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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Apr 10 2016, 08:12
Post #2847
NerfThis



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QUOTE(EsotericSatire @ Apr 10 2016, 13:30) *

Do I need to install tampermonkey on iron to get crack casting and reloader to work?

I've install the extensions but they aren't activating, am I missing a step?

Reloader v1.3.3a need to install Tampermonkey.
And Reloader v1.3.3a use Template literals (support Chrome 41).

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post Apr 13 2016, 09:25
Post #2848
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(IMG:[cafeptthumb2.phinf.naver.net] http://cafeptthumb2.phinf.naver.net/20160413_180/west_night_1460532866766hbP1V_PNG/Á¦¸ñ_¾øÀ½.png?type=w740)



question about Cracklingcast.
I want to move this icon. how to do that? or is it impossible to move?

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post Apr 13 2016, 10:43
Post #2849
f4tal



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QUOTE
question about Cracklingcast.
I want to move this icon. how to do that? or is it impossible to move?

Image is unavailable... At least for me... =(
Anyway, it is all about CSS-code - you need to redact code of script yourself with a little knowledge of CSS and JS.
Check Google with words "postition css" and "top bottom left right css".

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post Apr 13 2016, 11:22
Post #2850
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QUOTE(skedw235 @ Apr 13 2016, 14:25) *

(IMG:[cafeptthumb2.phinf.naver.net] http://cafeptthumb2.phinf.naver.net/20160413_180/west_night_1460532866766hbP1V_PNG/����_����.png?type=w740)
question about Cracklingcast.
I want to move this icon. how to do that? or is it impossible to move?


of course it's possible to move that, just edit the placement in the script.

tinker around this :

CODE
gem_icon = document.querySelector('.btp').appendChild(document.createElement('img'));


oh well... that's from the reloader script, but it should be something like that...

problem is the location you're asking is inside the battle log, but hey, be creative (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 16 2016, 16:19
Post #2851
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some scripts don't work anymore (IMG:[invalid] style_emoticons/default/sad.gif)
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post Apr 16 2016, 16:22
Post #2852
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reloadder 1.3.3a's skipToNextRound is not working.
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post Apr 16 2016, 16:27
Post #2853
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QUOTE(skedw235 @ Apr 16 2016, 16:22) *

reloadder 1.3.3a's skipToNextRound is not working.

It works for me.
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post Apr 16 2016, 16:29
Post #2854
f4tal



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For those, who are using some scripts dealing with images, please know that Tenboro move images to different server.
It was:
http://ehgt.org/v/e/heartseeker.png
, now it is
http://hentaiverse.org/y/e/heartseeker.png

It was:
http://ehgt.org/y/battle/spirit_n.png
, now it is
http://hentaiverse.org/y/battle/spirit_n.png

e.t.c.

Some of my battle scripts are gone crazy after this update, so make a few fix before playing.

UPD: Seems some images again poped up on ehgt.org server... Strange, - Tenboro move picvtures from server to another for some reasons... Please, developers and users - check your code and be sure link leads to existed image. ^^

// Reloader works fine for me.

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post Apr 16 2016, 16:45
Post #2855
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QUOTE(skedw235 @ Apr 16 2016, 08:22) *

reloadder 1.3.3a's skipToNextRound is not working.


QUOTE(ppp82p @ Apr 16 2016, 08:27) *

It works for me.

It does not work for me, either. I am on Chrome & Tampermonkey.

Other things to report:

• HP will stop displaying mid-battle. Seems to be happening when the first enemy is defeated in each battle.
• The 'total time spent in battle' displays the wrong time and is off by over an hour. Maybe this isn't getting reset correctly in between battles?
• Round counter still displays in random encounters (I usually play RE in between Arena runs).

All minor things of course; the core function of the script still works.

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post Apr 16 2016, 17:12
Post #2856
Juggernaut Santa



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QUOTE(dairyman20111889 @ Apr 16 2016, 16:45) *

It does not work for me, either. I am on Chrome & Tampermonkey.

Other things to report:

• HP will stop displaying mid-battle. Seems to be happening when the first enemy is defeated in each battle.
• The 'total time spent in battle' displays the wrong time and is off by over an hour. Maybe this isn't getting reset correctly in between battles?
• Round counter still displays in random encounters (I usually play RE in between Arena runs).

All minor things of course; the core function of the script still works.

