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> HentaiVerse 0.6.5, Strive Like Applejack

 
post Feb 26 2012, 18:28
Post #61
HDMI009



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What should I do with my old (just procured (IMG:[invalid] style_emoticons/default/sad.gif) ) gossamer gear & outdated equipment?
Will anyone even want it buy it now?
Or should I just dump it all back to the bazaar?
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post Feb 26 2012, 18:29
Post #62
varst



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Well if you have any 503 error, here's Tenb's response

QUOTE(Tenboro @ Feb 4 2012, 21:35) *

Don't bother reporting these unless it's more than five minutes.


QUOTE(HDMI009 @ Feb 27 2012, 00:28) *

What should I do with my old (just procured (IMG:[invalid] style_emoticons/default/sad.gif) ) gossamer gear & outdated equipment?
Will anyone even want it buy it now?
Or should I just dump it all back to the bazaar?


I planned to throw them away. Not that worthy now IMO.
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post Feb 26 2012, 18:45
Post #63
Tenboro

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I see this a lot when the cluster is restarted. For some reason, while the memory caches are still growing to their max allowed size, they randomly go unresponsive for short amounts of time while the load on the server shoots up. Which causes things to hang.
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post Feb 26 2012, 18:48
Post #64
Mi-Ala Starbreeze



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Thanks for the >cute< patch, Tenboro. /bows down.
I still have one more thing to ask: remove dem ponies PLEASE. Hatehatehatehatehate~
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post Feb 26 2012, 18:50
Post #65
eleeinos



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Nope, Snowflake is still giving trash for Noodlies. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 26 2012, 18:57
Post #66
grumpymal



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Holy crap, I was not prepared for 7 monsters in my hourly.
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post Feb 26 2012, 19:04
Post #67
Ichy



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I got a hourly but the link lead me to the Character Page. No Battle (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 26 2012, 19:21
Post #68
alfonx



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How does Luck of the Draw come into play with the new equipment tier rolls? is it relatively the same as before?
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post Feb 26 2012, 19:25
Post #69
Coma



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QUOTE(Tenboro @ Feb 26 2012, 13:34) *

- Soul Magic is now placed under a new pseudo-proficiency "Spiritual", which cannot be boosted by itself, but is the average of your Forbidden and Divine proficiencies.


So that means using Soul Magic wont increase the Forbidden proficiency anymore?
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post Feb 26 2012, 19:34
Post #70
LangTuTaiHoa



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QUOTE(dlhmmr @ Feb 26 2012, 22:26) *

Just finished crusade on normal, figured I'd do an arena before I said anything.

While the changes to EXP are great, the changes to item quality have once again nullified any and all training to loot quality bonus's. During (Crusade) where Godly & Superior potions used to drop, now average & greater drop. The Normal setting (Balanced Fun) should be, at least the break even point during arenas for potions used vs. potions dropped. Continually having to use higher quality potions to complete an arena than those dropped during that arena, is not "in my opinion" balanced fun.

Also, I don't understand the point of giving a reduced mana cost to just Focus staffs & not the rest.

Tenboro, I have enjoyed playing the HV over the past couple of years & have enjoyed watching it evolve by way of your superior skills. Creating the monster lab and forge are awesome work & I understand the monsters needed to be stronger in order to make them work. But you could at least cut players a break by reducing mana costs, instead of jacking them thru the roof.

Over the past year, it seems like every time you've done an update, the game has lost some element of fun. Can't do all the arenas daily because of stamina. Do training for drops & quality, wasted on the next update. (IMG:[invalid] style_emoticons/default/faint.gif)

Please, PLEASE!!!!!! bring back the balanced fun (IMG:[invalid] style_emoticons/default/cry.gif)
Edit: I do like the new random encounters


I did want to believe he was wrong, and went on doing feast for crow (longest arena I have) on normal. And HOLY FREAKING GODDAMN MOTHER OF SHIT it's true. With 7/25 Luck of the draw I was expecting greater and godly (and got a lot yesterday), but all I got is a bunch of average and lesser. Everything else about this patch is wonderful, EXCEPT THIS. (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif)
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post Feb 26 2012, 19:39
Post #71
hzqr



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I got 3-4 Exquisites from the second page arenas, things are about the same as before (if not better)
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post Feb 26 2012, 19:40
Post #72
Bunker Buster



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>RANDOM BATTLES NOW PROVIDE LOOT
fuck yeah thanks tenboro
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post Feb 26 2012, 19:52
Post #73
HaliZorat



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QUOTE(Tenboro @ Feb 26 2012, 06:34) *

- The Dawn Event will now always give at least 10% of the required EXP for next level. This is fixed, and unaffected by EXP bonuses.

