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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post May 31 2016, 10:50
Post #3101
boulay



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QUOTE(rm6x3 @ May 31 2016, 03:07) *

I'm using a font called [dl.dafont.com] BlackKnightFLF

I'll edit the font size in the css. (IMG:[invalid] style_emoticons/default/smile.gif)

Or not, I can't seem to figure out how to open it to edit it, I tried using the no stylish version in tampermonkey, but it didn't work for me, I'm pretty new to scripting, so I'm not sure how to modify them, or keep chrome extensions always running, even when reopening the browser..

This is how mine is looking, btw:
Attached Image

The NoStylish file is for Firefox only, to use with GreaseMonkey. It is supposed to spare you from installing [addons.mozilla.org] this addon. For Chrome-based ones (Chrome, Opera, Iron), use the chrome version (.crx). To install the Chrome extension, just drag and drop the .crx file onto your extension page.

Attached File  HV_Stylize_css_fix_2_BlackKnightFLF.css ( 3.65k ) Number of downloads: 75
Attached File  HV_Stylize_css_NoStylish.zip ( 532bytes ) Number of downloads: 65

Attached File  Stylize_Chrome.zip ( 1.56k ) Number of downloads: 57


This post has been edited by boulay: May 31 2016, 10:52
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post May 31 2016, 11:32
Post #3102
hc br



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HV Item bar(道具快捷列)(Scriptish可執行)
原作者為 ggxxhy
顏色可參考 [www.w3schools.com] http://www.w3schools.com/colors/colors_picker.asp

英文 [attachmentid=86771]
繁體 [attachmentid=86772]
簡體 [attachmentid=86773]

(IMG:[imgur.com] http://imgur.com/bqrrmon.png)
(IMG:[imgur.com] http://imgur.com/COmLD6S.png)
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post May 31 2016, 15:21
Post #3103
rm6x3



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QUOTE(boulay @ May 31 2016, 01:50) *

The NoStylish file is for Firefox only, to use with GreaseMonkey. It is supposed to spare you from installing [addons.mozilla.org] this addon. For Chrome-based ones (Chrome, Opera, Iron), use the chrome version (.crx). To install the Chrome extension, just drag and drop the .crx file onto your extension page.

Attached File  HV_Stylize_css_fix_2_BlackKnightFLF.css ( 3.65k ) Number of downloads: 75
Attached File  HV_Stylize_css_NoStylish.zip ( 532bytes ) Number of downloads: 65

Attached File  Stylize_Chrome.zip ( 1.56k ) Number of downloads: 57



It doesn't seem to have changed for me for some reason. :/
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post May 31 2016, 15:27
Post #3104
Usagi =



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RE Link Fixer
Makes the RE link behaves like a proper link again, so you can now middle click it to open it in new tab!

CODE
// ==UserScript==
// @name    RE Link Fixer
// @match    http://e-hentai.org/
// ==/UserScript==

var a = document.querySelector("#eventpane > div > a");
if(a != null) a.href = a.getAttribute("onclick").match(/http[^']*/);


Copy code into notepad > save as a.user.js > ??? > profit
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post May 31 2016, 15:44
Post #3105
boulay



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QUOTE(rm6x3 @ May 31 2016, 15:21) *

It doesn't seem to have changed for me for some reason. :/

Did you actualize the HV page?
Also, if you're using chrome with incognito mode, verify if the extension is allowed to run by checking the box.

The font-size should be 13pt this time.

edit: for some reasons, the chrome one appears smaller:
Attached File  Stylize_Chrome.zip ( 1.56k ) Number of downloads: 80


Font-size: 14pt, looks like this for me:
Attached Image


This post has been edited by boulay: May 31 2016, 15:52
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post May 31 2016, 17:02
Post #3106
NerfThis



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HVEquipCompare v0.6.5.3 fix [attachmentid=87578]

Changes:
- Update to Wiki Ranges data (31 May 2016)

Fix only date of new wiki data (for N key). (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by hansvar92: Jun 15 2016, 00:23
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post May 31 2016, 17:26
Post #3107
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How do I get [www.mediafire.com] Damage Logging to work with Reloader? The script works fine but Reloader is doing something to make it disappear from view. I have a similar problem with PotNot.
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post Jun 1 2016, 01:18
Post #3108
chumassu



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is there any version of cracklingcast or reloader, that works with tampermonkey for dolphin on android or for the opera on android??
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post Jun 1 2016, 02:16
Post #3109
blueeyedcolossus



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Is there any script that with no fuss just shows me the gems I get on the actual battle screen?

I understand that all these things like CracklingCast or whatever do it, but it seems to me that to use that I would need to install Reloader, for which I need to install some bs like tampermonkey etc and I'm really not interested in adding so much crap to my chrome.