Tried with Chrome+Tampermonkey.
It works perfectly like before.
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post Apr 16 2016, 17:22
Post #2857
dairyman20111889



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QUOTE(ppp82p @ Apr 16 2016, 09:12) *

Tried with Chrome+Tampermonkey.
It works perfectly like before.

Can I get your Chrome & Tampermonkey versions to figure this out later?

Chrome 50.0.2661.75 m and Tampermonkey 4.0.25 here.

This post has been edited by dairyman20111889: Apr 16 2016, 17:24
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post Apr 16 2016, 17:22
Post #2858
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I'll check the issues asap; I'm still having some dns issues that prevents me from accessing hv.
Please tell me which version of chrome / tampermonkey was used when the issue occurred.
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post Apr 16 2016, 17:24
Post #2859
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QUOTE(dairyman20111889 @ Apr 16 2016, 17:22) *

Can I get your Chrome & Tampermonkey versions to figure this out later?

Latest tampermonkey.
Chrome is 49.something, since the 50 version has issues (not script related) with HV
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post Apr 16 2016, 17:34
Post #2860
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QUOTE
Please tell me which version of chrome / tampermonkey was used when the issue occurred.

For me everything works
Tampermonkey 4.0.25 & Iron 48.0.2550.0
Reloader 1.3.2

But, I did change:
gem_icon.src = 'http://ehgt.org/v/e/' + icon;
to
gem_icon.src = 'http://hentaiverse.org/y/e/' + icon;

&

if ( targ.children[0].src == 'http://ehgt.org/v/s/nbardead.png' ) return;
to
if ( targ.children[0].src == 'http://hentaiverse.org/y/s/nbardead.png' ) return;

I did id because ehgt.org's images were unavailably for few minutes, but it is looks like now this server back to work.

Dairyman20111889, try script now - there is a chance that everything will work correctly because Tenboro fixed some things on background.

QUOTE
HP will stop displaying mid-battle. Seems to be happening when the first enemy is defeated in each battle.

Had this problem for few seconds. I guess it is all because nbardead.png image was unavailable (see above). Check script now - should worked.
QUOTE
The 'total time spent in battle' displays the wrong time and is off by over an hour. Maybe this isn't getting reset correctly in between battles?

Maybe it is because you started arena, then hour update happened and then you did another arena? All this time script think that you are in all-long-hour-ago battle. From now on script should work correctly.
QUOTE
Round counter still displays in random encounters (I usually play RE in between Arena runs).

Again, maybe be because of update suddenly happened during regular arena? ^^"

This post has been edited by f4tal: Apr 16 2016, 17:35
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post Apr 16 2016, 17:58
Post #2861
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QUOTE(f4tal @ Apr 16 2016, 09:34) *

For me everything works
Tampermonkey 4.0.25 & Iron 48.0.2550.0
Reloader 1.3.2

But, I did change:
gem_icon.src = 'http://ehgt.org/v/e/' + icon;
to
gem_icon.src = 'http://hentaiverse.org/y/e/' + icon;

&

if ( targ.children[0].src == 'http://ehgt.org/v/s/nbardead.png' ) return;
to
if ( targ.children[0].src == 'http://hentaiverse.org/y/s/nbardead.png' ) return;

I did id because ehgt.org's images were unavailably for few minutes, but it is looks like now this server back to work.

Dairyman20111889, try script now - there is a chance that everything will work correctly because Tenboro fixed some things on background.
Had this problem for few seconds. I guess it is all because nbardead.png image was unavailable (see above). Check script now - should worked.

Maybe it is because you started arena, then hour update happened and then you did another arena? All this time script think that you are in all-long-hour-ago battle. From now on script should work correctly.

Again, maybe be because of update suddenly happened during regular arena? ^^"

I have done several arenas and REs since the patch and the timer did not get reset in between any of them.
I was not mid-battle when the patch happened.

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post Apr 16 2016, 18:02
Post #2862
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Hmmm, then only FabulousCupcake can help you. =(
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post Apr 16 2016, 23:36
Post #2863
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FabulousCupcake, I get the same problems with Reloader No Popup and battle timer not resetting, under Firefox 45.0.2 with greasemonkey:

details are here: https://forums.e-hentai.org/index.php?s=&am...t&p=4441106

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post Apr 17 2016, 00:26
Post #2864
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Always relieved to hear it's not just me. You've got a different browser too.

