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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Jun 17 2014, 22:22
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Pillowgirl
Group: Gold Star Club
Posts: 5,458
Joined: 2-December 12

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inb4ichyisbanned
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Jun 18 2014, 09:24
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(Pillowgirl @ Jun 18 2014, 02:22)  inb4ichyisbanned
Truly grim day.
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Jun 18 2014, 12:19
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(simrock87 @ Jun 17 2014, 17:42)  I've been working on a shopping list lib for the Item Shop, so why not add this as well.
hvisbuyer.user.js.zip ( 3.31k )
Number of downloads: 105This adds a popup for always-in-stock items in the item shop that asks for number to purchase and then goes off purchasing them in one go. Once it's done it reloads the page. Tested in Iron 33 native and Firefox 27 with Greasemonkey. While i'm too poor for multiple 10k+ purchases, i adapted the logic to split the purchases at smaller amounts. It should work just as well for large amounts. Thanks to holy_demon for helping with the ajax stuff (IMG:[ invalid] style_emoticons/default/cool.gif) Hmm thanks 100 hath sent. Lets see if that gets me banned (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jun 18 2014, 15:19
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(Ichy @ Jun 18 2014, 18:19)  Hmm thanks 100 hath sent. Hmm, someone beaten me to it... I would've gladly do it for one tenth the reward if I could actually. QUOTE(Ichy @ Jun 18 2014, 18:19)  Lets see if that gets me banned (IMG:[ invalid] style_emoticons/default/laugh.gif) Asked Tenboro during the ponyverse chat before, no it won't get you banned. Cuz it's the same kind of script as the "feed all mons" script really.
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Jun 18 2014, 15:27
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE "feed all mons" script really. what's sense in that anyway? does it also include "collect all gifts from monsters" ? else I see no use
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Jun 18 2014, 17:20
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LostLogia4
Group: Gold Star Club
Posts: 2,716
Joined: 4-June 11

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QUOTE(Owyn @ Jun 18 2014, 21:27)  what's sense in that anyway? does it also include "collect all gifts from monsters" ? else I see no use Well, Ichy-kun requested for a script to break the 9999 single bulk purchase limit, which of course would requires the script to repeatedly request them until the requested amount was fulfilled (99999 = 9999*10+9 = 9999 unit request ten times+9 unit request). The feed all monsters script on the other hand does the mundane job of... "feeding all monsters" in one go, but since the player can have anywhere from 1 to 200 monsters this feed-all script simply does it's job by visiting every monster page for the job, so yeah, it does collect all the monster gifts in the process as well. This post has been edited by LostLogia4: Jun 18 2014, 17:25
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Jun 19 2014, 22:52
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acegi
Group: Gold Star Club
Posts: 1,058
Joined: 4-May 12

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MiddleClick is not convenient at all. Is it my illusion? Why don't use Ctrl+ or Alt+ to replace it? QUOTE(Owyn @ Jun 14 2014, 04:51)  MouseMelee Lightning++ / HoverPlay 1.6
HoverPlay.user.js.zip ( 2.51k )
Number of downloads: 163- Hover over monsters to (spell)-attack them (uses first available spell from the Spell_List if list is not empty - no rotation\spellcycle) (number-keys spellspam too)(when you have a spell or debuff charged\hovered - it would normal attack then) - before attacking checks for hp, mp, sp and if it's too low - shows icons for fixing that (heals, pots etc) instead of attacking - for spirit stance - shows icon (of protection scroll) if it's 250% - for gems - includes gem script (works as previously + hoverable) - so you should remove\turn off separate show gem script if you have it - for buffs - moves expiring buffs to "gem-bar" & makes those click-hoverable to rebuff + stops attacking if enabled in options. (You must have those buffs in your Quickbar for rebuff to work) - shift hotkey - disables hover-attacking (alert bars and rebuff icons would still be shown) - Space \ RightClick hotkey - consumes first item from left at the "gem-bar" (e.g. heal, spirit stance, potion, rebuff) - MiddleClick hotkey - a spell \ skill hotkey (can be either any Spell or any Skill in the list, not just offensive\deprecating) - options - by default options are set for holy- mage-play, you must edit options at the top of the script before installing it to better suit your needs (if you aren't a holy mage)! : = choose spells to spam (or make var Spell_list = []; to not spam any spells and just normal-attack) = you can only use offensive & deprecating spells for Spell_List (ones affecting enemy) Recommended settings for melee players (not mages): CODE //// settings: var Spell_list = []; var Spell_middle_click = ['Imperil']; // thresholds for stop var HP_T = 0.40; var MP_T = 0.11; var SP_T = 0.1; var stop_on_rebuffs = true;
new in this release:- Made middle-click spell into a list (to get first available spell or skill from the list) - Fixed middle click spell button pressing for Chrome in next versions:- probably a debuffer to cycle-debuff monsters before (spell)-attacking. (soon...) Previous ver changelog: see in old post - https://forums.e-hentai.org/index.php?showt...p;#entry3302616P.S. - don't forget to disable\uninstall previous version (1.3 and lower) of mousemelee Lightning script so they won't work all together
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Jun 20 2014, 00:06
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE MiddleClick is not convenient at all. Is it my illusion?
Why don't use Ctrl+ or Alt+ to replace it? because middleclick is ONE button on the MOUSE you hover monsters with, and ctrl,alt+something are TWO buttons in the KEYBOARD. Just wanted to fill mouse buttons for my _mouse_melee script. anyway, you could use hotkey script or something to make any binds to spells and other things you want
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Jun 20 2014, 09:09
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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I don't have mouse, for example.
edit: No middle button, I mean.
This post has been edited by kserox: Jun 20 2014, 09:10
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Jun 20 2014, 09:23
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(kserox @ Jun 20 2014, 17:09)  I don't have mouse, for example.
edit: No middle button, I mean.
Change it to right button, then. It's as easy as changing a number from 2 to 3. (IMG:[ invalid] style_emoticons/default/sleep.gif)
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Jun 22 2014, 09:30
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oohmrparis
Group: Gold Star Club
Posts: 524
Joined: 18-June 13