So is there anything that does that without requiring me to dedicate my browser to HV?

EDIT: nevermind, found one.

This post has been edited by blueeyedcolossus: Jun 1 2016, 02:18
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post Jun 3 2016, 14:56
Post #3110
f4tal



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QUOTE
How do I get Damage Logging to work with Reloader? The script works fine but Reloader is doing something to make it disappear from view. I have a similar problem with PotNot.

It is all because Reloader itself (no matter Vanilla or whatever) is veru incompatibly with any scripts at all. The only solution here is asking for workaround and fixed to make Damage Logging suit for Reloader (to make them work together well).
It is not about you do something wring, it is all about how Reloader works and if you are not script-wise-men you can't fix it yourself. =(

QUOTE
is there any version of cracklingcast or reloader, that works with tampermonkey for dolphin on android or for the opera on android??

I don't think. o_o
But if there is any solution - I would like to know too, because sounds very good.

QUOTE
is there any script that with no fuss just shows me the gems I get on the actual battle screen?
EDIT: nevermind, found one.

Just for lurkers, the name of script is "Show Gems" by tiap and Owyn. Look like version 1.3.0 works good.

QUOTE
HVEquipCompare v0.6.5.3 Attached File HVEquipCompare_0.6.5.3.user.js.zip ( 31.29k ) Number of downloads: 28
Changes:
- Update to Wiki Ranges data (31 May 2016)

Thank you very much (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jun 5 2016, 14:04
Post #3111
Fap.Fap



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hoping for a solution

Iam using the latest version of Reloader with Opera/Chrome but in both Browser the auto attack doesnt work properly, when a new round starts I have to move my mouse again before it starts to attack the mobs once more..
When i used Mousemeele before that problem never occured... pls help me ;o i need that that reloader thingy to play again.. the blinking is driving me crazy otherwise
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post Jun 5 2016, 15:03
Post #3112
FabulousCupcake



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QUOTE(Fap.Fap @ Jun 5 2016, 14:04) *

hoping for a solution

Iam using the latest version of Reloader with Opera/Chrome but in both Browser the auto attack doesnt work properly, when a new round starts I have to move my mouse again before it starts to attack the mobs once more..
When i used Mousemeele before that problem never occured... pls help me ;o i need that that reloader thingy to play again.. the blinking is driving me crazy otherwise


Try uncommenting line 639-645.

What were you referring to as blinking?
I never fully understood it; is it the browser repainting at round changes?

This post has been edited by FabulousCupcake: Jun 5 2016, 15:05
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post Jun 5 2016, 15:13
Post #3113
Fap.Fap



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QUOTE(FabulousCupcake @ Jun 5 2016, 15:03) *

Try uncommenting line 639-645.

What were you referring to as blinking?
I never fully understood it; is it the browser repainting at round changes?


when you attack a mob the whole screen flickers everytime an action occurs.. so countless times^^ and that really isnt good for your eyes, many people have that problem, the only browser where it doesnt happen is Firefox but that one isnt good at all to play with..

with Reloaders this problem dissapears, but they dont work correctly : (
1 even slowed my browser down

--
I did as you said and no nothing is working anymore

This post has been edited by Fap.Fap: Jun 5 2016, 15:17
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post Jun 5 2016, 15:28
Post #3114
FabulousCupcake



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QUOTE(Fap.Fap @ Jun 5 2016, 15:13) *

when you attack a mob the whole screen flickers everytime an action occurs.. so countless times^^ and that really isnt good for your eyes, many people have that problem, the only browser where it doesnt happen is Firefox but that one isnt good at all to play with..

with Reloaders this problem dissapears, but they dont work correctly : (
1 even slowed my browser down

--
I did as you said and no nothing is working anymore


Sorry; it's line 611-616 in reloader-v1.3.3b.
I was using a testing version and gave the wrong line numbers (IMG:[invalid] style_emoticons/default/duck.gif)
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post Jun 5 2016, 15:41
Post #3115
Fap.Fap



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QUOTE(FabulousCupcake @ Jun 5 2016, 15:28) *

Sorry; it's line 611-616 in reloader-v1.3.3b.
I was using a testing version and gave the wrong line numbers (IMG:[invalid] style_emoticons/default/duck.gif)


nah, it still doesnt attack from itself, have to move my mouse shortly to make it attack again... well at least its working fine with everything else
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post Jun 6 2016, 14:44
Post #3116
hc br



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HV Hightlight Equipment V1.1 (裝備上色)

將裝備上色的插件,上色模式比照中文化插件
[attachmentid=87116]
[attachembed=87118][attachembed=87119]

斜體用
[attachmentid=87117]
[attachembed=87120][attachembed=87121]
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post Jun 9 2016, 20:52
Post #3117
ahmadindra20



