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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Sep 10 2012, 23:50
Post #328
hzqr



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In other not so interesting news, added default font engine support for the Monster Lab Script and a new, somewhat decent looking [tiap.github.com] homepage
And since the page now lists the latests commits, I'll probably stop making pointless posts in this thread
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post Sep 11 2012, 08:36
Post #329
Ilirith



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But... but... pointless posts is the essence of a forum (IMG:[invalid] style_emoticons/default/sad.gif)
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post Sep 11 2012, 09:36
Post #330
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QUOTE(Ilirith @ Sep 10 2012, 23:36) *

But... but... pointless posts is the essence of a forum (IMG:[invalid] style_emoticons/default/sad.gif)

Yes it is.
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post Sep 11 2012, 10:03
Post #331
hzqr



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I'll make a post if I ever make a new script, but for minor updates/bugfixes, meh, what's the point
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post Sep 11 2012, 10:03
Post #332
sigo8



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QUOTE(Tiap @ Sep 11 2012, 01:03) *

I'll make a post if I ever make a new script, but for minor updates/bugfixes, meh, what's the point

Inflating your post count.
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post Sep 12 2012, 12:00
Post #333
tigra



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Can anyone suggest a site with a decent how to guide for chrome scripts? I have the basic knowledge and have worked with php but looking at some codes here I got really confused... (IMG:[invalid] style_emoticons/default/sad.gif)
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post Sep 12 2012, 15:35
Post #334
ChosenUno



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QUOTE(tigra @ Sep 12 2012, 17:00) *

Can anyone suggest a site with a decent how to guide for chrome scripts? I have the basic knowledge and have worked with php but looking at some codes here I got really confused... (IMG:[invalid] style_emoticons/default/sad.gif)


It's just basic JavaScript.
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post Sep 12 2012, 16:47
Post #335
Evil Scorpio



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Extended version of Death Grunty's "Bazaar Equipment Highlights". Color preferences are easily changeable. You can find a full list of color codes [vvz.nw.ru] here, for example.

Default color settings:
    Standart Items:
  • Phase
  • Kevlar
  • Shade
  • Battlecaster (only armor)
  • Shield of the Barrier
  • Power of Slaughter
  • Dragon Hide
  • Silk
  • -trimmed Phase
  • Ethereal
  • Arctic, Astral, Demonic, Fiery, Hallowed, Shocking, Tempestuous
  • Exquisite (any, overrides all of the above [except elemental & ethereal weapon])
  • Magnificent (any, overrides all of the above)
  • Legendary (any, overrides all of the above)
  • Flimsy (any, overrides all of the above)

    Old items:
  • Gold, Silver, Bronze, Diamond, Ruby, Emerald, Mithril, Prism, Platinum, Steel, Titanium, Iron
  • -trimmed, -adorned
  • Mitons, Hauberk, Coif
Attached File  bazaarhighlights.zip ( 1.17k ) Number of downloads: 114

CODE
// ==UserScript==
// @name          Bazaar Highlights
// @namespace    
// @version    1.5
// @description   Highlight MW Equipment types.
// @include       http://hentaiverse.org/?s=Bazaar&ss=es*

// ==/UserScript==

(function() {

// key: word to match, value a dictionary of style elements to apply
// to blocks containing that word.
const COLOR_MAP = {
  "helmet of the battlecaster": {"color": "orange"},
  "breastplate of the battlecaster": {"color": "orange"},
  "gauntlets of the battlecaster": {"color": "orange"},
  "leggings of the battlecaster": {"color": "orange"},
  "boots of the battlecaster": {"color": "orange"},
  "phase": {"color": "royalblue"},
  "power helmet of slaughter": {"color": "red"},
  "power armor of slaughter": {"color": "red"},
  "power gauntlets of slaughter": {"color": "red"},
  "power leggings of slaughter": {"color": "red"},
  "power boots of slaughter": {"color": "red"},
  "shade": {"color": "darkviolet"},
  "kevlar": {"color": "green"},
  "shield helmet of the barrier": {"color": "darkblue"},
  "shield cuirass of the barrier": {"color": "darkblue"},
  "shield gauntlets of the barrier": {"color": "darkblue"},
  "shield greaves of the barrier": {"color": "darkblue"},
  "shield sabatons of the barrier": {"color": "darkblue"},
  "dragon hide": {"color": "chocolate"},
  "silk": {"color": "orchid"},
  "gold": {"color": "gray"},
  "silver": {"color": "gray"},
  "bronze": {"color": "gray"},
  "diamond": {"color": "gray"},
  "ruby": {"color": "gray"},
  "emerald": {"color": "gray"},
  "mithril": {"color": "gray"},
  "prism": {"color": "gray"},
  "platinum": {"color": "gray"},
  "steel": {"color": "gray"},
  "titanium": {"color": "gray"},
  "iron": {"color": "gray"},
  "-trimmed": {"color": "gray"},
  "-adorned": {"color": "gray"},
  "-tipped": {"color": "gray"},
  "chainmail": {"color": "gray"},
  "mitons": {"color": "gray"},
  "coif": {"color": "gray"},
  "hauberk": {"color": "gray"},
  "exquisite": {"color": "cadetblue"},
  "arctic": {"color": "steelblue"},
  "astral": {"color": "steelblue"},
  "demonic": {"color": "steelblue"},
  "fiery": {"color": "steelblue"},
  "hallowed": {"color": "steelblue"},
  "shocking": {"color": "steelblue"},
  "tempestuous": {"color": "steelblue"},
  "ethereal": {"color": "orangered"},
  "magnificent": {"color": "blue"},
  "legendary": {"color": "blue"},
  "flimsy": {"color": "blue"},
  "trimmed phase": {"color": "blue"},
};

function highlightText() {

  var allTextNodes = document.evaluate('//text()', document, null,
                                       XPathResult.ORDERED_NODE_SNAPSHOT_TYPE,
                                       null);

  for (var i = 0; i < allTextNodes.snapshotLength; i++) {
    var ele = allTextNodes.snapshotItem(i);
    for (var key in COLOR_MAP) {
      if (ele.nodeValue.toLowerCase().indexOf(key) != -1) {
        // TODO(ark) perhaps make it only highlight the word?
        var span = document.createElement("span");
        ele.parentNode.replaceChild(span, ele);
        span.appendChild(ele);
        for (var css in COLOR_MAP[key]) {
          span.style[css] = COLOR_MAP[key][css];
        }
      }
    }
  }
}

  highlightText();
})();


