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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Aug 10 2012, 02:45
Post #221
MidNightPass



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QUOTE(Tiap @ Aug 10 2012, 02:46) *

Uhm, the progress bar issue has not been fixed (as it's not something that can be fixed)
The fix only solves the bug reported by n125 (which only affects people using downloadable fonts)


The strange thing is the blue bar works on one monster but not the others, while the time counter works on all of them.

By the way, is there a method to use the keybind script to set "-" from the keypad as OFC?
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post Aug 10 2012, 03:06
Post #222
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Each monster has its own bar.
After you receive a gift from a monster, the bar for that monster is reset to zero.
Until that monster scores another win, its bar won't show up.
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post Aug 10 2012, 03:18
Post #223
putadshere



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Thanks Tiap
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post Aug 10 2012, 03:21
Post #224
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QUOTE(Tiap @ Aug 10 2012, 09:06) *

Each monster has its own bar.
After you receive a gift from a monster, the bar for that monster is reset to zero.
Until that monster scores another win, its bar won't show up.


That explains everything, cheers.
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post Aug 10 2012, 21:37
Post #225
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see next page
Magic Scores v2

- Scores are now calculated dinamically
- Hover over an equipment piece and press S to display the differential scores
- Press S while hovering over a piece you have equipped and your current magic scores will be displayed instead

- Results can sometimes be a little off (biggest deviation I've seen so far was ~5-10 points) as they're calculated based on rounded stats (blame Tenboro)
- Haven't done too much testing, if you see something odd, let me know

This post has been edited by Tiap: Aug 11 2012, 20:00
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post Aug 10 2012, 21:52
Post #226
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I would advise you to change the hotkey to something other than S. It's not an issue here but you never know how dumb people can get.

Also, maybe incorporate more factors of the damage formula into the calculation rather than just MDB, EDB, and Prof? It's surprising how people think this score is gospel and use it to judge if something is better based solely on it.
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post Aug 10 2012, 22:02
Post #227
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I'm open to suggestions.
I've been wanting to add Mana Conservation somewhere in the formula, but I'm not quite sure how.
Score * (1 + MC/100) wouldn't be a real indicator of your firepower
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post Aug 10 2012, 22:17
Post #228
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I wouldn't add MC in. It doesn't really equate to damage anyways. Something I was surprised you didn't add in was crit chance, which has a significant impact on DPS. As amusing as it is to see certain people dismiss it entirely, leaving out a stat I consider as one of the main four really undermines one's damage potential. This is especially apparent between destruction and focus staffs where the crit chance discrepancy is large.

Anyways, the only thing I would suggest is to add in crit. Maybe hit chance too but it's most likely irrelevant anyways considering the current damage avoidance system.
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post Aug 10 2012, 22:30
Post #229
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Attached Image

I'd rather not get involved in your argument with hito
Score * (1 + crit/100) still wouldn't make too much sense, though
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post Aug 10 2012, 22:51
Post #230
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It wasn't an argument per se considering he backed out of it after realizing his claims held no water.

That wouldn't make sense because that's not how crit damage is calculated. It's a separate 1.5x multiplier after everything else is calculated so your equation would look something like this:
Score + (Score * crit/100 * 0.5)
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post Aug 11 2012, 00:14
Post #231
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QUOTE(Tiap @ Aug 7 2012, 22:57) *
I have a hunch as to what the problem is, but I can't be sure as I don't have any monsters with maxed stats.
I'll send you a slightly modified version, let me know if it works.

Edit: Attached File  monsterlab2.1.fix.user.zip ( 2.69k ) Number of downloads: 155


Tiap could you perhaps modify your script so it includes the functionality of "Monster lab next-previous link".
It becomes a real pain in the ass when you don't have the next link on every tab (monster skill, chaos upgrades). Like today when I wanted to add a chaos token upgrade to each of my 13 monsters it took forever with the clicking back and forth. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
QUOTE(Ilirith @ Jun 11 2012, 20:18) *
edit: for code see unedited post

Will display Previous/Next on the Stats page, Skill Editor and the Chaos Page, as well as the links will point to the same page for the previous/next monster.
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post Aug 11 2012, 00:28
Post #232
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Almost forgot about this... (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE(Tiap @ Aug 8 2012, 03:19) *

Easy enough.
Attached File  hotkey4.user.zip ( 772bytes ) Number of downloads: 151



Thanks Tiap! (IMG:[invalid] style_emoticons/default/smile.gif)
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post Aug 11 2012, 00:51
Post #233
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@tiap when i designed my magical score spreadsheet prior to the creation of your script i contemplated whether or not to include crit in the calculations as well. i think sushi's suggestion does hold substance though.

i'd suggest trying some sort of format like (non crit)/(crit)

so that way people can see what their magical score is with and without crit.
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post Aug 11 2012, 01:10
Post #234
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That would only make things messy and confusing.
Not to mention most people wouldn't know what score to trust more. Myself included.
/sigh

QUOTE(TheGreyPanther @ Aug 10 2012, 22:14) *
Tiap could you perhaps modify your script so it includes the functionality of "Monster lab next-previous link".
It becomes a real pain in the ass when you don't have the next link on every tab (monster skill, chaos upgrades). Like today when I wanted to add a chaos token upgrade to each of my 13 monsters it took forever with the clicking back and forth. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Attached File  monsterlab2.2.user.zip ( 7.51k ) Number of downloads: 192
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post Aug 11 2012, 01:47
Post #235
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What's there to trust? Crit is what it is.
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post Aug 11 2012, 02:26
Post #236
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Whatever.

see next page

This post has been edited by Tiap: Aug 11 2012, 20:00
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post Aug 11 2012, 14:42
Post #237
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edit: whoops, just realised what the +100 etcs mean

This post has been edited by pizzaexpress: Aug 11 2012, 14:53
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post Aug 11 2012, 18:49
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QUOTE(Tiap @ Aug 10 2012, 19:26) *

Whatever.

[attachmentid=16201]


Doesn't seem to work on chrome.
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post Aug 11 2012, 19:05
Post #239
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That downloadable font option is the devil's spawn, I tell you.
Fixed. (both of them)
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post Aug 11 2012, 19:14
Post #240
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QUOTE(Tiap @ Aug 11 2012, 12:05) *

That downloadable font option is the devil's spawn, I tell you.
Fixed. (both of them)


Magic scores 2 still doesn't work (v1 works just fine). Are you supposed to click something or is it just supposed to show up the same place magic scores 1 did? (I am seeing a big empty space added but no content)

Monster lab was working before and still works (and I am indeed using downloadble fonts on chrome)

This post has been edited by mrttao: Aug 11 2012, 19:17
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