Now that some time has passed and I had some time to play around with the patch...
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Who's That Ponymon!?
I like that change a lot. It is easy to solve and a nice change to the mazes.
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The Forge has expanded, and now also offers enchantments. These are time-limited bonuses you can apply to weapons and armor in order to make them more powerful.
Very good, maybe even a bit too good for how easy they are to obtain. Maybe make them twice as rare so people will have to trade?
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Shards can be found as normal drops, but Voidseeker and Aether shards only drop at Hard and above.
Maybe change Voidseeker and Aether to BT and above, also more rare for monster loot?
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- Giants reduced from 14 to 12 endurance.
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http://s14.directupload.net/images/120407/9r98wsm7.png) Probably the best change ever! Giants just made everything unneeded slower, not more challenging or fun just slower. Now everything runs smoother (IMG:[
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- Mechanoids reduced from -50 elec to -75 elec.
Here goes my Idea of creating a super annoying Legendary for all the EoD doing Guys.
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- Upgrading any stat for a piece of equipment will now also increase its level by 1.
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- Physical and Magical Absorption has been removed from equipment.
At first I was like
whatever but soon I noticed these few points actually made a difference. Spark is triggering much more now. That little absorb + the 25% Bonus of Protection actually made a difference when fighting 8 or 9 Mobs on IWBTH. Also Protection fells lacking now, maybe make it add a few points of absorb or just increase the Mit Bonus?
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- Cloak of the Fallen now applies a straight +75% physical and magical mitigation bonus.
I will be back raging once I die a double death (IMG:[
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- Riddlemasters are now somewhat more common.
I wish Bunko was here to comment on this.
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- The time allotment now starts at 99 and is reduced gradually to 50 at level 100.
Still enough time. Except maybe I get a really tough maze when drunk (IMG:[
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- Solving a riddlemaster with more than 30 seconds left on the clock now also heals you equivalent to a combined health and mana gem.
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So it was a very good patch and Feather hunting made me play a but more (IMG:[
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For the future I wish it will be made possible to mix Heavy and light without loosing the Prof Bonuses.