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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Jun 8 2014, 12:28
Post #1396
ctxl



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HV - Item Menu for 0.80
- [pastie.org] link / [pastebin.com] mirror
- [i.imgur.com] diff
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post Jun 8 2014, 12:47
Post #1397
Owyn



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QUOTE(Owyn @ Feb 1 2014, 15:19) *

1.3.4.2f
Fixed time lag when time desyncs from actual remaining time due to the lag of your computer or getting low priority of javascript execution on this page (you switched from it)


+fixed for HV 0.80

Attached File  hvren.user.js.zip ( 1.25k ) Number of downloads: 106
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post Jun 8 2014, 12:51
Post #1398
simrock87



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Hot-fixed version of HV Equipment Comparison

All credits to Gasior.

Attached File  HVEquipCompare.user.js.zip ( 20.01k ) Number of downloads: 841
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post Jun 8 2014, 12:55
Post #1399
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QUOTE(holy_demon @ Jun 8 2014, 16:11) *

HV Item Manager 1.1.0
Attached File  HVItemManager_1.1.0_public.user.zip ( 4.73k ) Number of downloads: 135



fixed to work with 0.80
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post Jun 8 2014, 15:15
Post #1400
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QUOTE(Owyn @ Jun 8 2014, 12:47) *

+fixed for HV 0.80

Attached File  hvren.user.js.zip ( 1.25k ) Number of downloads: 106



Now the reset link is at the same place as the button for HV STAT.
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post Jun 8 2014, 15:17
Post #1401
Owyn



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QUOTE(fatquack @ Jun 8 2014, 17:15) *

Now the reset link is at the same place as the button for HV STAT.

sorry, never used HV STAT... (IMG:[invalid] style_emoticons/default/rolleyes.gif) so, if there isn't any place left, where should it be then?
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post Jun 8 2014, 15:55
Post #1402
fatquack



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Maybe somewhere in the left column?
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post Jun 8 2014, 17:02
Post #1403
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left column, below "Equipped set: 1"


edit: updated the position of the timer myself...

search for
CODE

timerDiv.style.cssText = "display:block; position: absolute; top:3px; left:1100px;";


and change it to
CODE

timerDiv.style.cssText = "display:block; position: absolute; top:580px; left:50px;";



edit 2: anyway to make the timer show up during a battle as well?

cos it does not show while in an arena battle.

This post has been edited by hentai_fusion: Jun 8 2014, 17:36
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post Jun 8 2014, 17:51
Post #1404
Owyn



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QUOTE
left column, below "Equipped set: 1"

but I don't have such text "equipped set: x" T_T

+(seems to be in the middle of nowhere then) - looks uglier than top right.

QUOTE
edit 2: anyway to make the timer show up during a battle as well?

cos it does not show while in an arena battle.

yeap, it's made so on purpose... cuz you can't do REs while in battle...

just change line 14
CODE
if (!battleLog)

to
CODE
if (true)
or remove this check properly
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post Jun 8 2014, 18:57
Post #1405
hentai_fusion



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my bad.. that "equipped set" is from hv stats so if you do not have it, then try "top:550px" or smaller value.
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post Jun 8 2014, 19:05
Post #1406
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QUOTE(Owyn @ Feb 1 2014, 15:19) *

1.3.4.2f Attached File  hvren.user.js.zip ( 1.22k ) Number of downloads: 345

Fixed time lag when time desyncs from actual remaining time due to the lag of your computer or getting low priority of javascript execution on this page (you switched from it)


+fixed for HV 0.80
- now "RESET" text is removed, instead your reset timer by just clicking on the clock
+fixed when resetting time to instantly tick from 30:00 and not old time before reloading page

Attached File  hvren.user.js.zip ( 1.19k ) Number of downloads: 1331
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post Jun 8 2014, 19:39
Post #1407
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QUOTE(simrock87 @ Jun 8 2014, 18:51) *

Hot-fixed version of HV Equipment Comparison

All credits to Gasior.

Attached File  HVEquipCompare.user.js.zip ( 20.01k ) Number of downloads: 841



pressing 'R' brings up the equipment range page but does not go to the appropriate section of the web page and does not highlight the stats.

