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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Mar 17 2016, 17:12
Post #2776
f4tal



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QUOTE
With wannaf and arialinnoc quitting as the weekly auctioneer, it is the perfect moment to make this script and ask the new auctioneers to implement the new "Forced Bid Formatting" rule and userscript.

Thats awesome idea, I should say! ^^
Why nobody here think about this before? *shame on you!*

I am not the one who want to force people to act similar, but utilizing same format for bidding is good idea, that I think should not do any hard.

When I did my market research I found that everyone have different shop, different style, order and arrange - thats did me headache, because of un-formation. Imaging which pain all this auctioneers have every time they read this un-formated bids every day/week - my-my, we should build a statue in their name =(

Who are new auctioneers? I see that Nobody_xxx said something about he would like to do this (sorry if I am wrong).
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post Mar 17 2016, 17:16
Post #2777
cmos



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QUOTE(simrock87 @ Mar 17 2016, 17:33) *

Thanks, found it, i think. At least it works for now (IMG:[invalid] style_emoticons/default/happy.gif)
Try this version (also switched in the original post)
Attached File  CracklingCast_v1_0_3.user.zip ( 18.13k ) Number of downloads: 219


For reference FF does not know what to do with e.x and e.y in mousemove events, you'll need to use e.clientX and e.clientY.

Thank you, works now.
Can you make it so that when the health/mana/spirit is low or the buffs have expired it stops ALL actions, including number keys and not just the hover casting? Otherwise it's very easy to die when you aren't paying much attention, get sparked but continue casting imperil with number keys.

This post has been edited by cmos: Mar 17 2016, 17:24
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post Mar 17 2016, 17:23
Post #2778
FabulousCupcake



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QUOTE(f4tal @ Mar 17 2016, 16:12) *

Who are new auctioneers? I see that Nobody_xxx said something about he would like to do this (sorry if I am wrong).


The incentive of being an auctioneer is quite big
Running an auction at wannaf's level (getting the best equipments to auction), 10% as the fee would be several million credits per week; you'd be a catgirl by the end of the year (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by FabulousCupcake: Mar 17 2016, 17:24
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post Mar 17 2016, 17:28
Post #2779
f4tal



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I see. Your idea is very nice. I never take a part in actions, but I see that this thread a very confusion and as I understand - thats a reason why Aria retired. =(
You need to "push" this idea of standardizing bids in masses, definitely. Will people listen or no - another question, but I find it useful.
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post Mar 17 2016, 17:34
Post #2780
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Please, someone make an auction website already so we can all be lazy (IMG:[invalid] style_emoticons/default/rolleyes.gif)

btw I am seeing
>3. I won't update this post during the auction, so you must check the highest bid before you bid.
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post Mar 17 2016, 17:40
Post #2781
Sapo84



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QUOTE(Void Domain @ Mar 17 2016, 16:34) *

btw I am seeing
>3. I won't update this post during the auction, so you must check the highest bid before you bid.


Otherwise it wouldn't be a lazy auction (IMG:[invalid] style_emoticons/default/heh.gif)
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post Mar 17 2016, 17:42
Post #2782
f4tal



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QUOTE
>3. I won't update this post during the auction, so you must check the highest bid before you bid.

This is not right behavior from auctioneers too, I should admit... If they take 10% of fee - I think they should take more effectivety in their work =(
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post Mar 17 2016, 17:46
Post #2783
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QUOTE(f4tal @ Mar 17 2016, 23:42) *

This is not right behavior from auctioneers too, I should admit... If they take 10% of fee - I think they should take more effectivety in their work =(

Its all his stuff, of course.
Auctioneer can be good, but mostly a shit job I'd say. Something like a guild leader in mmo, but at least you want to take the job.
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post Mar 17 2016, 17:52
Post #2784
f4tal



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Still think that auction's bids should be united >_>
Still think that auctioneer should put efforts in their work (IMG:[invalid] style_emoticons/default/dry.gif)
And still think that scripters do all hard job for community (IMG:[invalid] style_emoticons/default/happy.gif)

// Never seen so many people on this thread before xD

This post has been edited by f4tal: Mar 17 2016, 17:53
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post Mar 17 2016, 22:59
Post #2785
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QUOTE(FabulousCupcake @ Mar 17 2016, 14:48) *
I had a random idea to improve the current auction system with userscripts.
I'm going to try my hand at auctioneering and I'm sure I'll be writing something like that pretty soon.
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post Mar 18 2016, 01:03
Post #2786
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duh! I missed tatarime's release of smart monster lab, here's a fix for HV Deep Sea:
CODE
#sml_popup {height:340px !important; color:white !important; background:#000000 !important; border:1px solid #00CCFF !important;}


Don't want to make another file, since it's just one line >_>
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post Mar 18 2016, 04:30
Post #2787
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please please please, realy need OC alert popup in reloader
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post Mar 18 2016, 12:28
Post #2788
f4tal



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Tested! ^^

QUOTE
HV_SmartMonsterLab 2.0

From great to awesome! =)
This new filter system is really great. Experimented a little with filtering, have found no mistakes.

Everything seems to work fine, but sorting with "lv." is not working for me =( I am trying to use "check state" several times - still not working. It is my mistake, or bug?

Suggestion #1, tatarime, can you switch buttons "config" and "apply" like in previous version? In my opinion this will be more convenient - less mouse hovering.
Suggestion #2, tatarime, is it possibly to add some statistic information in popup screen from monster page like I show on screenshot?
[i026.radikal.ru] (IMG:[i026.radikal.ru] http://i026.radikal.ru/1603/a6/31b2c2007a41t.jpg)

QUOTE
HV_Trainer 2.0

Just works great, No more no less =)
I dont really know is your calculation to drops right or not, but I am believe in your statistics ^^

QUOTE
HV_ForgeHelper

Works great! Enchanted my weapons & armors with some infusions and shards (It is first time ever I used Void shard). Works okay for me. ^^

QUOTE
HV_2 Pane Moogle

How I love this pink-luck-granted-color =)
Nothing really to say, just works great.

