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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Nov 25 2016, 03:22
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14
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QUOTE(Shind Mar @ Nov 24 2016, 22:25) -snip-
Oh, this is very useful! Thanks for making it!
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Nov 25 2016, 11:09
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14
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QUOTE(f4tal @ Feb 5 2016, 19:46) Name: No "You are Victorious" Popup Author: GaryMcNabb, Mewtty [Link to original thread/post] Features:- Automatically advances the round by clicking the "You are Victorious" popup to make your life a little easier
Download: [ www.mediafire.com] No "You are Victorious" Popup [1.6] (Work perfectly on HV 0.83) Click on every popup, but final one in battle series (last popup in Arena, Item World and Ring of Blood modes [ www.mediafire.com] No "You are Victorious" Popup [1.2] (Work perfectly on HV 0.83) Click on every popup.The download links are the wrong way round (1.6 links to 1.2, and 1.2 to 1.6)
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Nov 25 2016, 21:36
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
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Code based on Track Drops. v.0.0.0.7 [attachmentid=101354] Track only in battle. Click stamina icon to toggle open/close or auto pop-up when end of final round Auto reset when end of final round. Support reloader (settings.use_reloader set to true; default: true). [attachmentid=94739] CODE var settings = { reset : 2, // 0:never reset, 1:reset when visit non-battle page, 2:reset when end of final round use_reloader : true, // set to true if you're using a Reloader font_size : 10 // drop list font-size };
- v.0.0.0.7 Added track for easter artifact. This post has been edited by NerfThis: Apr 8 2017, 23:44
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Nov 25 2016, 21:54
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(hansvar92 @ Nov 25 2016, 20:36) ...
YES, thank you! I'll test it later, it will be incredibly useful to me (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by gianfrix94: Nov 26 2016, 19:49
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Nov 25 2016, 22:08
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FabulousCupcake
Group: Gold Star Club
Posts: 490
Joined: 15-April 14
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One performance issue with track drops is that it adds load as it parses the battle log every round ( or turn maybe? ). You don't really need Track Drops if you use Superlatanium's Income Summary. Just save your inventory data before playing, hit compare after you're done, and you get a neat summary of what you get. You can use also simrock87's EQSort - Newest First to… well, as the script name says, sort your equipments by newest first (using the equipment id). With it, you'll always see whatever equipments you recently got from your last game. Way less time spent on searching to salvage/sell stuff. Very useful. This post has been edited by FabulousCupcake: Nov 25 2016, 22:10
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Nov 25 2016, 22:15
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(FabulousCupcake @ Nov 25 2016, 21:08) ...
I' ll try all of them, and see what works better for me. Thanks for the tips (IMG:[ invalid] style_emoticons/default/smile.gif)
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Nov 26 2016, 10:54
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
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do you use reloader ? if my memory not wrong , that scripts isn't compatible with reloader (IMG:[ invalid] style_emoticons/default/heh.gif)
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Nov 26 2016, 19:06
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(hansvar92 @ Nov 25 2016, 20:36) ...
Sorry for the bother, i tried it again and it doesn't work, it only tracks a single (the current) round, and not all of them. I'm using Reloader mod_1.3.3b Sapo on Chrome+Tampermonkey, use_reloader is set to true. Edit: I tried with normal Reloader 1.1.1 and it works, it doesn't on Reloader mod_1.3.3b Sapo only it seems. Could this be fixed maybe? This post has been edited by gianfrix94: Nov 26 2016, 19:48
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Nov 26 2016, 22:35
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
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QUOTE(gianfrix94 @ Nov 27 2016, 02:06) Sorry for the bother, i tried it again and it doesn't work, it only tracks a single (the current) round, and not all of them. I'm using Reloader mod_1.3.3b Sapo on Chrome+Tampermonkey, use_reloader is set to true.
Edit: I tried with normal Reloader 1.1.1 and it works, it doesn't on Reloader mod_1.3.3b Sapo only it seems. Could this be fixed maybe?
I download sapo's reloader from [ github.com] https://github.com/Sapo84/Reloader/blob/Les...eloader.user.jsI test on FF v.50.0 with sapo and fabcake reloader. It's working fine for me. Could you upload your reloader to here?
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Nov 26 2016, 22:42
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(hansvar92 @ Nov 26 2016, 21:35) I download sapo's reloader from [ github.com] https://github.com/Sapo84/Reloader/blob/Les...eloader.user.jsI test on FF v.50.0 with sapo and fabcake reloader. It's working fine for me. Could you upload your reloader to here? Sure, here is it.
Reloader.user.js.txt ( 26.41k )
Number of downloads: 52 Now, i'll try using the one you linked, just to see if we have the same result. Edit: The one you linked too doesn't work for me, the list is always empty. Testing on Chrome v 54.0.2840.99 m (the latest) + Tampermonkey v 4.1.10 (the latest). This post has been edited by gianfrix94: Nov 26 2016, 22:50
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Nov 27 2016, 02:27
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sogeth
Group: Gold Star Club
Posts: 1,364
Joined: 2-January 13
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Are there any equipment shop scripts that add sorting capabilities? Change the order to sort by level, type, suffix, etc? I see that there are some that do highlighting, but I'd like dynamic sort capabilities...
Also, are there any scripts that can read the item shop and give you alerts or send moogle mail to you?
