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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Aug 6 2016, 18:24
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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QUOTE(hansvar92 @ Aug 2 2016, 02:08)  HVEquipCompare_0.6.5.5 [attachmentid=89915] * 0.6.5.5 - Update to Wiki Ranges data (1 August 2016) Misc: add to postprocess Block Lmax data 37.25 of Buckler of the Barrier. Legendary Reinforced Buckler of the BarrierHV - Magic Scores 2.0.3.7 [attachmentid=89912] * 2.0.3.7 - Change level scaling factor of MDB 22 + 3 / 4 to 22 + 72 / 99. Tried this on firefox 47.01, hitting any of the hotkeys just causes the text "EC loading..." to popup, then it vanishes and nothing happens. Edit : For the reloader script, is it possible to get it to pause when buffs have run out? What about making it change monster letters to numbers? I also noticed a possible issue where the reloader script will not reload the page properly after i use a power gem, this is with HV - Show Gems 1.01, the battle screen still shows that i have the gem even though i used it. This post has been edited by Question2: Aug 6 2016, 19:02
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Aug 7 2016, 05:14
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Kadokura
Group: Gold Star Club
Posts: 1,619
Joined: 28-September 10

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QUOTE(Question2 @ Aug 6 2016, 16:24)  Edit : For the reloader script, is it possible to get it to pause when buffs have run out?
" CracklingCast" has this feature and it's perfectly compatible with "Reloader" so I recommend you to use it. QUOTE What about making it change monster letters to numbers?
Try with one of these: 1. HV Monster Letter To Number (made by hansvar92)2. Monster letters to numbers (made by Boulay)QUOTE I also noticed a possible issue where the reloader script will not reload the page properly after i use a power gem, this is with HV - Show Gems 1.01, the battle screen still shows that i have the gem even though i used it.
Well, there are 2 things to point out here. First, you are using an old version of the script. This is the current version: HV - Show Gems 1.3.0. Second, "Reloader" already has the "show gems" function, so there is no need for you to have another script that do exactly the same thing. In fact, if you are planning to use "CracklingCast" you must disable this function from "Reloader" since "CC" has its own functions included. This post has been edited by Kadokura: Aug 7 2016, 05:17
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Aug 7 2016, 14:47
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14

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QUOTE(Question2 @ Aug 7 2016, 01:24)  Tried this on firefox 47.01, hitting any of the hotkeys just causes the text "EC loading..." to popup, then it vanishes and nothing happens.
Edit : For the reloader script, is it possible to get it to pause when buffs have run out? What about making it change monster letters to numbers?
I also noticed a possible issue where the reloader script will not reload the page properly after i use a power gem, this is with HV - Show Gems 1.01, the battle screen still shows that i have the gem even though i used it.
1. Both scripts are required custom font. If you using HV's default font, you should be use custom font. Go to "Character - Settings" menu. You can find "Font Engine" section. Set to font and check "Use Custom Font". 2. Reloader Vanilla can't it. Vanilla is vanilla. FabulousCupcake's Reloader v1.3.3b can it.Oh, my mistake. 3. Reloader doesn't support Show Gems 1.01 and 1.3.0. Reloader doesn't reload full page at every turn. But Show Gems need to refresh page at every turn. This post has been edited by hansvar92: Aug 8 2016, 05:24
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Aug 8 2016, 00:50
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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Im confused, are you saying that reloader 1.3.3b can pause when buffs are about to run out? Because i have that and i dont see that option...
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Aug 8 2016, 02:58
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Kadokura
Group: Gold Star Club
Posts: 1,619
Joined: 28-September 10

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QUOTE(Question2 @ Aug 7 2016, 22:50)  Im confused, are you saying that reloader 1.3.3b can pause when buffs are about to run out? Because i have that and i dont see that option...
Reloader 1.3.3b doesn't include such features, the script will only pause if one or more of your health parameters are low (well, this depends on the settings you have defined in the script), and when "channeling buff" is about to expire. My recommendation to you is to use Reloader 1.3.3b+CrackligCast 1.0.3 Fix14. This post has been edited by Kadokura: Aug 8 2016, 11:12
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Aug 8 2016, 22:07
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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Alright, thanks.
What custom font does the equipment comparison script require, and what values do i enter into the settings screen?
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Aug 8 2016, 22:34
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sigo8
Group: Gold Star Club
Posts: 3,648
Joined: 9-November 11

