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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Feb 6 2016, 18:19
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Dumb question (I suck at scripting): How do I install these scripts from mediafire links? No problem, just look at this pic: [ s017.radikal.ru] (IMG:[s017.radikal.ru] http://s017.radikal.ru/i423/1602/bc/c7db336b6117t.jpg) OR you can download archive (attached in first post), which contains ALL scripts from this thread, - this maybe even more convenient way, for those who want to download dozens of scripts at once. Names of scripts in archive and their name in this tread are the same, so it is not hard to find the one you are looking for. ^^ QUOTE you may want to consider to directly upload them on the forum. I defiantly should do this, I know, my bad, this will reduce the length of thread too... =( For now I am looking through the whole script thread, collecting information about authors and differences of builds (I am stuck on holywar about do MagicScore need to contain crit in formula or not...). When I will end with reading, I will upload images ass attachments. ^^ QUOTE a few images are broken Do they??? O_o In my case all images working correctly, maybe this is something with user's IP? Because for me this is [radikal.ru], not QUOTE [radikal.eu]
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Feb 6 2016, 18:20
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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Thanks scremaz. I downloaded them then dragged the files in a new tab. The countdown for RE is wrong. In e-hentai shows the right time (30 minutes from the random encounter notify in the page) In hentaiverse shows the wrong time (30 minutes from triggering the encounter). The 30 minutes are not related to when I trigger the encounter effectively, for example I can refresh the page, then finish an arena and after 29 minutes trigger the encounter. After 1 minute refreshing e-hentai I can do another one. So the hentaiverse timer has to be fixed. update: it seems that the hentaiverse one resets every time I that click on it (IMG:[ invalid] style_emoticons/default/blink.gif) And there is some sort of button on the left of this timer, and clicking on it, it changes. But it's covered almost completely by the "wiki" button
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Feb 6 2016, 18:37
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(f4tal @ Feb 6 2016, 17:19)  In my case all images working correctly, maybe this is something with user's IP? Because for me this is [radikal.ru], not
yes, yes, whatever. truth is, above all other things certain image/file hosters may be blocked in certain countries. uploading the file directly on the forum bypasses said restrictions QUOTE(ppp82p @ Feb 6 2016, 17:20)  Thanks scremaz. I downloaded them then dragged the files in a new tab.
(IMG:[ invalid] style_emoticons/default/smile.gif) one of the nice things about mediafire is that it allows you to view, edit etc etc apart for downloading. i use it as well (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Feb 6 2016, 18:40
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE yes, yes, whatever. truth is, above all other things certain image/file hosters may be blocked in certain countries. uploading the file directly on the forum bypasses said restrictions Yes, you are right. I will transfer images into attachments, sooner or lately =) QUOTE one of the nice things about mediafire is that it allows you to view, edit etc etc apart for downloading. i use it as well Thats why I decided to put scripts here ^^ QUOTE The countdown for RE is wrong. Can you tell which script you are using with version? For example, "RED [0.0.2]". I am using in a pair two script for RE: Countdown Timer for the Random Encounter Event [1.0] and Random Encounter Notification[1.4.1f + sound fix], both of them works together fine, but, yes, sometimes a little mis-synchron happens, but solving of it pretty intuitive. This post has been edited by f4tal: Feb 6 2016, 19:32
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Feb 6 2016, 20:32
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mikotonaruto
Newcomer
  Group: Gold Star Club
Posts: 99
Joined: 31-August 15

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QUOTE(f4tal @ Feb 5 2016, 22:37)  My clients in real-life said same stuff xD You are welcome! ^^ --- I finally create this GIGANTIC THREADfor scripts. Okay, the more clear fixes, compare to last my try in test forum are: - More logical layout - Link for original post/threads - Proof-reading and grammas checks - Fix some links - Do a single style for all posts - Delete garbage like double spaces, extra underlines after words, e.t.c. - Add all new script for the last 5 (or so) days - Add a megapack for single archive downloading in upper post. - And e.t.c. e.t.c. e.t.c. What are you think? ^^ nice thread from the nice person I think
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Feb 7 2016, 00:59
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tatarime
Group: Gold Star Club
Posts: 802
Joined: 23-June 10