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Hi all (IMG:[invalid] style_emoticons/default/smile.gif)
I have problem here with reloader v1.2 (very old version) script made by nihilvoid, Dan31
I hope some will help me
here below are the script:

[/code] //### Change default action ###
switch (settings.defaultAction) {
//Default (Attack)
case 0:
break;
case 1:
//Fiery Blast
var caller = document.getElementById("111");
unsafeWindow.battle.lock_action(caller, 1, 'magic', 111);
unsafeWindow.battle.set_hostile_subattack(111);
break;
case 2:
//Freeze
var caller = document.getElementById("121");
unsafeWindow.battle.lock_action(caller, 1, 'magic', 121);
unsafeWindow.battle.set_hostile_subattack(121);
break;
case 3:
//Shockblast
var caller = document.getElementById("131");
unsafeWindow.battle.lock_action(caller, 1, 'magic', 131);
unsafeWindow.battle.set_hostile_subattack(131);
break;
case 4:
//Gale
var caller = document.getElementById("141");
unsafeWindow.battle.lock_action(caller, 1, 'magic', 141);
unsafeWindow.battle.set_hostile_subattack(141);
break;
case 5:
//Smite
var caller = document.getElementById("151");
unsafeWindow.battle.lock_action(caller, 1, 'magic', 151);
unsafeWindow.battle.set_hostile_subattack(151);
break;
case 6:
//Corruption
var caller = document.getElementById("161");
unsafeWindow.battle.lock_action(caller, 1, 'magic', 161);
unsafeWindow.battle.set_hostile_subattack(161);
break;
}
//### Change default action - end ###[code]

My Default action I choose is case 3 shockblast. Could someone change the default auction so it can make rotation for spell cast like Wrath of Thor first and if its not avaiable then chained lightning and then if its not available then shockblast
I know there is crackling cast script out there but I prefer this script for some reason (IMG:[invalid] style_emoticons/default/smile.gif) and if u need the full script I can post it here, I hope someone would help me (IMG:[invalid] style_emoticons/default/wink.gif) ,
thanks in advance pal (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jun 13 2016, 08:21
Post #3118
yukikiss



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QUOTE(ahmadindra20 @ Jun 10 2016, 02:52) *

Hi all (IMG:[invalid] style_emoticons/default/smile.gif)
I have problem here with reloader v1.2 (very old version) script made by nihilvoid, Dan31
I hope some will help me
here below are the script:

CODE
snip-


My Default action I choose is case 3 shockblast. Could someone change the default auction so it can make rotation for spell cast like Wrath of Thor first and if its not avaiable then chained lightning and then if its not available then shockblast
I know there is crackling cast script out there but I prefer this script for some reason (IMG:[invalid] style_emoticons/default/smile.gif) and if u need the full script I can post it here, I hope someone would help me (IMG:[invalid] style_emoticons/default/wink.gif) ,
thanks in advance pal (IMG:[invalid] style_emoticons/default/smile.gif)



ooh. could crackling cast does that? (IMG:[invalid] style_emoticons/default/wacko.gif)



anyway, i hope equipment comparison can also show the percentile of each value like in the super's auction.
too bad i don't know how to code. (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by yukikiss: Jun 13 2016, 08:22
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post Jun 13 2016, 10:19
Post #3119
Superlatanium



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QUOTE(yukikiss @ Jun 13 2016, 06:21) *
ooh. could crackling cast does that? (IMG:[invalid] style_emoticons/default/wacko.gif)
anyway, i hope equipment comparison can also show the percentile of each value like in the super's auction.
too bad i don't know how to code. (IMG:[invalid] style_emoticons/default/cry.gif)
Well it's not too hard for me to copy and paste what I use.

Attached File  Percentile_Ranges.user.js.txt ( 6.17k ) Number of downloads: 232

Oh... I don't remember the last time I found Equipment Comparison useful. (IMG:[invalid] style_emoticons/default/sad.gif) Percentiles are so much easier to work with...

I know the code and interface isn't pretty at all, it's part of a much bigger script. (When it says "bad", that means a range was found to be below the current Lmin value and the range table needs to be fixed. Of course, if you're checking out sub-Legendary gear you'll frequently see it...)

Also note that only the stats I considered important enough to list on the same line as an equipment in my auctions get added to the percentile result string. (So no pmit, mmit, pabs, etc.) Though, it would not be difficult to add those, if someone felt like making the tables... (interface still sucks though)

This post has been edited by Superlatanium: Jun 13 2016, 11:06
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post Jun 14 2016, 08:34
Post #3120
xenexegesis



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I recall there used to be a script that would highlight certain monsters of your choosing to alert you of their presence, is there still a script for that?
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