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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Feb 20 2016, 21:23
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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Mmmmmh I guess I'll start playing HV on internet explorer haha
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Feb 21 2016, 12:37
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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Update!
!!! Version: 2.2 [Date: 21.02.2016] - Added Next scripts: --- Income Summary [1.4.3] --- Income Summary [1.4.4] --- Income Summary [1.4.5] --- Stamina Turn Tracker [1.0] --- Stamina Turn Tracker [1.2] *** Total 482 scripts
This post has been edited by f4tal: Feb 27 2016, 17:01
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Feb 22 2016, 02:55
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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HV_Confirmer
HV_Confirmer_0.4.user.zip ( 681bytes )
Number of downloads: 55(02/20: https & alt) This is a simple script. Alert: - Energy Drink
- Return Mail
- Flee (Skill Pane)
Supports: Firefox / Chrome (Tampermonkey) This post has been edited by tatarime: Feb 20 2017, 15:11
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Feb 22 2016, 04:12
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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HV_2-PaneMoogle
HV___2_Pane_Moogle.user.zip ( 2.47k )
Number of downloads: 61 Newer VersionUpdate: - Highlight selected mail
- <A> tag
- Bug fix
Support: Firefox / Chrome (Tampermonkey) This post has been edited by tatarime: Mar 17 2016, 10:40
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Feb 22 2016, 05:56
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djackallstar
Group: Gold Star Club
Posts: 8,219
Joined: 23-July 14

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QUOTE(tatarime @ Feb 22 2016, 10:12)  HV_2PaneMoogle [attachmentid=80763] Update: - Highlight selected mail
- Bug fix
Support: Firefox / Chrome (Tampermonkey) Thanks for the update! I have a small suggestion, though. This line CODE if (window === window.parent && !d.getElementById("togpane_log")){
would be better to be replaced with CODE if (window === window.parent && !d.getElementById("togpane_log") && !d.getElementById("monsterpane") && !d.getElementById("riddlemaster")){
This post has been edited by djackallstar: Feb 22 2016, 05:57
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Feb 22 2016, 08:55
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(djackallstar @ Feb 22 2016, 12:56)  I have a small suggestion, though.
Thank you djackallstar! I fixed a bug, and added a little feature. ("monsterpane" was enough) Please check it!
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Feb 22 2016, 11:39
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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tatarime, it is great update! Using your 2 pane moogle for awhile, very time-saving. Thanks! ^^ Can you explain what "<A> tag" means, I dont get it... ? =)
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Feb 22 2016, 12:20
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(f4tal @ Feb 22 2016, 18:39)  tatarime, it is great update! Using your 2 pane moogle for awhile, very time-saving. Thanks! ^^ Can you explain what "<A> tag" means, I dont get it... ? =)
Please try to right-click on a subject. They are replaced with standard hyperlink, so you can open a mail in a new tab. If you can, please tell me a good expression. (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by tatarime: Feb 22 2016, 12:20
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Feb 22 2016, 12:58
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Please try to right-click on a subject. They are replaced with standard hyperlink, so you can open a mail in a new tab. Now I see! Thanks =) You know the very strange is this reddish highlight. It is a very little thing, but make a user interface a little more comfortable. Very useful and adorable. Some says: "devil is in the detail", so this true. =) Maybe to add a little margin-top "between" table and <div class="stuffbox csp">? Because this iframe and original recipient's table are too close to each other. It is noway a problem, but a style preferences...? // bytheway what about smart monster lab with d'n'd support? (IMG:[ invalid] style_emoticons/default/wink.gif) This post has been edited by f4tal: Feb 22 2016, 12:58
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Feb 22 2016, 15:35
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hc br
Group: Catgirl Camarilla
Posts: 3,829
Joined: 18-October 15

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修改 1.武器譯名修正(太刀.脇差),精準->平衡
2.素材名稱修改(將所有緞造材料對應成用來強化的項目) 3.所有戰鬥用道具的說明補完及錯誤修正(神之卷軸並未包含加速)
(2016/2/20)1.01修改:第499列 "Stone-skin"->Stoneskin (2016/2/22)1.10修改:為了交易方便,鍛造材料恢復英文名,將其對應項目翻譯在道具說明框框裡 HV物品漢化-V3.0-繁體1.10 [attachmentid=80785]
HV物品汉化-V3.0-简体1.10 [attachmentid=80786]
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Feb 22 2016, 15:55
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FabulousCupcake
Group: Gold Star Club
Posts: 495
Joined: 15-April 14

