Welcome Guest ( Log In | Register )

291 Pages V « < 115 116 117 118 > »   
Reply to this topicStart new topic
> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Nov 3 2015, 00:43
Post #2316
chjj30



🦘跳海魔女🧙王世坚🌊
***********
Group: Catgirl Camarilla
Posts: 10,914
Joined: 5-January 14
Level 500 (Ponyslayer)


QUOTE(hc br @ Nov 3 2015, 00:59) *

繁中化腳本修正1.0, 需要簡體的請自行使用轉換工具


好东西啊,虽然那群喷汉化脚本制作者和使用者的喷子们依然不会口下留情,但至少这次它们少了“汉化脚本都是
简体中文”这个理由了。
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 7 2015, 02:09
Post #2317
Superlatanium



Dreaming of optimizing the system
**********
Group: Gold Star Club
Posts: 7,625
Joined: 27-November 13
Level 500 (Godslayer)


Dan's Reloader looks interesting, but I can't get it to work on Iron 40.0.2150.0.
CODE
// @include     /http:\/\/hentaiverse.org\/.*/
Iron never successfully parsed this. Removing the backslashes and changing it to "http://hentaiverse.org*" fixed it. I guess Iron doesn't support regular expressions in @include?

Then, jQuery breaks.
CODE
this.$ = this.jQuery = jQuery.noConflict(true);
Uncaught ReferenceError: jQuery is not defined

I tried reloading a few times and removed "// @run-at document-start" to see if the problem was that jQuery wasn't downloading before the script started, but the results were identical. I saved a copy of jquery.min.js on my local system and changed the @require to file:///... instead of http..., but still nothing changed. Breaking up the assignment onto multiple lines doesn't work either - the problem's with jQuery not being loaded, for some reason. Any ideas?

Edit: Copy and pasting jQuery into Reloader results in
CODE
exportFunction(ContextSwitch, unsafeWindow, {defineAs: "ContextSwitch"});
Uncaught ReferenceError: exportFunction is not defined

This post has been edited by Superlatanium: Nov 7 2015, 02:20
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Nov 11 2015, 17:08
Post #2318
hc br



Veteran Poster
********
Group: Catgirl Camarilla
Posts: 3,826
Joined: 18-October 15
Level 500 (Ponyslayer)


徵求有心人將鍛造屋還有彩票部分的漢化納入腳本內(現在點進去升級就沒漢化了)

漢化腳本修正1.1

簡體 [attachmentid=73643]
[mega.nz] https://mega.nz/#!X1YhDJLZ!OBm5RPhb...MLqid8Fv3GOaIqo

繁體 [attachmentid=73645]
[mega.nz] https://mega.nz/#!zoBBxJIZ!fHixh6vB...dvwtibM0iSCytMs

請開啟檔案編輯複製內容貼上取代原本漢化腳本內,建議使用前先備份舊腳本

從來沒有安裝過的人,請開啟新腳本編輯全選內容複製貼上

改動:
將武器欄漢化補完,名詞與圍紀實驗室連動

參考 [zh.scratchpad.wikia.com] http://zh.scratchpad.wikia.com/wiki/Category:HentaiVerse

使用法火狐安裝Greasemonkey,Chrome安裝 Tampermonkey之後編輯腳本檔

要改字型,在CHARACTER -> Settings 的 Font Engine 要改,看你喜歡啥字型自己換上去
(IMG:[i.imgur.com] http://i.imgur.com/TY6SKo7.png)

背景更換下載地址
https://forums.e-hentai.org/index.php?showt...p;#entry3092410

背景更換需安裝CSS相關套件 Stylish

[addons.mozilla.org] [addons.mozilla.org] [addons.mozilla.org] Stylish add-on for Mozilla Firefox

[chrome.google.com] [chrome.google.com] [chrome.google.com] Stylish add-on for Google Chrome


對腳本有作字色方塊調適,對2種版本的背景(原本的和黑的)都適用

如圖所示

(IMG:[i.imgur.com] http://i.imgur.com/KKXg3jj.png)

(IMG:[i.imgur.com] http://i.imgur.com/7JVejaM.png)