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Script that displays the condition in equipment page. [attachmentid=45337] If equipment can repair, repair by right-clicking. If you need confirmation dialog, erase the double slash near the double slash of two places near the bottom of the code. This post has been edited by oohmrparis: Jun 22 2014, 14:03
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Jun 22 2014, 11:25
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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I have a question about scripting in IRON v27.
Anyone have a list of what common js functions/scripts are not working?
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Jun 22 2014, 16:28
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oohmrparis
Group: Gold Star Club
Posts: 524
Joined: 18-June 13

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HV proficiency view 2.8 To be displayed in the left panel only those items that gain proficiency. If proficiency reach max, text color changes to red. Also, you press hot key, view all proficiency popup table. Even during hover play. Press hot key once agein, popup table has removed. Click reset button, table data initialization. Default hot key is "N". Fixed one-handed bug.
HV_proficiency_view.user.zip ( 1.78k )
Number of downloads: 187 If you don't need popup function, this.
HV_proficiency_view_light.user.zip ( 1.34k )
Number of downloads: 118 LostLogia4 gave me advice. This post has been edited by oohmrparis: Jun 22 2014, 18:46
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Jun 22 2014, 19:32
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eramosat
Group: Gold Star Club
Posts: 1,366
Joined: 9-October 10

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I would love a re-post of a working, original version mousemelee...my original has been disabled, the old zip is of a crx file that i cannot get working, and none of the updated versions work better for me (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jun 23 2014, 12:35
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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RiddleLimiter Plus 1.1.1
RiddleLimiterPlus_1.1.1.user.zip ( 857bytes )
Number of downloads: 584Add big, red, clickable buttons to PonyRiddle so you don't have to type in the answer Pressing 1,2,3 once to fill A,B,C respectively into the answer box, twice to submit. Same behaviour for A,B,C key as well. You also don't have to delete if you type in the wrong answer, you just need to press the correct key. Tell me if you prefer me to keep this behavior or 1.1.0 for
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Jun 23 2014, 12:46
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(holy_demon @ Jun 23 2014, 18:35)  RiddleLimiter Plus 1.1.1
RiddleLimiterPlus_1.1.1.user.zip ( 857bytes )
Number of downloads: 584Add big, red, clickable buttons to PonyRiddle so you don't have to type in the answer Pressing 1,2,3 once to fill A,B,C respectively into the answer box, twice to submit. Same behaviour for A,B,C key as well. You also don't have to delete if you type in the wrong answer, you just need to press the correct key. Tell me if you prefer me to keep this behavior or 1.1.0 for What if I holding key "1", "2" or "3" after the last battle end . Would it auto submit the unintended answer ? Not like I need it anyway . This post has been edited by Colman: Jun 23 2014, 12:47
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Jun 23 2014, 12:52
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Colman @ Jun 23 2014, 20:46)  What if I holding key "1", "2" or "3" after the last battle end . Would it auto submit the unintended answer ?
Not like I need it anyway .
Yeah that's the reason I made that change. It will still fill the unintended answer, but you have to release the key, and press the same key again to submit it. Works like a soft,non-interfering confirmation (IMG:[ invalid] style_emoticons/default/wink.gif) This post has been edited by holy_demon: Jun 23 2014, 12:57
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Jun 23 2014, 13:05
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(holy_demon @ Jun 23 2014, 18:52)  Yeah that's the reason I made that change. It will still fill the unintended answer, but you have to release the key, and press the same key again to submit it. Works like a soft,non-interfering confirmation (IMG:[ invalid] style_emoticons/default/wink.gif) I think use "enter" or "space" key to submit is safer .
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