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QUOTE(Question2 @ Aug 8 2016, 14:07)  Alright, thanks.
What custom font does the equipment comparison script require, and what values do i enter into the settings screen?
Any. The checkbox just needs to be checked. I personaly use CODE arial,helvetica,sans-serif 8 normal normal -1 But it's purely personal preference of what you think looks best.
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Aug 8 2016, 23:55
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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Well i tried checking the box, but all the text just dissapeared because i didnt put anything in.
Whats the default font?
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Aug 8 2016, 23:57
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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QUOTE(tatarime @ Jul 19 2016, 20:04)  HV_ItembarEx 0.2 or 
HV_ItembarEx.user.zip ( 2.56k )
Number of downloads: 103(07/21: added align option; Energy Drink) FEATURES: - Graphical Itembar
- Disable click until end of duration
- Hide items
- Suport Reloader
SUPPORTS: Firefox / Chrome (This script is another player's request) I installed this via tamper monkey on chrome and im not seeing any of the icons at all...everything looks exactly the same...
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Aug 9 2016, 02:55
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(Question2 @ Aug 9 2016, 06:57)  I installed this via tamper monkey on chrome and im not seeing any of the icons at all...everything looks exactly the same...
Do you use Tempermonkey ver. 4.0.69? That version doesn't support "Template String". Some scripts require ver 4.1 or beta, or install as extension (using iron). (IMG:[ invalid] style_emoticons/default/smile.gif)
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Aug 9 2016, 13:28
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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According to the changelog, what i have is version 4.1.
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Aug 10 2016, 14:16
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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Added [ github.com] basic spell rotation on my modded reloader (can be merged back very easily). All the thanks should go to simrock87 and hansvar because the important part is copied from crackling. I plan to make some further modifications during the holidays, in particular: - Actually document spell rotation feature with id values for all attack spells
- Import the script in a js editor and reformat everything / add jsdoc style comments
- Add basic heal or healrotation feature
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Aug 11 2016, 00:27
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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I tried the potnot script and it doesnt appear to work for the current HV version (google chrome, tamper monkey). Does anyone know of one that will work?
Reloader script : Anyone else experiencing delays in long battle series? It is much slower at 40+ rounds than before. Maybe its because its storing all the data from start to finish?
Is there a script that will hide/not refresh the battle log? The thing is nearly useless and it should speed up page reload times.
Does anyone know how to customize the HV keybinds script?
This post has been edited by Question2: Aug 11 2016, 00:27
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Aug 11 2016, 06:09
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(Question2 @ Aug 9 2016, 20:28)  According to the changelog, what i have is version 4.1.
Changelog? Really you checked version that you are using? And you don't find "error lines" in source code?  In that case, sorry. I can't find the cause. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Aug 14 2016, 22:24
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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Yea, it says 4.1 at the top there.
Im looking at the source code itself but i dont see any error signs, just lots of pink shaded areas for some reason. The script itself has no effect whatsoever in battle, the UI looks the same.
Does it conflict with reloader or do i need to use something else to make this work?
Also i found out why the reloader script was freezing so much...it was the log function. Turning it off made long battle series go a lot smoother.
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Aug 15 2016, 04:08
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(Question2 @ Aug 15 2016, 05:24)  Does it conflict with reloader or do i need to use something else to make this work?
Thanks for testing. (IMG:[ invalid] style_emoticons/default/smile.gif) Hmm... No. I already tested vanilla realoder & reloader_1.3.3b, and it doesn't need other scripts. Could you press "Ctrl + Shift + J" keys? Maybe it will open debug console. Can you find something in there during gameplay? (errors, xxx is not defined, etc...)
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Aug 16 2016, 06:54
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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Ok just tested it again. Console is blank, but i noticed that the my consumable icons are there, they are just invisible for some reason... 
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Aug 16 2016, 08:48
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(Question2 @ Aug 16 2016, 13:54)  Ok just tested it again. Console is blank, but i noticed that the my consumable icons are there, they are just invisible for some reason...  Hey. Hey, Question2... Did you change font setting? (IMG:[ invalid] style_emoticons/default/mellow.gif) https://ehwiki.org/wiki/HentaiVerse_Scripts_%26_ToolsQUOTE For the best performance and full compatibility in Hentaiverse, use the Custom Font Engine (Hentaiverse Menu: Character -> Settings)
This post has been edited by tatarime: Aug 16 2016, 08:50
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Aug 16 2016, 09:44
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Question2
Group: Members
Posts: 285
Joined: 22-November 09

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Oh, i didnt realise this script needed the custom font setting. Whats the default font used in HV?
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