Welcome Guest ( Log In | Register )

291 Pages V « < 145 146 147 148 > »   
Reply to this topicStart new topic
> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Apr 20 2016, 15:10
Post #2916
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
***********
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12
Level 500 (Ponyslayer)


QUOTE(FabulousCupcake @ Apr 20 2016, 09:06) *

Haven't tested it, but it should work

It works, thanks (IMG:[invalid] style_emoticons/default/happy.gif)

Any solution for the priority of picking spells over gem with spacebar?
Edit: changing the option apparently disabled the toggling by spacebar (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by ppp82p: Apr 20 2016, 15:11
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 20 2016, 15:16
Post #2917
Usagi =



Veteran Poster
********
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13
Level 453 (Dovahkiin)


QUOTE(f4tal @ Apr 20 2016, 16:39) *

I think it is okay script, not violate rules, but why exactly you need script like this? =)

There is script which highlight monsters with specific name - Monster Sensor by Jack Nicholson, so someone may use it as base to code way through =P


I'm thinking of a script for mages that gives you advisory on who you should attack and with what spell based on spell cooldown, enemy status effects and enemy hp.

1H mage can't hit as hard and mana drain is a problem so choosing the best target to hit is important because you don't want to be wasting spell AoE on dead enemies.

This post has been edited by LOL50015: Apr 20 2016, 15:17
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 20 2016, 15:23
Post #2918
f4tal



Veteran Poster
********
Group: Members
Posts: 2,662
Joined: 10-January 13
Level 416 (Godslayer)


QUOTE
I'm thinking of a script for mages that gives you advisory on who you should attack and with what spell based on spell cooldown, enemy status effects and enemy hp.

Sounds cool, actually, but I don't know script with this functionality.
A complicated script it will be in my opinion, but maybe some scripters with mage's knowledge will be interested to create something like this? =)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 20 2016, 15:33
Post #2919
Rhydin



Number Cruncher
******
Group: Gold Star Club
Posts: 887
Joined: 5-June 15
Level 500 (Ponyslayer)


So I've recently started using CracklingCast along with Reloader 1.3.3b. The spellcasting part works as intended, but the script does not stop autocasting when my HP drop below the specified thresholds, which according to its author it should:

QUOTE(simrock87 @ Mar 17 2016, 12:56) *

Using it
After the setup the script will allow you to hover the mobs as you're used to doing.
If you reach the point where you told the script to warn you about taking a potion, heal or rebuff, you can as usual either hover the icon, press space bar or right click.
The script will pause in these events and the hover is disabled until there is no longer a conflict.
Shift will suspend the script, you will see an icon in the lower right hand corner.


Anyone have an idea as to what I can do about that?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 20 2016, 15:58
Post #2920
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
***********
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12
Level 500 (Ponyslayer)


QUOTE(Rhydin @ Apr 20 2016, 15:33) *

So I've recently started using CracklingCast along with Reloader 1.3.3b. The spellcasting part works as intended, but the script does not stop autocasting when my HP drop below the specified thresholds, which according to its author it should:
Anyone have an idea as to what I can do about that?

Disable reloader's hp thresholds and re-set the cracklingcast ones, maybe they conflict with each other.

For example, I noticed that keeping reloader's mousemelee active while disabling crackling's one, it stops at the thresholds, but every time it attacks once more before stopping.
(The other way around could be worse maybe)

This post has been edited by ppp82p: Apr 20 2016, 15:59
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 20 2016, 16:06
Post #2921
Rhydin



Number Cruncher
******
Group: Gold Star Club
Posts: 887
Joined: 5-June 15
Level 500 (Ponyslayer)


QUOTE(ppp82p @ Apr 20 2016, 15:58) *

Disable reloader's hp thresholds and re-set the cracklingcast ones, maybe they conflict with each other.


That actually did the trick, thanks a lot.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 21 2016, 17:14
Post #2922
Noni



Hataraku Noni-sama
***********
Group: Catgirl Camarilla
Posts: 13,541
Joined: 19-February 16
Level 500 (Ponyslayer)


I run Reloader (see below for version), and at end of battle I get to see the time, rounds, expericence etc. from the battle. Only, I get it as a running total: the total experience gained since I installed Reloader, the total time played since installing reloader. What I would like is just the statistics of the battle I just finished! Is this a bug, or - more likely - am I doing something wrong?