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QUOTE(f4tal @ Feb 5 2016, 23:09)  This is even MORE badass Monster Lab O__O I have only 4 monsters and I cant check it myself, so so I want to ask you, - what happened if all user's monsters are not fitted in one screen? Whats your pagination style? Is it slider or classic page1/page2/page3?
Thank you for writing an article of HV_SML! If you have a lot of monsters, Screen will scroll. So that's the original interface, my mouse wheel seems broken! (IMG:[ invalid] style_emoticons/default/blink.gif)
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Feb 7 2016, 02:06
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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QUOTE(f4tal @ Feb 6 2016, 17:40)  Random Encounter Notification[1.4.1f + sound fix] This starts after battle and not after the encounter triggering on e-hentai. And clicking on the time resets the 30:00 timer.
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Feb 7 2016, 09:17
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14

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HV - Magic Scores 2.0.3.4 [attachmentid=79656]
Hentaiverse Equipment Comparison 0.6.4.7 [attachmentid=79657]
beta version i'm not these scripts author, just some modify.
now user equipments data have forge upgrade and IW potency so Magic Scores added 'X' key, Hentaiverse Equipment Comparison added 'I' and 'O' key
HV - Magic Scores HOTKEY: S, A, D, Z, X
Changes: * 2.0.3.4 - Added " X " hotkey to both equipments are calculate approximate base values and scale with your level and then compare magic score * 2.0.3.3 - sorry fixed some bugs - Added " A " hotkey to calculate approximate base values, and then scale with your level - Added " D " hotkey to calculate approximate base values before forge|iw (not sure about iw part) - Added " Z " hotkey to calculate approximate base values before forge|iw (not sure about iw part), and then scale with your level -- " D ", " Z " and " X " work only on pages where you can see "Upgrades and Enchantments" -- use same method Hentaiverse Equipment Comparison (HVEquipCompare)
Hentaiverse Equipment Comparison
HOTKEY: f: forum link h: HTML link r: open Wiki page t: original base b: current base (original + forge/IW) y: original base vs. {SEMLP}Max i: original base lv scale o: original base compare e: level 0 stat compare, +forge/IW q: direct stat compare, +forge/IW u: stat scale with your level w: compare stats (+forge/IW) vs. {SEMLP}Max
Changes: * 0.6.4.7 - Added " I " hotkey to calculate approximate base values before forge|iw (not sure about iw part) and then scale with your level - Added " O " hotkey to calculate approximate base values before forge|iw (not sure about iw part) and then compare; (both equip's original base compare)
* 0.6.4.6 - sorry fixed some bugs - Added " U " hotkey to calculate approximate base values, and then scale with your level - Fix code equipment level and potency tier
This post has been edited by hansvar92: Feb 7 2016, 13:29
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Feb 7 2016, 19:25
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE HV - Magic Scores 2.0.3.4 [attachmentid=79656]
Hentaiverse Equipment Comparison 0.6.4.7 [attachmentid=79657] Awesome, hansvar92! Need to test it tomorrow... ^^ QUOTE - Added " X " hotkey to both equipments are calculate approximate base values and scale with your level and then compare magic score I am a bit of confusing in this part. Can you explain this part? =( Do I understand right that you have one magic goody as equip and have another just like a free item (in bazaar or inventory). Then you press "X" on your free goody and script do some magic and tell you which goody is best in magic-wise: the one in your equip or the one as free? So, it is work as "Magical Equipment Comparison"? =) And one more question - you did (and do) a very good job in increasing potential of this two scripts and provide some hotfixes. Tell me, is it possibly to merge this two scripts into ONE big script? Somekind of ultimate script that can compare equips in three ways: just compare their stats/PAB or compare them magic-wise? Is it to be very complicated and complex? Is it good idea at all? Technically is is possibly, anyway? P.S. Dear scripts, there is somekind of request. Can some do it? =) This post has been edited by f4tal: Feb 7 2016, 20:17
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Feb 7 2016, 19:41
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE This starts after battle Tested few seconds ago, in my case when I win in RE and managed to get at hentaiverse's backend - counter says "29-28 or so minutes and few seconds", so timer actually resetting after battle start, as it should be. My browser - firefox, 43. QUOTE And clicking on the time resets the 30:00 timer. Thats as it should be. When counter hit 30:00 and goes to "READY" string. And when you click on this big red "READY" button - you will move onto main hentai page. But if you click on counter when minutes and seconds are showing, timer will just reset. Some versions of this scripts has a separate reset button, look at screens and find out which version is best suits you.
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Feb 7 2016, 20:06
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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Hmm, i thought i shared that one, but guess i didn't ... might have thought there wasn't enough interest. Well, supplied as is, there may or may not be some issues with timezones (IMG:[ invalid] style_emoticons/default/happy.gif) HV - Henjitsu Tracker
hvht.user.zip ( 1.4k )
Number of downloads: 101Displays active training with time left in the sidebar 
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Feb 7 2016, 20:18
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE HV - Henjitsu Tracker Great! I will test it tomorrow Looks great ^^
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Feb 7 2016, 20:30
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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QUOTE(f4tal @ Feb 7 2016, 18:41)  so timer actually resetting after battle start, as it should be. It shouldn't be at all. Random Encounters don't work like that. The 30 minutes wait starts when you refresh the e-hentai page and get the encounter notify, NOT when you effectively trigger the encounter and win it. You know that you can wait until the last second of the 30 minutes and do an encounter and then do the following immediately. So what's the point of a timer that starts in the wrong moment? That's my point.
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Feb 7 2016, 20:39
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE The 30 minutes wait starts when you refresh the e-hentai page and get the encounter notify, NOT when you effectively trigger the encounter and win it. Ohh, I didnt know that. To be fair, there is a very little "idle" for me when I has link to start battle and when I click on it (maybe 1-2 seconds), so I dont pay attention on it and never think about how exactly timer for RE do work. Thanks for explanation ^^ QUOTE That's my point. Now I understand. I have no problem with this script and the fact it do a little mis-calculation is not critical. It is better than nothing else =)
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Feb 8 2016, 02:22
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14