EDIT: Now that I've had a closer look, I don't think any of this data being is refreshed/displayed correctly:
(IMG:[puu.sh] http://puu.sh/olbmF/7211e02957.jpg)

EDIT EDIT: Seems that monster position plays a part in HP display not appearing. Whenever I defeat a monster, everything below it doesn't have its HP displayed for the rest of that round.

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post Apr 17 2016, 09:56
Post #2865
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Those who have problem with Reloader 1.3.3a.

FabulousCupcake released new fixed version of Reloader . You can use information presented below or just download version that has this fixes already.

Open script and change this lines:

if ( targ.children[0].src == 'http://ehgt.org/v/s/nbardead.png' ) return; // Skip if dead (line 444)

to

if ( targ.children[0].src == 'http://hentaiverse.org/y/s/nbardead.png' ) return; // Skip if dead

&

if ( targ.children[0].src == 'http://ehgt.org/v/s/nbardead.png' ) return; // Skip if dead (line 456)

to

if ( targ.children[0].src == 'http://hentaiverse.org/y/s/nbardead.png' ) return; // Skip if dead

P.S. Lines 444 & 456 in a Reloader 1.3.3a, if you are using different version - this lines will be placed in different place around the script. Just search for "nbardead" tag.

I see what problem you all mean, last reloader 1.3.3a have this. Using this fix above should work =)

You DO need this fix if you see this symptoms:
1. After defeating first enemy in a group - all other monsters lose their HP
2. After defeating first enemy in a group - auto-advance to next round stop working

Actually those who don't use hvStateHP don't see any problem with Reloaded at all, but better do this fix until 1.3.3b or 1.3.4 will be release ^^"

...I don't know if this fix will work for those who have problem with CounterPlus part of. I have did three test battle on low-levelled arena. Everything works fine for me...

This post has been edited by f4tal: Apr 17 2016, 10:17
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post Apr 17 2016, 10:04
Post #2866
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.
Reloader v1.3.3b

Description
Makes HV use AJAX/XHR to selectively update the battle interface, increasing the speed you can achieve when playing.
This version also adds various feature to enhance the gameplay; use the Vanilla Reloader for no extra features.
You need to install Tampermonkey to run it on Chrome; it cannot be run as native userscript.
Or run it as an extension, if you know how to do it.

Changelog
— v1.3.3 —
- Added HV Counter Plus Save / Income Summary extra feature compatibility.
- Added Option to disable chrome mousemelee cursor tracking fix.
- Added Support for external ReloaderCompatibleâ„¢ script ( now dispatches 2 events when page is initially loaded and reloaded ); same with vanilla reloader.
- Adjusted default mouseMelee stop threshold; minHP[0.4»0.35], minMP[0.12»0.2]
- Cleanups again, and comments on various things.
- Updated todolist
- Added description lol
- Fixed Counter Plus not adding previously stored records correctly (1.3.3a)
- Added https:// and alt. hentaiverse @include (1.3.3b)
- Fixed HVStateHP not detecting dead monster after HV 0.84 update (1.3.3b)
- [www.diffchecker.com] v1.3.3a » v.1.3.3b diff here
- [www.diffchecker.com] v1.3.2b » v1.3.3 diff here

— v1.3.2 —
- Added HV State HP module with flexible/relative/fluid hp bar width feature.
- Fixed HV Counter Plus showing results at the end of every round ( instead of only at game end ), it should now work properly.
- Removed hidePopup option/settings. Just enable skip if you don't want to see it.
- Cleanups on updatePage()
- Fixed Script not working with Random Encounters (1.3.2a)
- Fixed Mousemelee behaviour that keep attacking on round change (1.3.2b)
- [www.diffchecker.com] v1.3.1 » v1.3.2 diff here

Download
Attached File  reloader_1.3.3b.user.js.txt ( 26.3k ) Number of downloads: 4649
Attached File  reloader_1.3.3a.user.js.txt ( 26.26k ) Number of downloads: 2852
Attached File  reloader_1.3.2b.user.js.txt ( 24.15k ) Number of downloads: 1106

Preview
Attached Image

Notes
v1.3.3b should be compatible with HV 0.84
All the various kinds of reported issues was due to a single failure in hvstatehp.
I will try to find a way to isolate such issue in the future updates.
—
You should not change to different hentaiverse domain ( alt/www/- ) mid battle.

This post has been edited by FabulousCupcake: Apr 17 2016, 10:26
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