// ==UserScript==
// @name Reloader
// @namespace HVRLD3
// @author nihilvoid, Dan31, FabulousCupcake
// @run-at document-end
// @include http://hentaiverse.org/*
// @version 1.3.3a
// @grant none
// ==/UserScript==
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Apr 21 2016, 17:45
Post #2923
FabulousCupcake



Casual Poster
****
Group: Gold Star Club
Posts: 496
Joined: 15-April 14
Level 451 (Dovahkiin)


QUOTE(DJNoni @ Apr 21 2016, 17:14) *

I run Reloader (see below for version), and at end of battle I get to see the time, rounds, expericence etc. from the battle. Only, I get it as a running total: the total experience gained since I installed Reloader, the total time played since installing reloader. What I would like is just the statistics of the battle I just finished! Is this a bug, or - more likely - am I doing something wrong?

// ==UserScript==
// @name Reloader
// @namespace HVRLD3
// @author nihilvoid, Dan31, FabulousCupcake
// @run-at document-end
// @include http://hentaiverse.org/*
// @version 1.3.3a
// @grant none
// ==/UserScript==


HV was updated to v0.84 and is no longer working properly with Reloader 1.3.3a.
Please update to version 1.3.3b
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 22 2016, 21:17
Post #2924
ahmadindra20



Casual Poster
***
Group: Gold Star Club
Posts: 175
Joined: 4-January 13
Level 356 (Godslayer)


hello everyone, I need help with HoverPlay [1.9.5] script made by simrock87.
I have problem with stop hovering on channeling proc function, it does not work anymore after HV 0.84 patch

A long ago before HoverPlay 1.9.5 came up, I used to use stop hovering on channeling proc function from HVStat Slim 1.8 but the hover action don't stop when alert.

Thanks everyone, (sorry for my bad english, I hope you understad)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 22 2016, 21:22
Post #2925
f4tal



Veteran Poster
********
Group: Members
Posts: 2,662
Joined: 10-January 13
Level 416 (Godslayer)


It may not work, but try to do this thing:
line ~434:
CODE
var channeling = document.querySelector('div.bte > img[src="http://ehgt.org/v/e/channeling.png"]');

change to:
CODE
var channeling = document.querySelector('div.bte > img[src="http://hentaiverse.org/y/e/channeling.png"]');


Is it work now?

And one more thing - Simrock87 released CracklingCast 1.0.3 script which is way better and more functional then HoverPlay, try to check it out ^^"
Here is link: https://forums.e-hentai.org/index.php?showt...p;#entry4403324

This post has been edited by f4tal: Apr 22 2016, 22:46
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 23 2016, 11:23
Post #2926
garm0



Active Poster
*******
Group: Members
Posts: 1,871
Joined: 1-January 10
Level 436 (Godslayer)


Well, I actually like "Trackdrops" script, version 2.1.0 which was working perfectly with 0.83, and is broken with 0.84:

Equipment drops are no longer registered, either as trash or with full names for Exq+

Other functions seems to work: gifts, salvaging so fixing the trackdrops script should be quite easy for some of our experts here.

Trackdrops can be downloaded from the script compendium:

https://forums.e-hentai.org/index.php?showt...p;#entry4355810

(last script of this post, version 2.1.0 is just perfect, no need to fix higher versions.)

Thanks for checking.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 23 2016, 13:01
Post #2927
ahmadindra20



Casual Poster
***
Group: Gold Star Club
Posts: 175
Joined: 4-January 13
Level 356 (Godslayer)


QUOTE(f4tal @ Apr 22 2016, 21:22) *

It may not work, but try to do this thing:
line ~434:
CODE
var channeling = document.querySelector('div.bte > img[src="http://ehgt.org/v/e/channeling.png"]');

change to:
CODE
var channeling = document.querySelector('div.bte > img[src="http://hentaiverse.org/y/e/channeling.png"]');


Is it work now?