Also, also, are there any scripts that will alert you when an item shop bot has purchased something for you?
Thanks!
This post has been edited by sogeth: Nov 27 2016, 02:29
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Nov 27 2016, 03:04
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
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QUOTE(gianfrix94 @ Nov 27 2016, 05:42) Sure, here is it.
Reloader.user.js.txt ( 26.41k )
Number of downloads: 52 Now, i'll try using the one you linked, just to see if we have the same result. Edit: The one you linked too doesn't work for me, the list is always empty. Testing on Chrome v 54.0.2840.99 m (the latest) + Tampermonkey v 4.1.10 (the latest). They are not same code. Your reloader does not add pop-up window at end of round. And above reloader in sapo's github repository that working fine for me on Chrome v 54.0.2840.99 m (the latest) + Tampermonkey v 4.2. You should be use reloader on sapo's github repository. That code said CODE if (popupLength !== 0) { // Here we're loading popup to the page regardless of the skipNextRound / popupTime settings // even though it is "skipped" and not even visible; slightly increasing load time. // This is because OnPageReload() will later call scripts, // some of which will require popup in the document ( Counter Plus ) var parent = document.getElementsByClassName('btt')[0]; parent.insertBefore(popup[0], parent.firstChild); }
Or you need below fix to your reloader. find and change the below code CODE if (popupLength !== 0) { if(!navbarExists && !settings.popupTime && settings.skipToNextRound) { window.hvpop = popup[0]; } else{ var parent = document.getElementsByClassName('btt')[0]; parent.insertBefore(popup[0], parent.firstChild); } }
to CODE if (popupLength !== 0) { if(!navbarExists && !settings.popupTime && settings.skipToNextRound) { window.hvpop = popup[0]; } //else{ var parent = document.getElementsByClassName('btt')[0]; parent.insertBefore(popup[0], parent.firstChild); //} }
But, you said both reloader not work for you. So, I'm not sure that fix will work for you (at least that work for me). And even though this is not solution for your problem, updated v.0.0.0.3. Track Drops. v.0.0.0.3
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Nov 27 2016, 03:19
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(hansvar92 @ Nov 27 2016, 02:04) ...
It worked!! (IMG:[ invalid] style_emoticons/default/biggrin.gif) I reinstalled the extension, did that code change, then installed Track Drops (this new version) and now everything worked flawlessly trying out an Arena! Thank you, for the script and the help! This post has been edited by gianfrix94: Nov 27 2016, 03:20
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Nov 27 2016, 03:47
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09
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QUOTE(hansvar92 @ Nov 27 2016, 02:04) They are not same code. Your reloader does not add pop-up window at end of round. And above reloader in sapo's github repository that working fine for me on Chrome v 54.0.2840.99 m (the latest) + Tampermonkey v 4.2.
Yep, 1.4 by default does not add the pop-up to the page but keeps it in memory. On hindsight I probably should have made that optional as well.
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Nov 28 2016, 20:23
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sssss2
Group: Gold Star Club
Posts: 3,927
Joined: 11-April 14
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Hentaiverse Equipment Comparison 0.6.5.9
[attachmentid=94987]
* 0.6.5.9 - Added " V " hotkey : Open equipment page as a new tab - Added " G " hotkey to calculate percentiles at PMax. (It is NOT L-Range.) - Removed 'M' key (integrated with 'G') - Fixed 'F' and 'H' key fall through
- Now can disable 'F' and 'H' hotkeys -- var FORUM_URL_LINK = true; // 'F' hotkey -- var HTML_URL_LINK = false; // 'H' hotkey
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Nov 28 2016, 20:29
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12
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QUOTE(sssss2 @ Nov 28 2016, 19:23) ...
Great, thanks! I have a question for you not related to this though: I heard from an user you have made a Forge Upgrade calculator of required Materials/Catalysts spreadsheet, was he right? If he was, could i have a link? Thank you for your hard work! This post has been edited by gianfrix94: Nov 28 2016, 20:30
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Nov 28 2016, 20:56
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sssss2
Group: Gold Star Club
Posts: 3,927
Joined: 11-April 14
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QUOTE(gianfrix94 @ Nov 29 2016, 03:29) Great, thanks!
I have a question for you not related to this though: I heard from an user you have made a Forge Upgrade calculator of required Materials/Catalysts spreadsheet, was he right? If he was, could i have a link?
Thank you for your hard work!
[ docs.google.com] https://docs.google.com/spreadsheets/d/1gpJ...dit?usp=sharing
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Nov 28 2016, 21:00
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blue penguin
Group: Gold Star Club
Posts: 10,046
Joined: 24-March 12
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I have pinned this thread so people (hopefully) do not create more "this script does not work anymore" threads. I want to do some organization of the userscripts for the galleries, but we may as well put in the HV scripts into the work. On the other hand I'm not a heavy HV player (these days I do 1-2 randoms and then get the daily experience), therefore am considerably clueless about which scripts do work and which do not. I'll create an index of the scripts for the galleries during the following days (before the end of the week for sure). That will give an example of an index that could be made from the first post in this thread. Yet, I'll need your help. Can someone enlighten me a little on the state of the various scripts? (we have the wiki page, which I plan to update too. But i cannot tell whether there have been updates after the "last updated" column in the wiki table)
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