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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Feb 6 2014, 15:34
Post #1201
Gasior



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HV Equipment Comparison 0.6.3.1

Attached File  HVEquipCompare_0.6.3.1.zip ( 19.31k ) Number of downloads: 152

[userscripts.org] HV Equipment Comparison 0.6.3.1

- Updated to wiki data 02.02.2014
-- Shielding, Reinforced, Agile and Charged prefix data stay old
-- "Shade of the Arcanist" are considered as post-0.78
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post Feb 6 2014, 23:07
Post #1202
holy_demon



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QUOTE(Gasior @ Feb 7 2014, 00:34) *


-- Shielding, Reinforced, Agile and Charged prefix data stay old


I'm confused

What's the difference between the old data and the "current" data?

This post has been edited by holy_demon: Feb 6 2014, 23:07
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post Feb 7 2014, 06:37
Post #1203
holy_demon



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Small script, as requested here

HV Hide Monster Name 1.0

Change monster name (except boss) into Monster (1,2,... 10) to prevent spoiler

Attached File  HVHideMonsterName.1.0.user.zip ( 846bytes ) Number of downloads: 156
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post Feb 7 2014, 07:45
Post #1204
animeai



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QUOTE(holy_demon @ Feb 7 2014, 07:37) *

Small script, as requested here

HV Hide Monster Name 1.0

Change monster name (except boss) into Monster (1,2,... 10) to prevent spoiler

Attached File  HVHideMonsterName.1.0.user.zip ( 846bytes ) Number of downloads: 156


LMAO - fastest way to die if you have more than one "In Memory of Dark Mage" monsters! I can see it making the game a little more interesting if you're really, really bored though.
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post Feb 7 2014, 08:04
Post #1205
holy_demon



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QUOTE(animeai @ Feb 7 2014, 16:45) *

LMAO - fastest way to die if you have more than one "In Memory of Dark Mage" monsters! I can see it making the game a little more interesting if you're really, really bored though.

It's just a request by someone who doesn't want to get spoiled by monster's name. I don't use it myself (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by holy_demon: Feb 7 2014, 08:05
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post Feb 7 2014, 10:23
Post #1206
Gasior



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QUOTE(holy_demon @ Feb 6 2014, 22:07) *

I'm confused

What's the difference between the old data and the "current" data?


QUOTE(skillchip @ Feb 2 2014, 22:56) *

Major changes to all of the equipment pages. Be on the lookout for formatting issues.

Purged all prefix data that the value ranges are not known for, this will be re-added as data is provided here or once I can get the query to work.




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post Feb 10 2014, 16:11
Post #1207
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I'd like to assign Scroll of Absorption to the middle mouse button but Spell Spam doesn't seem to do the trick. May I have a few pointers please?
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post Feb 10 2014, 20:34
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If you using Firefox, go into settings and disable "Use automatic scrolling". That should help.
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post Feb 11 2014, 00:25
Post #1209
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Hmm yeah, I'm playing HV with Iron v31.
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post Feb 11 2014, 01:58
Post #1210
holy_demon



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QUOTE(Kagoromo @ Feb 11 2014, 01:11) *

I'd like to assign Scroll of Absorption to the middle mouse button but Spell Spam doesn't seem to do the trick. May I have a few pointers please?


I don't support Scroll/Item with SpellSpam. Does the scroll work with other mouse button? (left click, right click)

Anyway, if you want to use items (Potions, scroll, infusion) with SpellSpam, then replace the getSpell function with this

CODE

function getSpell(name) {
   return name ? (document.querySelector('.bts>div[onmouseover*="(\'' + name + '"]:not([style*="opacity"])') ||
           document.querySelector('.btpa>[onmouseover *= "(\'' + name + '"]') ||
           document.querySelector('.bti3>[onmouseover*="(\''+ name +'"]')) : null;
}


This post has been edited by holy_demon: Feb 11 2014, 02:17
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post Feb 11 2014, 08:22
Post #1211
Amaduyu Mitsumi



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Thank you holy_demon, your fix works. Now Spell Spam can use battle items as well as other skills/spells.
Got the Scroll of Absorption on the middle and Defend on the right mouse button. With this I'm golden. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 14 2014, 13:24
Post #1212
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Mini forum script that converts recent dates (eg, "Today, 20:00") to relative dates (eg, "30 minutes ago"), in case anyone is interested:

Attached File  relative.user.zip ( 758bytes ) Number of downloads: 56
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post Feb 14 2014, 15:05
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QUOTE
Mini forum script that converts recent dates (eg, "Today, 20:00") to relative dates (eg, "30 minutes ago"), in case anyone is interested:

that's a great script.

QUOTE(Gasior @ Feb 6 2014, 17:34) *

HV Equipment Comparison 0.6.3.1

Attached File  HVEquipCompare_0.6.3.1.zip ( 19.31k ) Number of downloads: 152

[userscripts.org] HV Equipment Comparison 0.6.3.1

- Updated to wiki data 02.02.2014
-- Shielding, Reinforced, Agile and Charged prefix data stay old
-- "Shade of the Arcanist" are considered as post-0.78


could you disable off hand view for weapons when there is no off hand weapon is equipped (or a shield is there) ?
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post Feb 14 2014, 15:22
Post #1214
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HV Keybind 2.5.0 cant work in chrome 32?what's up?
So I use the Spell Spam 3.2.1. left,right middle is good,but its not enough for a mage.
Can Spell Spam use the side key? or automatic cast a spell which not in CD in a spell group?
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post Feb 15 2014, 03:59
Post #1215
holy_demon



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QUOTE(723 @ Feb 15 2014, 00:22) *

HV Keybind 2.5.0 cant work in chrome 32?what's up?

enable KeyBind Script, enter a battle, press Ctr+Shift+J, copy everything in the popped up window and post it here. It's likely that some function is deprecated in chrome 32

Also consider using Iron (Chrome 31) because Chrome 32 is notoriously full of bug.