This post has been edited by Evil Scorpio: Sep 12 2012, 17:17
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post Sep 15 2012, 00:16
Post #336
tigra



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QUOTE(ChosenUno @ Sep 12 2012, 16:35) *

It's just basic JavaScript.

It didn't look that way... I'll try again! thanx
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post Sep 16 2012, 01:46
Post #337
Handsome Phil



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QUOTE(Tiap @ Aug 4 2012, 00:57) *

- "Next" button in each monster's page to navigate directly between monsters

I... I love you for this feature. (IMG:[invalid] style_emoticons/default/wub.gif)
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post Sep 16 2012, 07:18
Post #338
eovcoo5



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i am sorry

may i post a request here

i need some help

i really need a tiny script

i can't use full version HV STAT script

PC too bad slow load pages


request 2 simple function

1: when gain the "effect Channeling" from spell (not use a gem)

it give me a warning window

i always mistake cast the Channeling into a offence spell like Ragnarok

make me lost a free chance to cast "Arcane Focus" or "Regen2" (IMG:[invalid] style_emoticons/default/cry.gif)

2: rounds counter

thanks in advance if some one can help me

i am really appreciate
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post Sep 16 2012, 08:47
Post #339
varst



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Try HVSTAT slim
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post Sep 16 2012, 09:02
Post #340
eovcoo5



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QUOTE(varst @ Sep 16 2012, 14:47) *




could it can be eject a warning window when gain a spell Channeling like big version HV STAT script ?


i really need it

when i fight IWBTH

i focus on the monster list

not tool bar

that make me lose many free spell Channeling chance (IMG:[invalid] style_emoticons/default/cry.gif)

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post Sep 16 2012, 09:23
Post #341
etothex



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no warning but it has effect durations, so you can see the # of turns left on channeling;
gem icons,
monster letters replaced by numbers,
round counter *,
skill hotkey,
monster info (scan required)
and it's pretty short and easy to edit/comment out the stuff you don't use (just open it in notepad)
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post Sep 16 2012, 10:06
Post #342
eovcoo5



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QUOTE(etothex @ Sep 16 2012, 15:23) *

no warning but it has effect durations, so you can see the # of turns left on channeling;
gem icons,
monster letters replaced by numbers,
round counter *,
skill hotkey,
monster info (scan required)
and it's pretty short and easy to edit/comment out the stuff you don't use (just open it in notepad)



would you please help me edit it ?

i don't know how to edit the Script (IMG:[invalid] style_emoticons/default/cry.gif)

i really need a warning when the free Channeling

i am a tiny dark mage when i was fighting i need cast twice spell 1 holy + 1 dark

in that situation

i have to focus on the monster list to find which monster got the "Coalesced Mana"

my eyes not see the tool bar so i miss the free Channeling so many times (IMG:[invalid] style_emoticons/default/cry.gif)

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post Sep 16 2012, 10:10
Post #343
hzqr



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Added a new script copied from this since I liked the idea

QUOTE(teeeen @ Sep 16 2012, 08:06) *
would you please help me edit it ?

Open the script with an editor, find the settings variable (it's at the beginning) and edit it as you see fit:

Attached Image

true = function enabled
false = function disabled

Do your changes, save the script and then reinstall it again

EDIT: right, forgot to say: to use the aforementioned script, click on the difficulty on the left of the screen

This post has been edited by Tiap: Sep 16 2012, 10:38
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post Sep 16 2012, 10:23
Post #344
eovcoo5



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QUOTE(Tiap @ Sep 16 2012, 16:10) *

Added a new script copied from this since I liked the idea
Open the script with an editor, find the settings variable (it's at the beginning) and edit it as you see fit:

Attached Image

true = function enabled
false = function disabled

Do your changes, save the script and then reinstall it again



i am sorry

i did the changes with your picture

but still no warning window come out only the background change

i must be did something wrong
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post Sep 16 2012, 10:31
Post #345
hzqr



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That version doesn't have alerts, I removed them as they were mind-numbingly annoying and not particularly useful
Try the old version (hvma2), it should still work
You'll have to change 'channelingAlert' to either 2 or 3
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post Sep 16 2012, 10:49
Post #346
eovcoo5



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QUOTE(Tiap @ Sep 16 2012, 16:31) *

That version doesn't have alerts, I removed them as they were mind-numbingly annoying and not particularly useful
Try the old version (hvma2), it should still work
You'll have to change 'channelingAlert' to either 2 or 3



(IMG:[invalid] style_emoticons/default/cry.gif)

not work i change the code

"channelingAlert: 3 // 0 = nothing, 1 = change menu background, 2 = alert, 3 = both"

re install the Script but no window come out or color change

would you please help me make a alerts version thank you (IMG:[invalid] style_emoticons/default/cry.gif)
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post Sep 16 2012, 10:57
Post #347
hzqr



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Apparently, turnDivider must be set to true for channelingAlert to work.
Go figure. Probably why I removed it.
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