, full move to https it seems.
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Jan 22 2017, 00:35
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sigo8
Group: Gold Star Club
Posts: 3,660
Joined: 9-November 11

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QUOTE(Epion @ Jan 21 2017, 13:31)  Before it was and i changed https://e-hentai.org with https://e-hentai.org/news.php though i did it there and everywhere else that i saw https://e-hentai.org. The original script was meant to automatically activate in the old homepage the random encounter and keep it there (i just need to have that page open) so within one hour i could go and do it and not having to actually be on the page every 30 min (IMG:[ invalid] style_emoticons/default/sad.gif) Now it still gives a correct timer in the galleries, for the next random encounter, but only that. It was Countdown Timer for the Random Encounter Event by djackallstar. I took second look at what you posted and I saw the problem. Your have https://e-hentai.org/news.php/ all over the place, get ride of the extra slash at the end. Also leave the includes line in their original from, QUOTE(End Of All Hope @ Jan 21 2017, 14:58)  That's the point. No clicks are necessary to start the 30 minutes.
If the page is reloaded (manually or with the old countdown script [not yours ofc]) and 30 minutes at least are passed from dawn or another encounter, the page shows the box "you have encountered a monster" and the 30 minutes start. With NO clicks on anything.
I don't see the use of a manual timer that will be inaccurate anyway.
The click both resets the timer and opens the page, the only way to cut clicks would be to have the script do that automatically when the timer ends but I think that kind of automation is unwise.
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Jan 22 2017, 01:36
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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Hi guys, i fixed up the Countdown Timer for REs, here is it:
CountdownTimerRE_0.1.2.user.js.txt ( 9.34k )
Number of downloads: 7857Changelog: 0.0 - First Version, made it works on news page and changed some colors 0.1 - BugFix, made it work with HV 0.86 0.1.1 - Added Middle Click check on RE link and redirect of REs to alt.hentaiverse if alt_redirect is set to true. 0.1.2 - Bugfixes This post has been edited by gianfrix94: Jan 22 2018, 20:24
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Jan 22 2017, 02:02
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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QUOTE(gianfrix94 @ Jan 22 2017, 00:36)  Hi guys, i fixed up the Countdown Timer for REs, now it works on the news page, and while i was at it i changed some colors, here is it:
CountdownTimerRE.user.js.txt ( 8.63k )
Number of downloads: 765I love you.
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Jan 22 2017, 05:58
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silenteye4
Newcomer
 Group: Members
Posts: 44
Joined: 4-April 10