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I found " R " key bug; armor wiki page highlight not working fix [attachmentid=79749] my prev post not editable (IMG:[ invalid] style_emoticons/default/cry.gif) QUOTE(f4tal @ Feb 8 2016, 02:25)  Awesome, hansvar92! Need to test it tomorrow... ^^ I am a bit of confusing in this part. Can you explain this part? =( Do I understand right that you have one magic goody as equip and have another just like a free item (in bazaar or inventory). Then you press "X" on your free goody and script do some magic and tell you which goody is best in magic-wise: the one in your equip or the one as free? So, it is work as "Magical Equipment Comparison"? =)
And one more question - you did (and do) a very good job in increasing potential of this two scripts and provide some hotfixes. Tell me, is it possibly to merge this two scripts into ONE big script? Somekind of ultimate script that can compare equips in three ways: just compare their stats/PAB or compare them magic-wise? Is it to be very complicated and complex? Is it good idea at all? Technically is is possibly, anyway?
you're right "X" key not intuitive. "X" key: compare original MS of two staffs Magic Score "X" key and Equipment Compare "O" key are similar (use MS instead of base value) e.g. user Lv 100, equipped staff lv 80 (+forge/IW), another staff lv 120 (+forge/IW) use "X" key: both staff lv 100, -forge/IW and then compare MS hear is my two staff, test "ASDZX" key Legendary Tempestuous Redwood Staff of DestructionMagnificent Hallowed Willow Staff of Destructionboth script have same source code. see open script files so merge is not difficult, but i don't merge (sorry) Equipment Compare need update wiki data (last update 21 January 2015) (IMG:[ invalid] style_emoticons/default/cry.gif) QUOTE(tatarime @ Feb 5 2016, 22:09)  HV_SmartMonsterLab
hi, tatarime would you add this in check skill? - check empty skill name Skill names need to be set before monsters can use them.- check double gift 0% Monsters can hold up to 3 gifts (further doubled by the Scavenging chaos upgrade).thanks (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by hansvar92: Feb 8 2016, 17:25
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Feb 9 2016, 01:23
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Kadokura
Group: Gold Star Club
Posts: 1,619
Joined: 28-September 10