QUOTE

So I use the Spell Spam 3.2.1. left,right middle is good,but its not enough for a mage.
Can Spell Spam use the side key? or automatic cast a spell which not in CD in a spell group?


What is a side key?
Spell rotation violates the "no semi-automation" rule

This post has been edited by holy_demon: Feb 15 2014, 12:43
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post Feb 15 2014, 10:50
Post #1216
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QUOTE(Owyn @ Feb 14 2014, 14:05) *

could you disable off hand view for weapons when there is no off hand weapon is equipped (or a shield is there) ?

Attached File  HVEquipCompare_0.6.3.1a.user.zip ( 19.36k ) Number of downloads: 67
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post Feb 15 2014, 11:11
Post #1217
Lement



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holy_demon: Automatic casting, perhaps(I lack context), but picking highest not CD by itself does not - the tiap's script to pick highest melee skill is years old and used, and this topic has been talked about with tenboro on irc and forums - as long as you're not, say, violating parsing live data rule, you're okay.
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post Feb 15 2014, 12:39
Post #1218
holy_demon



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QUOTE(Lement @ Feb 15 2014, 20:11) *

holy_demon: Automatic casting, perhaps(I lack context), but picking highest not CD by itself does not - the tiap's script to pick highest melee skill is years old and used, and this topic has been talked about with tenboro on irc and forums - as long as you're not, say, violating parsing live data rule, you're okay.

If I just blindly simulate click on all 3 spells, so the last one that isn't on cooldown will go through, would that be considered "semi-automation"?

There's another, possibly legal approach, now that I think about it: keep an internal counter of cooldown (like I did for my HVCooldown script), but I'd prefer to go with the 1st approach. It's neater, faster, and less buggy.

EDIT: hmm... I checked tiap's script. it actually does "live-data" parsing

CODE

  var readyskills = document.querySelectorAll('#togpane_magico tr:nth-child(4) ~ tr > td > div:not([style])')


That line basically single out all available skill :/

This post has been edited by holy_demon: Feb 15 2014, 12:48
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post Feb 15 2014, 12:56
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Lement



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I personally read "live-data parsing" as "Look at dem monsters go", as it was only brought up/added in regards to that, with no mention before. In this topic, I know at least some who cycle do keep internal Cooldowsn in sessionStorage, while others use tiap's method just adapted to another row.

Do note that it is my personal interpretation though.

This post has been edited by Lement: Feb 15 2014, 12:57
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post Feb 15 2014, 14:04
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holy_demon



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QUOTE(Lement @ Feb 15 2014, 21:56) *

I personally read "live-data parsing" as "Look at dem monsters go", as it was only brought up/added in regards to that, with no mention before. In this topic, I know at least some who cycle do keep internal Cooldowsn in sessionStorage, while others use tiap's method just adapted to another row.

Do note that it is my personal interpretation though.


Oh well I'm done. (IMG:[invalid] style_emoticons/default/tongue.gif) It's fairly quick to code. It 's pretty much a String.split, a loop, and some UI change >.>

SpellSpam 3.3.0
Attached File  SpellSpam3.3.0.user.zip ( 2.22k ) Number of downloads: 239


Bind different Attack/Skill/Spell to numkey, clicks, and hover. Support Rotation/Multicast. Eg: Cast Cure, Full-Cure, Heroic Health Potion, Spark of Life with right click, or Merciful Blow, Vital Strike, Shield Bash, Attack with hover (mousemelee-like). Press X to open customization tooltip. Hold Ctr/Alt/or Shift to temporarily disable the script without having to open the tooltip

Features:
- left/right/middle click, hotkey, or hover over a monster to cast a spell (targetting, non-targetting, special skill, or normal attack)
- left/right/middle click on the battle log to cast non-targetting spell.
- Press X to view a status box, and activate click, numkey, hover to your liking
- Type your spell/skill name next to an interaction to choose which spell/skill to spam (case sensitive, you only need to type the beginning part of the spell name eg. "Weak" would still cast Weaken, but "weak" or "eaken" wouldn't work
- You can type "Attack" (or "Att" if you're lazy) to use normal attack - yes you can play MouseMelee with this xD
- Rotation: use dot, comma, or semicolon to separate spells in the same roation. Spell should be ordered by their priority.
Example:
CODE
Cure; Full-Cure; Heroic Health Potion; Spark of Life

Cast cure first. If cure on cooldown, cast Full-Cure. If Full-Cure on cooldown, use Heroic Health. If no more Heroic health, cast Spark.

CODE
Merciful Blow; Vital Strike; Shield Bash; Attack

Cast Merciful Blow (T3) first. If it's not yet available, cast Vital Strike(T2). If not available, cast Shield Bash(T1). If no skill is available, attack normally.

- Ctr, Alt, or Shift disables the script temporarily

Change log:
- support Rotation/Multi-cast
- support Item/Scroll

This update does not include the AJAX function to stack your actions. I probably won't ever release it considering how much of a hack it is <.<

EDIT: If you think this spell/skill/item rotation is pushing the line, feel free to discuss and convince me to drop this feature.

This post has been edited by holy_demon: Feb 15 2014, 22:09
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