徵求有心人將鍛造屋還有彩票部分的漢化納入腳本內(現在點進去升級就沒漢化了)

This post has been edited by hc br: Nov 11 2015, 19:02
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 12 2015, 07:27
Post #2319
hc br



Veteran Poster
********
Group: Catgirl Camarilla
Posts: 3,826
Joined: 18-October 15
Level 500 (Ponyslayer)


徵求有心人將鍛造屋還有彩票部分的漢化納入腳本內(現在點進去升級就沒漢化了)

界面漢化腳本修正1.1

繁體 [attachmentid=73688]
[mega.nz] https://mega.nz/#!XoQD0L6T!k4URunra...IOhMfwWBDkoMb_M

簡體 [attachmentid=73689]
[mega.nz] https://mega.nz/#!isRE3ZgD!8n6K2qYW...WQghjMWIKC2bKs8


請開啟檔案編輯複製內容貼上取代原本漢化腳本內,建議使用前先備份舊腳本

從來沒有安裝過的人,請開啟新腳本編輯全選內容複製貼上

(IMG:[i.imgur.com] http://i.imgur.com/lW8gKMN.png)

改動:
1.將鑄造店選項漢化補完
2.難度標示修改
3.技能顯示修正

名詞與圍紀實驗室連動
[zh.scratchpad.wikia.com] http://zh.scratchpad.wikia.com/wiki/Category:HentaiVerse

This post has been edited by hc br: Nov 12 2015, 07:28
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 15 2015, 21:16
Post #2320
tsunadebusty



Casual Poster
***
Group: Members
Posts: 200
Joined: 17-September 15
Level 406 (Godslayer)


QUOTE(boulay @ Oct 31 2015, 03:01) *

I couldn't possibly pass on that, right?

The HalloweenVerse, version beta 5.1

This one's still stuck at the beta stage, because I'm making some experiments on it.

Attached File  HalloweenVerse_beta_5.1.css ( 108.12k ) Number of downloads: 82

Attached File  HalloweenVerse_beta_5.1_Chrome.zip ( 12.79k ) Number of downloads: 69


So, why 5.1? It's basically the graphically reworked beta 5. Since it may not appeal to everyone, I'm releasing this as a standalone version.

Screenshots:
Attached Image Attached Image
Here is the original beta 5, the "conformist version" (IMG:[invalid] style_emoticons/default/tongue.gif)
[attachmentid=67804]
[attachmentid=67805]

the size is very tiny and the looks is so beautiful, WOWWWWWW (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) this is so fantasticccccccccc, thanks for ur hardwork pal (IMG:[invalid] style_emoticons/default/smile.gif) (IMG:[invalid] style_emoticons/default/smile.gif) (IMG:[invalid] style_emoticons/default/smile.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 01:27
Post #2321
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 489 (Godslayer)


Update for HV Reloader for Firefox:
Attached File  Reloader.user.js.txt ( 21.18k ) Number of downloads: 286

Now includes:
- HV Counter Plus (show turns, time, speed, credits, exp at the end of a battle serie)
- effect durations
- a round counter (disabled by default)
- option to reenable battle log (disabled by default)
- customizable settings (see beginning of script)

Please report any bug. Suggestions appreciated.

Previous version here.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 01:31
Post #2322
Superlatanium



Dreaming of optimizing the system
**********
Group: Gold Star Club
Posts: 7,625
Joined: 27-November 13
Level 500 (Godslayer)


QUOTE(Dan31 @ Nov 16 2015, 23:27) *
Update for HV Reloader for Firefox:
Same problem as before:

https://forums.e-hentai.org/index.php?s=&am...t&p=4239990

Uncaught ReferenceError: jQuery is not defined
at this line:
this.$ = this.jQuery = jQuery.noConflict(true);
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 01:33
Post #2323
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 489 (Godslayer)


QUOTE(Superlatanium @ Nov 17 2015, 00:31) *

Same problem as before:

https://forums.e-hentai.org/index.php?s=&am...t&p=4239990

Uncaught ReferenceError: jQuery is not defined
at this line:
this.$ = this.jQuery = jQuery.noConflict(true);

I have currently not been focusing on anything else but Firefox, but I may look at your problem in the future now that I've updated my script with the functions I wanted to add.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 03:39
Post #2324
Superlatanium



Dreaming of optimizing the system
**********
Group: Gold Star Club
Posts: 7,625
Joined: 27-November 13
Level 500 (Godslayer)


QUOTE(Dan31 @ Nov 16 2015, 23:33) *
I have currently not been focusing on anything else but Firefox, but I may look at your problem in the future now that I've updated my script with the functions I wanted to add.
I'm using Iron.