QUOTE
HV Deep Sea

Tested every page. Everything looks nice. The only thing that bother me is equipment page. For me it is looks like this:
[s019.radikal.ru] (IMG:[s019.radikal.ru] http://s019.radikal.ru/i625/1603/3a/dc8a8d816a99t.jpg)
I guess it is my-side problem, because I manually convert your CSS in JS, that's why problems may happened. =)

QUOTE
CracklingCast

Now I see what Himi is talking about.
If I install this script without any reloader - script will work great.
But I cant manage it to work properly with reloader =(
Browser - Iron.
Crackling Cast 1.0.3 settings:
CODE
Settings = {
    use_reloader : true, // set to true if you're using a Reloader
    spells       : { // Pay Attention to typos. Is case-sensitive
      hover   : ['Attack'], // List of Hover spells
      newround: ['Regen'], // List to cast on new round
      num     : ['Cure'] // List to cast when number key is pressed    },


Reloader 1.3.2 settings:
CODE
var settings = {
    defaultAction: 0,           // Change the default action to a T1 spell
    mouseMelee: false,           // MouseMelee ( hover on enemies to attack )
    minHP: 0.5,                 // Stop if hp is below this threshold
    minMP: 0.1,                // Stop if mp ...
    minSP: 0.1,                 // Stop if sp ...
    stopWhenChanneling: false,   // Stop if you have channeling buff

I guess I something did wrong, Can anyone help me?
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post Mar 18 2016, 15:00
Post #2789
boulay



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QUOTE(f4tal @ Mar 18 2016, 11:28) *


Nothing really to say, just works great.
Tested every page. Everything looks nice. The only thing that bother me is equipment page. For me it is looks like this:
[s019.radikal.ru] (IMG:[s019.radikal.ru] http://s019.radikal.ru/i625/1603/3a/dc8a8d816a99t.jpg)
I guess it is my-side problem, because I manually convert your CSS in JS, that's why problems may happened. =)

I don't see any problem here, that's the way it should be. Except for the conditioner script that you're using...
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post Mar 18 2016, 15:08
Post #2790
f4tal



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QUOTE
I don't see any problem here, that's the way it should be. Except for the conditioner script that you're using...

Conditioner >_>
How dumb I am, I forgot that this is script, not in build feature in the game. Seriously, I missed this. Sorry-sorry v_v
This text strings "off hand", "armor" e.t.c. should be located on left, not on center?
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post Mar 18 2016, 15:14
Post #2791
boulay



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QUOTE(f4tal @ Mar 18 2016, 14:08) *

Conditioner >_>
How dumb I am, I forgot that this is script, not in build feature in the game. Seriously, I missed this. Sorry-sorry v_v
This text strings "off hand", "armor" e.t.c. should be located on left, not on center?

It was originally centered, I put it on the left as a feature though...
Which script are you using for equipment condition?
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post Mar 18 2016, 15:34
Post #2792
f4tal



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It was originally centered, I put it on the left as a feature though...

I see, I thought it was bug for me.
QUOTE
Which script are you using for equipment condition?

Thanks! ^^
It names "Conditioner", made by oohmrparis;
[LINK]

This post has been edited by f4tal: Mar 18 2016, 15:35
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post Mar 18 2016, 18:28
Post #2793
boulay



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QUOTE(f4tal @ Mar 18 2016, 14:34) *

It names "Conditioner", made by oohmrparis;
[LINK]

try this, it should work:
CODE
  /* Conditioner fix */
#slot_pane.eqde > div > div[style*="width: 60px; float: left;"],
#slot_pane.eqde > div > div[style*="float: right;"]{position:relative !important; top:-20px !important;}
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post Mar 19 2016, 03:46
Post #2794
tatarime



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QUOTE(f4tal @ Mar 17 2016, 18:03) *

- You disappointed me v_v
- Wait s second! Is this mean that max scavenger provide +5% chances, not 2,5%? Wiki is wrong, or what?
- switch buttons "config" and "apply"
- add some statistic information

Sorry, and sorry.
This script arrange monsters in horizontal & vertical.
D&D function is a little difficult under that circumstances.
Please device to use sort & filter functions.

Look at training page.
Scavenger is "+1%", and max is "Lv. 50".
A certain person says, its text isn't that in days of old.
(= some informations of wiki are old)

The position of buttons is the thing to prevent miss click.
If you give a INT Crystal for a giant, you will feel very sad... like I do.

Statistic information is OK, I will put it next version.
Thanks for your review. (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE(simrock87 @ Mar 17 2016, 19:56) *

Crackling Cast - v1.0.3 yet another Hover Script

I'm rooting for you! (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by tatarime: Mar 19 2016, 03:50
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post Mar 19 2016, 09:05
Post #2795
f4tal



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QUOTE
try this, it should work:

Thanks! Working very good ^^
// it is funny that every your skin has 60% of theme itself and 40% of fixes to different scripts xD
QUOTE
Sorry, and sorry.

It was sarcasm and irony. No hard feelings. And actually why we need d'n'd with this awesome sorting and filtering? =)
QUOTE
The position of buttons is the thing to prevent miss click.

Ohh... Yes, no I see. I did't think about that. Yes, it is convenient and safe in this way.
QUOTE
Thanks for your review. smile.gif

You are welcome ^^
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