And one more thing - Simrock87 released CracklingCast 1.0.3 script which is way better and more functional then HoverPlay, try to check it out ^^"
Here is link: https://forums.e-hentai.org/index.php?showt...p;#entry4403324

It still dont work (IMG:[invalid] style_emoticons/default/cry.gif)
I dont use CracklingCast 1.0.3 it seems very complicated to configure the setting and the important thing is there is no var stop_on_channeling function in it (IMG:[invalid] style_emoticons/default/unsure.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 24 2016, 04:08
Post #2928
NerfThis



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
Level 500 (Ponyslayer)


QUOTE(ahmadindra20 @ Apr 23 2016, 20:01) *

It still dont work (IMG:[invalid] style_emoticons/default/cry.gif)
I dont use CracklingCast 1.0.3 it seems very complicated to configure the setting and the important thing is there is no var stop_on_channeling function in it (IMG:[invalid] style_emoticons/default/unsure.gif)


HV 0.84 image src change 'http://ehgt.org/v' to 'http://hentaiverse.org/y'.
You should be change all 'http://ehgt.org/v' to 'http://hentaiverse.org/y' or remove 'http://ehgt.org/v/e/' (I'm not sure correct address).
And then appropriately fix all.
But I recommand wait for update CracklingCast.

ex) line 434:
CODE
var channeling = document.querySelector('div.bte > img[src="http://ehgt.org/v/e/channeling.png"]');


change to:
CODE
var channeling = document.querySelector('div.bte > img[src$="channeling.png"]');

or
CODE
var channeling = document.querySelector('div.bte > img[src*="channeling.png"]');


[src$="foo"] will match ending with foo.
[src*="foo"] will match containing foo.


QUOTE(garm0 @ Apr 23 2016, 18:23) *

Well, I actually like "Trackdrops" script, version 2.1.0 which was working perfectly with 0.83, and is broken with 0.84:

Equipment drops are no longer registered, either as trash or with full names for Exq+

Other functions seems to work: gifts, salvaging so fixing the trackdrops script should be quite easy for some of our experts here.

Trackdrops can be downloaded from the script compendium:

https://forums.e-hentai.org/index.php?showt...p;#entry4355810

(last script of this post, version 2.1.0 is just perfect, no need to fix higher versions.)

Thanks for checking.


Although I don't use Track Drops.
I just test Track Drops [2.1.0].
Test a few arenas, RE and RoB on SRWare Iron v31.
It's still working fine for me.

I only change Trash Gear Regular expression for easy to test ('/(Crude|Fair|Average|Fine|Superior)/' to '/(Crude|Fair|Fine)/').

[attachembed=84320]

This post has been edited by hansvar92: Apr 24 2016, 07:13
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 24 2016, 13:00
Post #2929
ahmadindra20



Casual Poster
***
Group: Gold Star Club
Posts: 175
Joined: 4-January 13
Level 356 (Godslayer)


QUOTE(hansvar92 @ Apr 24 2016, 04:08) *

HV 0.84 image src change 'http://ehgt.org/v' to 'http://hentaiverse.org/y'.
You should be change all 'http://ehgt.org/v' to 'http://hentaiverse.org/y' or remove 'http://ehgt.org/v/e/' (I'm not sure correct address).
And then appropriately fix all.
But I recommand wait for update CracklingCast.

ex) line 434:
CODE
var channeling = document.querySelector('div.bte > img[src="http://ehgt.org/v/e/channeling.png"]');


change to:
CODE
var channeling = document.querySelector('div.bte > img[src$="channeling.png"]');

or
CODE
var channeling = document.querySelector('div.bte > img[src*="channeling.png"]');


[src$="foo"] will match ending with foo.
[src*="foo"] will match containing foo.
Although I don't use Track Drops.
I just test Track Drops [2.1.0].
Test a few arenas, RE and RoB on SRWare Iron v31.
It's still working fine for me.

I only change Trash Gear Regular expression for easy to test ('/(Crude|Fair|Average|Fine|Superior)/' to '/(Crude|Fair|Fine)/').

[attachembed=84320]

I have change ex) line 434: to
CODE
var channeling = document.querySelector('div.bte > img[src$="channeling.png"]');

and then I test it and the result is.........
Hurray! (IMG:[invalid] style_emoticons/default/biggrin.gif) Hurray! (IMG:[invalid] style_emoticons/default/biggrin.gif) Hurray! (IMG:[invalid] style_emoticons/default/biggrin.gif) at last! it work like charm, thank you very much hansvar92, you are the master, I am really grateful to you, and ofcourse thanks to f4tal too
wowww, its really nice to have wonderful people in this game (IMG:[invalid] style_emoticons/default/smile.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 24 2016, 18:54
Post #2930
NerfThis



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
Level 500 (Ponyslayer)