I know a good number of other people use Iron exclusively for HV, but making the script compatible might be much more difficult than it's worth. I don't know if it's just my insufficient JS experience, but even something incredibly incredibly simple like turning "You have encountered a monster!" into an <a href=[link]> instead of an <a onclick=[JS:open link in new window]> was quite an exercise in frustration that took much more time than I'm willing to admit.

Attached File  RE_same_window.user.js.txt ( 706bytes ) Number of downloads: 353

(I couldn't even accomplish what I wanted, of altering the <a> - the only thing I could see I could do to make it work with Iron was to replace the <a> entirely)

For Firefox and Chrome there's no issue, but in my experience, many many things break in Iron that work fine on other browsers. I'm astounded that HV Item Manager works (either that or I'm just incredibly bad at this).
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 03:52
Post #2325
milannews




*******
Group: Gold Star Club
Posts: 1,180
Joined: 8-May 12
Level 500 (Godslayer)


QUOTE(Superlatanium @ Nov 17 2015, 08:31) *

Same problem as before:

https://forums.e-hentai.org/index.php?s=&am...t&p=4239990

Uncaught ReferenceError: jQuery is not defined
at this line:
this.$ = this.jQuery = jQuery.noConflict(true);


Chromium does not support @require and unsafeWindow.
and exportFunction (at line 536) is a Firefox's function.

That's why Reloader does not work on Chromium based browsers.
I have no idea how to modify it coz I barely know about JavaScript.

This post has been edited by milannews: Nov 17 2015, 11:21
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 08:10
Post #2326
Void Domain



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10
Level 500 (Godslayer)


QUOTE(Dan31 @ Nov 17 2015, 07:27) *

Update for HV Reloader for Firefox:
Attached File  Reloader.user.js.txt ( 21.18k ) Number of downloads: 286

Now includes:
- HV Counter Plus (show turns, time, speed, credits, exp at the end of a battle serie)
- effect durations
- a round counter (disabled by default)
- option to reenable battle log (disabled by default)
- customizable settings (see beginning of script)

Please report any bug. Suggestions appreciated.

Previous version here.

Can you integrate hoverplay function into the reloader? Like spell on new round, icon for rebuff, icon for spirit, icon for potion etc...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 08:26
Post #2327
jacquelope



Bound bound bounding along
***********
Group: Members
Posts: 10,449
Joined: 28-July 15
Level 484 (Godslayer)


QUOTE(Void Domain @ Nov 16 2015, 22:10) *

Can you integrate hoverplay function into the reloader? Like spell on new round, icon for rebuff, icon for spirit, icon for potion etc...

Is there a hoverplay that works for Chrome/Chromium?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 08:31
Post #2328
Void Domain



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10
Level 500 (Godslayer)


QUOTE(jacquelope @ Nov 17 2015, 14:26) *

Is there a hoverplay that works for Chrome/Chromium?

No you will need unsafeWindow so you will need to install tampermonkey but its bad. So just use spellspam/mousemelee if you want chrome
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 12:58
Post #2329
jacquelope



Bound bound bounding along
***********
Group: Members
Posts: 10,449
Joined: 28-July 15
Level 484 (Godslayer)


QUOTE(Void Domain @ Nov 16 2015, 22:31) *

No you will need unsafeWindow so you will need to install tampermonkey but its bad. So just use spellspam/mousemelee if you want chrome

Ah who's got the spellspam/mousemelee for chrome? I kinda get lost hunting for that here.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 16:04
Post #2330
Hoheneim



等価交換 - Tōka kōkan
*******
Group: Members
Posts: 1,245
Joined: 4-January 09
Level 422 (Dovahkiin)


QUOTE(Dan31 @ Nov 17 2015, 00:27) *

Update for HV Reloader for Firefox:
Attached File  Reloader.user.js.txt ( 21.18k ) Number of downloads: 286

Now includes:
- HV Counter Plus (show turns, time, speed, credits, exp at the end of a battle serie)
- effect durations
- a round counter (disabled by default)
- option to reenable battle log (disabled by default)
- customizable settings (see beginning of script)

Please report any bug. Suggestions appreciated.