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QUOTE(hansvar92 @ Nov 25 2016, 13:36)  Code based on Track Drops. v.0.0.0.6 [attachmentid=97768] Track only in battle. Click stamina icon to toggle open/close or auto pop-up when end of final round Auto reset when end of final round. Support reloader (settings.use_reloader set to true; default: true). [attachmentid=94739] CODE var settings = { reset : 2, // 0:never reset, 1:reset when visit non-battle page, 2:reset when end of final round use_reloader : true, // set to true if you're using a Reloader font_size : 10 // drop list font-size };
Is it possible to have the option, or code, to enable Exquisite and Superior drops for us lower level people please~ =s
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Jan 22 2017, 06:05
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(silenteye4 @ Jan 22 2017, 04:58)  Is it possible to have the option, or code, to enable Exquisite and Superior drops for us lower level people please~ =s
I did it, check here: HV Track Drop Mod
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Jan 22 2017, 17:59
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Is there a script that allows us to use a deprecating spell just by hovering a monster? I use Reloader's mousemelee to attack, but I need to spam Imperil very, very often. It's quite annoying to click shortcut->mousemelee->shortcut->mousemelee. The issue is worse if I use a keybind, as it's Alt+Key->mousemelee->Alt+Key->Mousemelee.
PS: Now that I've done a few IW at high difficulty level, I understand why Imperil is godlike.
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Jan 22 2017, 18:00
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(gianfrix94 @ Jan 21 2017, 15:36)  Hi guys, i fixed up the Countdown Timer for REs, now it works on the news page, and while i was at it i changed some colors, here is it:
CountdownTimerRE.user.js.txt ( 8.63k )
Number of downloads: 765Exactly why I came lurking here. gianfrix94... Have I told you that you totally rock today? Because you totally rock! (IMG:[ invalid] style_emoticons/default/cool2.gif)
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Jan 22 2017, 18:01
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(decondelite @ Jan 22 2017, 16:59)  Is there a script that allows us to use a deprecating spell just by hovering a monster? I use Reloader's mousemelee to attack, but I need to spam Imperil very, very often. It's quite annoying to click shortcut->mousemelee->shortcut->mousemelee. The issue is worse if I use a keybind, as it's Alt+Key->mousemelee->Alt+Key->Mousemelee.
PS: Now that I've done a few IW at high difficulty level, I understand why Imperil is godlike.
Crackling Cast could be what you're searching for. QUOTE(RoadShoe @ Jan 22 2017, 17:00)  Exactly why I came lurking here. gianfrix94... Have I told you that you totally rock today? Because you totally rock! (IMG:[ invalid] style_emoticons/default/cool2.gif) Thanks Road (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by gianfrix94: Jan 22 2017, 18:03
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Jan 22 2017, 18:28
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(decondelite @ Jan 22 2017, 16:59)  Is there a script that allows us to use a deprecating spell just by hovering a monster? I use Reloader's mousemelee to attack, but I need to spam Imperil very, very often. It's quite annoying to click shortcut->mousemelee->shortcut->mousemelee. The issue is worse if I use a keybind, as it's Alt+Key->mousemelee->Alt+Key->Mousemelee.
PS: Now that I've done a few IW at high difficulty level, I understand why Imperil is godlike.
set mousemelee, hoverplay, reloader... whatever so that the default action is a spell rotation. eventually installing two version of the same script (one for melee and one for mage) and keeping only one of them active at time can help.
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Jan 22 2017, 20:24
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Thanks for the advice. I managed to do something with Crackling Cast, by defining my spell to be cast when I right clic the monsters, and then hover play them on their bars. I disabled Reloader's mousemelee though.
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Jan 22 2017, 20:44
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(decondelite @ Jan 22 2017, 19:24)  Thanks for the advice. I managed to do something with Crackling Cast, by defining my spell to be cast when I right clic the monsters, and then hover play them on their bars. I disabled Reloader's mousemelee though.
Exactly what you should have done, good (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 22 2017, 20:49
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garm0
Group: Members
Posts: 1,871
Joined: 1-January 10

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QUOTE(RoadShoe @ Jan 22 2017, 19:00)  Exactly why I came lurking here. gianfrix94... Have I told you that you totally rock today? Because you totally rock! (IMG:[ invalid] style_emoticons/default/cool2.gif) +1! Thanks for fixing the original script by Djackallstar.
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Jan 23 2017, 02:48
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Cartridge88
Newcomer
  Group: Members
Posts: 50
Joined: 27-November 14

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I came here for the QuickBar2 script but it doesn't work. I'm even using Chrome. (IMG:[ invalid] style_emoticons/default/mad.gif)
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Jan 23 2017, 06:58
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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Wrong thread, sorry
This post has been edited by akuma101: Jan 23 2017, 06:59
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Jan 23 2017, 08:11
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14

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[attachmentid=98178] v.1.0.3.21 - Added cast "Queue" and some fix by simrock87. The following list can input to cast queue. number key, spacebar, mouse wheel and right click. QUOTE Found a race condition with CC + Reloader, where if you use a consumable at round end, reloader loads the new mobs and CC starts hovering again without "technically" advancing to the next round. Also added a little "Queue", though it isn't really one with only 1 allowed entry max, to stay within the 1 action limit, and moved the num-cast into there. Reason for that is that i was annoyed with having to move my mouse to re-imperil on DwD and FSM (IMG:[ invalid] style_emoticons/default/heh.gif) Essentially, instead of directly trying to cast, the num get's written into the queue and then cast on the next hover. Normal non-hover behaviour is the same. TBH i did not test this further, so this is very much beta so far (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by NerfThis: Jan 25 2017, 05:28
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Jan 23 2017, 09:05
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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thx nerf =)
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Jan 23 2017, 21:14
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(NerfThis @ Jan 23 2017, 07:11)  [attachmentid=98061]
v.1.0.3.21 - Added cast "Queue" and some fix by simrock87.
The following list can input to cast queue. number key, spacebar, mouse wheel and right click. some fix of djackallstar's Countdown Timer for the Random Encounter Event on E-Hentai [attachmentid=98066]
In the version I had (1.0.3), my mousemelee often stops for no apparent reason. Bug, of a bit of bad compatibility with Reloader? Yes, I disabled Reloader's mousemelee, before you ask... That issue just repels me from using Crackling Cast for the Right clik/Imperil+mousemelee I'd like to use.
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