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.Reloader v1.3.1Changelog- Fixed a bug on chrome that doesn't let MouseMelee to keep hitting an enemy without moving the cursor. - Should run fine on chrome. - Did general script [ www.diffchecker.com] cleanups. Download
reloader_1.3.1.user.js.txt ( 21.96k )
Number of downloads: 116LinksOld versions by Dan31: Beta v1.3Firefox only v1.2vanilla v1.0.3Thanks to simrock87 for testing and finding out the fastest method to fix the bug. (the 3 ideas were manual cursor position check, elementsFromPoint, and elementFromPointThis post has been edited by FabulousCupcake: Feb 22 2016, 15:58
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Feb 22 2016, 16:44
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Reloader v1.3.1 Just awesome! Thank you, FabulousCupcake, and additional thanks for simrock87 for support and help! tested in Chrome - works great and this constant mouse-moving is obsolete now. All options works correctly. Great job! ^^ And especially I want to notice work you have done about presentation and documentation - script looks great not only gameplay-wise, but and inside-code-wise: commentary and ASCII-art have very nice visual. =)
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Feb 23 2016, 02:06
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(f4tal @ Feb 22 2016, 19:58)  Now I see! Thanks =) You know the very strange is this reddish highlight. It is a very little thing, but make a user interface a little more comfortable. Very useful and adorable. Some says: "devil is in the detail", so this true. =) Maybe to add a little margin-top "between" table and <div class="stuffbox csp">? Because this iframe and original recipient's table are too close to each other. It is noway a problem, but a style preferences...? // bytheway what about smart monster lab with d'n'd support? (IMG:[ invalid] style_emoticons/default/wink.gif) Thanks for advice! The name of the red is Usu-Kurenai (Japanese traditional color). It's the elegant and attractive, and believed to sacred color. (IMG:[ invalid] style_emoticons/default/wink.gif) Well, Smart Monster Lab is ...... wait a minute! I'm making filter function now. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Feb 23 2016, 08:43
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE The name of the red is Usu-Kurenai (Japanese traditional color). It's the elegant and attractive, and believed to sacred color. wink.gif Ohh, every day I can find something new, I thought it was "hot pink" colour, but Usu-Kurenai sounds way better ^^ QUOTE I'm making filter function now. rolleyes.gif Filter? What is filter? hide some monsters, but particular user's rules? Like "show me only monsters with PL > 50?" Sounds great ^^
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Feb 23 2016, 09:08
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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This Isotope looks very nice, whatever it is, but it is really over the top functionality xD
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Feb 23 2016, 10:18
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(FabulousCupcake @ Feb 22 2016, 14:55)  .Reloader v1.3.1Changelog- Fixed a bug on chrome that doesn't let MouseMelee to keep hitting an enemy without moving the cursor. - Should run fine on chrome. - Did general script [ www.diffchecker.com] cleanups. Tested a bit yesterday. I could not make it work correctly as a userscript/unpacked extension (tried both with an old iron and the newest chrome), window.Battle is undefined and status_icons[i].onmouseover.toString() is not correct (chrome apparently wants .attributes.onmouseover). In Tampermonkey those errors go away but it sometimes stops attacking when switching monsters.
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Feb 23 2016, 12:18
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE In Tampermonkey those errors go away but it sometimes stops attacking when switching monsters. Maybe it stops attacking because your HP/MP/SP are low? There is a setting for this... I did not test as plain script, using tampemonkey - no problem either for second day of testing. This post has been edited by f4tal: Feb 23 2016, 12:54
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Feb 23 2016, 12:21
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(f4tal @ Feb 23 2016, 11:18)  Maybe it stops attacking because your HP/MP/SP are low? There is a setting for this...
I'm not dumb (IMG:[ invalid] style_emoticons/default/dry.gif) It restarts if I click on the monsters.
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Feb 23 2016, 12:48
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alfikbecik
Newcomer
  Group: Members
Posts: 53
Joined: 7-December 13

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you can try change one line in getMonsterUnderCursor: CODE result = ((el.id.match('mkey') && (el.hasAttribute('onlick') || el.hasAttribute('onmouseover'))) ? el : false );
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