Previous version here.


minor bug: when you get a gem and the icon is shown, if you press P the gem is used up (base HV mechanic) but the icon won't disappear no matter what.

If you click on the icon instead of pressing P, the icon disappears as it should.

This post has been edited by Hoheneim: Nov 17 2015, 16:07
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 17:15
Post #2331
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 489 (Godslayer)


QUOTE(Hoheneim @ Nov 17 2015, 15:04) *

minor bug: when you get a gem and the icon is shown, if you press P the gem is used up (base HV mechanic) but the icon won't disappear no matter what.

If you click on the icon instead of pressing P, the icon disappears as it should.

Fixed:
Attached File  Reloader.user.js.txt ( 21.15k ) Number of downloads: 3442


Thanks for your input.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 22:21
Post #2332
Hoheneim



等価交換 - Tōka kōkan
*******
Group: Members
Posts: 1,245
Joined: 4-January 09
Level 422 (Dovahkiin)


QUOTE(Dan31 @ Nov 17 2015, 16:15) *

Fixed:
Attached File  Reloader.user.js.txt ( 21.15k ) Number of downloads: 3442


Thanks for your input.


My pleasure. Now it works as it should. This script is handy, I wouldn't have believed I'd like the noblinking part till I saw the difference in action.

It just needs those couple more features I once added to Tiap's HVMA script, like hotkey handling, monster numbers, info and some additional alerts. I already implemented most of it, I'll code in the alerts sometimes in the next days.

BTW, I'm starting to think I'm haunted by gems 'cause I think I spotted another minor bug.

When I got a gem at the end of a RE I couldn't exit from the battle page to the Character page. I could click on the gem icon, though, and it disappeared.

I don't know if it worked, it was a health one and my gauge was full. I doubt it, though...

When I got a gem at the end of an Arena battle, instead, I could go back to the Arena selection page without any problem.


It could also be that the RE bug is linked to the additional info injected in the final pop-up.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 22:59
Post #2333
Hoheneim



等価交換 - Tōka kōkan
*******
Group: Members
Posts: 1,245
Joined: 4-January 09
Level 422 (Dovahkiin)


QUOTE(Hoheneim @ Nov 17 2015, 21:21) *

It just needs those couple more features I once added to Tiap's HVMA script, like hotkey handling, monster numbers, info and some additional alerts. I already implemented most of it, I'll code in the alerts sometimes in the next days.


I wanted to sleep (and I still need to), but I couldn't so I coded in everything now...


BTW, the problem of not being able to exit from the RE battle screen isn't related to the gems. I just can't get out of that screen at all.

This post has been edited by Hoheneim: Nov 17 2015, 23:19
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 17 2015, 23:37
Post #2334
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 489 (Godslayer)


I don't have any problem at the end of an RE.

What happens exactly? The menu bar isn't shown? Or it is but it doesn't work?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Nov 18 2015, 00:26
Post #2335
Sapo84



Deus lo vult
********
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09
Level 500 (Ponyslayer)


I'm trying the reloader now that it has some very useful functions.

A quick suggestion, I would change the channelling line to:
CODE
if (/\bchanneling\b/i.test(status_icons[i].onmouseover.toString()) && status_icons[i].getAttribute('onmouseover').match(/, ([-\d]+)\)/)[1] <= 1) {

because currently the script stops the user immediately when a channeling appear, and in case of channeling gem it's a bit early.
Moving the feature to the last two channeling turns seems more useful to me.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


291 Pages V « < 115 116 117 118 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 5th July 2025 - 03:52