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QUOTE(hansvar92 @ Feb 7 2016, 18:22)  I found " R " key bug; armor wiki page highlight not working fix [attachmentid=79749]
Hi, hansvar92 Thanks for the update, but It seems that there is a bug in the Script, it's supposed that the "T" key should display the original base value, but instead displays the current base value. It would be grateful if you could take a look at it. P.D: Sorry for my poor English. (IMG:[ invalid] style_emoticons/default/cry.gif) This post has been edited by Kadokura: Feb 9 2016, 01:25
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Feb 9 2016, 03:25
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14

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QUOTE(Kadokura @ Feb 9 2016, 08:23)  Hi, hansvar92 Thanks for the update, but It seems that there is a bug in the Script, it's supposed that the "T" key should display the original base value, but instead displays the current base value. It would be grateful if you could take a look at it. P.D: Sorry for my poor English. (IMG:[ invalid] style_emoticons/default/cry.gif) hi, Kadokura thank you for your bug report (IMG:[ invalid] style_emoticons/default/smile.gif) could you please send me the link to that equipment? below is my test case [attachmentid=79816] QUOTE(Kadokura @ Feb 9 2016, 12:10)  Thanks for the prompt reply. Well, I was just curious to know which was the original base value of my current weapon. Magnificent Rapier of SlaughterHere you got a screenshot [attachmentid=79807] P.D: It seems that I'm the only one who has this problem. i found that bug. it's my fault. next update will be fixed This post has been edited by hansvar92: Feb 9 2016, 09:23
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Feb 9 2016, 05:10
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Kadokura
Group: Gold Star Club
Posts: 1,619
Joined: 28-September 10

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Thanks for the prompt reply. Well, I was just curious to know which was the original base value of my current weapon. Magnificent Rapier of SlaughterHere you got a screenshot [attachmentid=79807] P.D: It seems that I'm the only one who has this problem. This post has been edited by Kadokura: Aug 14 2017, 04:19
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Feb 9 2016, 14:39
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14

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QUOTE(Kadokura @ Feb 9 2016, 12:10)  Thanks for the prompt reply. Well, I was just curious to know which was the original base value of my current weapon. Magnificent Rapier of SlaughterHere you got a screenshot [attachmentid=79807] P.D: It seems that I'm the only one who has this problem. Kadokura, thank you for your bug report. (IMG:[ invalid] style_emoticons/default/biggrin.gif) - Fixed bug for parsing issue section 'Upgrades and Enchantments' Hentaiverse Equipment Comparison 0.6.4.7 [attachmentid=79824] HV - Magic Scores 2.0.3.4 [attachmentid=79823] test screenshot [attachmentid=79825]
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Feb 9 2016, 21:53
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Kadokura
Group: Gold Star Club
Posts: 1,619
Joined: 28-September 10

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QUOTE(hansvar92 @ Feb 9 2016, 06:39)  - Fixed bug for parsing issue section 'Upgrades and Enchantments'
Hentaiverse Equipment Comparison 0.6.4.7 [attachmentid=79824] HV - Magic Scores 2.0.3.4 [attachmentid=79823]
Hi, hansvar92 Thank you for the prompt update Now it works great! (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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