QUOTE(Owyn @ Jun 9 2014, 01:05) *

+fixed for HV 0.80
- now "RESET" text is removed, instead your reset timer by just clicking on the clock
+fixed when resetting time to instantly tick from 30:00 and not old time before reloading page

Attached File  hvren.user.js.zip ( 1.19k ) Number of downloads: 1331



is it just me or does the timer not reset when RE is triggered?

cos one of the older timer script will auto reset when it detects RE is triggered.
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post Jun 8 2014, 19:43
Post #1408
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QUOTE
is it just me or does the timer not reset when RE is triggered?

cos one of the older timer script will auto reset when it detects RE is triggered.

checked that before uploading, all worked fine, now checked again - again fine.

how can it not update when it's 0? did re, opened character pane after, saw new time 29:37
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post Jun 8 2014, 19:43
Post #1409
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Quick fix for HV Shop Filter Plus alpha:
Replace this
CODE
if(confirm("Do you want to salvage all selected items?")){
    var iter = BazaarUriIterator(list, "/?s=Bazaar&ss=fr", "select_item=$1&select_action=salvage");

with this
CODE
if(confirm("Do you want to salvage all selected items?")){
    var iter = BazaarUriIterator(list, "/?s=Forge&ss=sa", "select_item=$1");


It should repair salvage function, though it doesn't solve problem with incorrect calculation of scraps count, that would require slightly more complex patch. I will publish version beta soon.

This post has been edited by Razor320: Jun 8 2014, 19:44
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post Jun 8 2014, 19:56
Post #1410
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QUOTE(Owyn @ Jun 9 2014, 01:43) *

checked that before uploading, all worked fine, now checked again - again fine.

how can it not update when it's 0? did re, opened character pane after, saw new time 29:37


my timer got screwed up juz now so RE happened before the timer reaches 0.

maybe that's why...
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post Jun 8 2014, 20:02
Post #1411
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QUOTE(hentai_fusion @ Jun 8 2014, 21:56) *

my timer got screwed up juz now so RE happened before the timer reaches 0.

maybe that's why...

timer never resetted itself on an encounter, it resetted itself when player clicked red text "READY?" in it
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post Jun 8 2014, 20:20
Post #1412
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the RE timer i used to use, before it got overwritten by your timer, resets the timer by detecting the RE url.

personally i find that that is better cos i have encountered on several occasions in the past whereby RE does not trigger on e-hentai.org whereas the galleries has never failed me.

i usually trigger my RE by visiting galleries that i know that are not in "fjord".


edit: attached is the old RE timer script that i was using.
Attached File  hvren.user.zip ( 1.18k ) Number of downloads: 74




This post has been edited by hentai_fusion: Jun 8 2014, 20:44
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post Jun 8 2014, 21:10
Post #1413
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QUOTE(hentai_fusion @ Jun 8 2014, 19:39) *

pressing 'R' brings up the equipment range page but does not go to the appropriate section of the web page and does not highlight the stats.


My JS Fu isn't good enough for that one... (IMG:[invalid] style_emoticons/default/unsure.gif)

Hints for anyone more knowledgable than me (IMG:[invalid] style_emoticons/default/tongue.gif) :

- Sometimes it works on refresh, sometimes it doesn't.

- Highlighting code itself is functional, as well as detecting, that it's in wiki and has to look for the lines.

- I suppose it has something to do with the load event, as Wiki.check() doesn't get called in the instances the highlighting does not work. (debug load event to check)
-- The binding itself is called every time.

- Running the script with // @run-at document-start doesn't help either.
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post Jun 8 2014, 21:13
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I altered my copy of the hvren script right after the patch came out to "top:3px; left:1040px" and it works swimmingly with HVStat.

This post has been edited by tazmanian devil: Jun 8 2014, 21:14
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post Jun 9 2014, 05:01
Post #1415
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QUOTE(LostLogia4 @ May 27 2014, 16:26) *

The "Sell All" script? I sure as hell don't wanna accidentally sell off to-be-auctioned equips, so I don't sell any whenever I hold one... (IMG:[invalid] style_emoticons/default/heh.gif)
Somebody please write me a hide sell & sell all button script...

Here's the new version, it batch sells and salvages stuff in equip shops and hides important equips at the same time. I personally used it in conjunction with Item Filter due to the buggy search.
...unless if you used it as Chrome's native extension, in that case, better get its equivalent of Greasemonkey or tough luck (IMG:[invalid] style_emoticons/default/heh.gif)


Fixed version for 0.80 patch allows salvaging again

[pastebin.com] http://pastebin.com/6t2UrHsN
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