QUOTE(ahmadindra20 @ Apr 24 2016, 20:00) *

I have change ex) line 434: to
CODE
var channeling = document.querySelector('div.bte > img[src$="channeling.png"]');

and then I test it and the result is.........
Hurray! (IMG:[invalid] style_emoticons/default/biggrin.gif) Hurray! (IMG:[invalid] style_emoticons/default/biggrin.gif) Hurray! (IMG:[invalid] style_emoticons/default/biggrin.gif) at last! it work like charm, thank you very much hansvar92, you are the master, I am really grateful to you, and ofcourse thanks to f4tal too
wowww, its really nice to have wonderful people in this game (IMG:[invalid] style_emoticons/default/smile.gif)


I think it's still not correctly working other (use old img src; draughts, spirit stance, inactive SoL when trigger Cloak of the Fallen).
Here's a roughly fix for img src and misc. [attachmentid=84341]
This is only temporary fix.
I tested shortly on SRWare Iron v31.
I'm not have permission from author.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 24 2016, 19:05
Post #2931
garm0



Active Poster
*******
Group: Members
Posts: 1,871
Joined: 1-January 10
Level 436 (Godslayer)


QUOTE(hansvar92 @ Apr 24 2016, 04:08) *


Although I don't use Track Drops.
I just test Track Drops [2.1.0].
Test a few arenas, RE and RoB on SRWare Iron v31.
It's still working fine for me.

I only change Trash Gear Regular expression for easy to test ('/(Crude|Fair|Average|Fine|Superior)/' to '/(Crude|Fair|Fine)/').

[attachembed=84320]


I tried on iron V49, TrackDrops does not work at all.
I would love to try on Iron V31 (for windows), but I can't find any download link...
can someone point me in the right direction? (or fix Trackdrops 2.1.0 for Firefox 45.0.2)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 24 2016, 19:25
Post #2932
NerfThis



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
Level 500 (Ponyslayer)


QUOTE(garm0 @ Apr 25 2016, 02:05) *

I tried on iron V49, TrackDrops does not work at all.
I would love to try on Iron V31 (for windows), but I can't find any download link...
can someone point me in the right direction? (or fix Trackdrops 2.1.0 for Firefox 45.0.2)


here
[download1.srware.net] http://download1.srware.net/old/iron/

but some scripts will not working on old version chrome (like FabulousCupcake's reloader).
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 24 2016, 21:48
Post #2933
ahmadindra20



Casual Poster
***
Group: Gold Star Club
Posts: 175
Joined: 4-January 13
Level 356 (Godslayer)


QUOTE(hansvar92 @ Apr 24 2016, 18:54) *

I think it's still not correctly working other (use old img src; draughts, spirit stance, inactive SoL when trigger Cloak of the Fallen).
Here's a roughly fix for img src and misc. [attachmentid=84341]
This is only temporary fix.
I tested shortly on SRWare Iron v31.
I'm not have permission from author.


yahoo (IMG:[invalid] style_emoticons/default/biggrin.gif) , once again u have shine with your knowledge master (IMG:[invalid] style_emoticons/default/cool.gif) , I am really appreciated it (IMG:[invalid] style_emoticons/default/biggrin.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 25 2016, 08:46
Post #2934
nobody_xxx



((´☻ω☻`) $◞౪◟$ (´☻ω☻`))
***********
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
Level 496 (Godslayer)


try to use crackingcast + reloader 1.3.3b ~ result is my no pop up message is kinda broken (IMG:[invalid] style_emoticons/default/huh.gif)

still appear sometime it just freeze even though I move to next round (IMG:[invalid] style_emoticons/default/smile.gif)

using ironv48 portable here (IMG:[invalid] style_emoticons/default/heh.gif)


if I using vanilla reloader + cracklist ~ I need to press " enter " to the next round manually (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by nobody_xxx: Apr 25 2016, 08:53
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 25 2016, 11:31
Post #2935
NerfThis



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14
Level 500 (Ponyslayer)


QUOTE(nobody_xxx @ Apr 25 2016, 15:46) *

try to use crackingcast + reloader 1.3.3b ~ result is my no pop up message is kinda broken (IMG:[invalid] style_emoticons/default/huh.gif)

still appear sometime it just freeze even though I move to next round (IMG:[invalid] style_emoticons/default/smile.gif)

using ironv48 portable here (IMG:[invalid] style_emoticons/default/heh.gif)
if I using vanilla reloader + cracklist ~ I need to press " enter " to the next round manually (IMG:[invalid] style_emoticons/default/sad.gif)


try vanilla reloader with this [attachmentid=84382]
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


291 Pages V « < 145 146 147 148 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 21st September 2025 - 18:48