I am both pleased and aghast at this change. It's one thing to be able to level up quickly, but 1 level every 10 days seems like a lot. Though I suppose now I have one less reason to play a crapton of rounds (the others are Collectibles and Artifacts).

QUOTE
- The first roll determines type (one-handed, two-handed, staff, shield, etc..), while the second roll determines the newly introduced "tier" of equipment. While the odds for equipment type are still fixed (unless you use a trophy to set it), equipment tier is now affected by the difficulty setting. For example, on IWBTH the odds for getting tier 2 and tier 3 equipment is 5x higher than on normal.

Awesome, though I won't be able to take advantage of this since I normally play on Hard. (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE
- The additional increase in monster HP now starts at level 100.

Heck. Yes.

QUOTE
- Difficulty now has a larger effect both on loot quality and credit drops.

Even for hard? Excellent.

QUOTE
- Hitting Space Bar in Snowflake's Shrine will now repeat the last action (offering, and for trophies, equipment choice).

This will help once I trade in my 1000+ trophies. (IMG:[invalid] style_emoticons/default/faint.gif)

QUOTE
- The number of equipment levels gained in the Item World on higher difficulties was increased

Good offset to the Dawn EXP change.
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post Feb 26 2012, 20:02
Post #74
hitokiri84



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QUOTE(Tenboro @ Feb 26 2012, 05:34) *
- The Dawn Event will now always give at least 10% of the required EXP for next level. This is fixed, and unaffected by EXP bonuses.

Whoa, forced leveling? You know that's a bad thing at high levels now, right? Unless you intend to add more ability trees or other benefits we can take advantage of.

Everything else looks nice, except you still didn't make Crysfest worth playing again, and especially not on anything above normal. (IMG:[invalid] style_emoticons/default/sad.gif) You should completely remove EXP and damage growth so that it's completely about crystals. I think it's fair considering we're still using stamina on it.
QUOTE((Cheater) Tiap @ Feb 26 2012, 05:45) *

Not quite sure I get the Tier thing.
Oh well.

Good~

I'm curious to see Sushilicious's dawn.

I'm curious to see his reaction, seeing how all of his work grinding his level can now be accomplished rather quickly with a daily click. Maybe he won't care since it will also get him levels faster, which he inexplicably seems to have a thing for.

This post has been edited by hitokiri84: Feb 26 2012, 20:04
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post Feb 26 2012, 20:03
Post #75
LangTuTaiHoa



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QUOTE((Cheater) Tiap @ Feb 27 2012, 00:39) *

I got 3-4 Exquisites from the second page arenas, things are about the same as before (if not better)


Just did a couple more and got some fine and superior. But still average and lesser pots. Or that just affect items?
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post Feb 26 2012, 20:10
Post #76
Raidy



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QUOTE(Ichy @ Feb 27 2012, 03:04) *

I got a hourly but the link lead me to the Character Page. No Battle (IMG:[invalid] style_emoticons/default/sad.gif)


been happening to me for a while now. no new battles since the 2nd dawn event. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 26 2012, 20:13
Post #77
rpgman1



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Like the new changes since I've last played HV. Makes gaining levels easier in time.
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post Feb 26 2012, 20:25
Post #78
Ichy



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Gosh I just did a Item World on Normal. Not being able to kill everything with Tier 3 Spells sure is awesome for a high level mage with kickass gear (IMG:[invalid] style_emoticons/default/dry.gif)

Back to melee with me.
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post Feb 26 2012, 20:47
Post #79
Bunker Buster



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1 hour and 15 minutes, encounter isn't popping up D:

edit: oh, now it's on main page instead of galleries, nice troll (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by Bunker Buster: Feb 26 2012, 20:48
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post Feb 26 2012, 21:10
Post #80
Ratio



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Patch made random encounters and dawn useful. Nice. Now, how about that item world? (IMG:[invalid] style_emoticons/default/smile.gif)
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