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> HentaiVerse 0.6.5, Strive Like Applejack

 
post Feb 27 2012, 06:45
Post #161
eleeinos



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QUOTE(Mr. Plow @ Feb 27 2012, 06:38) *

as long as that's the first time you've cleared it at that high of a difficulty.

That explains everything, thanks. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 27 2012, 07:39
Post #162
hzqr



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QUOTE(Rei-Tenshi @ Feb 26 2012, 22:05) *
What does this mean exactly?
At level 100, it starts with the 1/200 per level increase? (Meaning less HP overall now)
Or is it the same as before, except easier for those below Lv100?

The bonus went from (1+level/200) to (1+(level-100)/200).
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post Feb 27 2012, 08:23
Post #163
Grahf



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I was wondering why I got a crap ton of experience for my DoD.

One thing I noticed is that when I tried to enter a random battle from a notice in the galleries that it then said that I wasn't engaged in one. Not sure if that's a problem on my end or yours.
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post Feb 27 2012, 08:27
Post #164
eeveelugia



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Random encounter doesn't seem to work properly.
I got like 6 of them and I was only able to fight 1, the rest just brought me to the character page.......
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post Feb 27 2012, 08:39
Post #165
Zrel



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Same with me. I haven't been able to fight one random encounter yet.
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post Feb 27 2012, 08:49
Post #166
nwbell6



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Broken link:

http://hentaiverse.org/pages/monsterlist.php

"Not Found

The requested URL /pages/monsterlist.php was not found on this server."
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post Feb 27 2012, 08:54
Post #167
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Not sure if it's intended or not, but the Blind proc chance from Iris Strike removes previously cast Silence. Kind of makes it impossible to use Silence and DW Skills.

The very short poison proc from one of the skills also overwrites previously cast massively long poison cast.

I'm guessing cast Blind would also be fucked too. (IMG:[invalid] style_emoticons/default/sleep.gif)

This post has been edited by hitokiri84: Feb 27 2012, 09:14
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post Feb 27 2012, 09:12
Post #168
skillchip



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QUOTE(hitokiri84 @ Feb 27 2012, 06:54) *

Not sure if it's intended or not, but the Blind proc chance from Iris Strike removes previously cast Silence. Kind of makes it impossible to use Silence and DW Skills.


Thats been an issue for awhile (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 27 2012, 10:09
Post #169
hzqr



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New HP modifiers should look something like this
CODE
+---------------+---------+---------+---------+---------+---------+---------+---------+---------+---------+
|               |  Level  | Normal  |   Hard  |  Heroic | Nightm. |   Hell  | Ninten. |    BT   |  IWBTH  |
+---------------+---------+---------+---------+---------+---------+---------+---------+---------+---------+
| Pre-pre-patch |     -   |   100%  |   150%  |   250%  |   400%  |   500%  |   700%  |  1000%  |  2500%  |
+---------------+---------+---------+---------+---------+---------+---------+---------+---------+---------+
|               |     0   |    50%  |    75%  |   100%  |   125%  |   150%  |   200%  |   250%  |   500%  |
|               |    50   |    75%  |   113%  |   150%  |   188%  |   225%  |   300%  |   375%  |   750%  |
|               |   100   |   100%  |   150%  |   200%  |   250%  |   300%  |   400%  |   500%  |  1000%  |
|               |   150   |   125%  |   188%  |   250%  |   313%  |   375%  |   500%  |   625%  |  1250%  |
|  Post-patch   |   200   |   150%  |   225%  |   300%  |   375%  |   450%  |   600%  |   750%  |  1500%  |
|               |   250   |   175%  |   263%  |   350%  |   438%  |   525%  |   700%  |   875%  |  1750%  |
|               |   300   |   200%  |   300%  |   400%  |   500%  |   600%  |   800%  |  1000%  |  2000%  |
|               |   350   |   225%  |   338%  |   450%  |   563%  |   675%  |   900%  |  1125%  |  2250%  |
|               |   400   |   250%  |   375%  |   500%  |   625%  |   750%  |  1000%  |  1250%  |  2500%  |
+---------------+---------+---------+---------+---------+---------+---------+---------+---------+---------+
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post Feb 27 2012, 11:10
Post #170
ExTe



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Tokens of healing finally shows up
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post Feb 27 2012, 11:41
Post #171
Ebil☆Panda



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(IMG:[www.emoticoner.com] http://www.emoticoner.com/files/emoticons/panda/panda-emoticon-57.gif) Boo, my hourly broke again.
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post Feb 27 2012, 12:35
Post #172
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I've noticed that I don't receive 'Postage for message' log at user control panel -> credits.

Is that intentional?
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post Feb 27 2012, 12:38
Post #173
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When I get my hourly to work it's a big change. I was getting 2-3 monsters in a battle (on heroic) and I just got a battle with 10!
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post Feb 27 2012, 12:42
Post #174
Aspire4740



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QUOTE(Shadow Weaver @ Feb 27 2012, 18:38) *

When I get my hourly to work it's a big change. I was getting 2-3 monsters in a battle (on heroic) and I just got a battle with 10!


Good old Shadow is still in the Game!
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post Feb 27 2012, 12:58
Post #175
HDMI009



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QUOTE(varst @ Feb 27 2012, 18:35) *

I've noticed that I don't receive 'Postage for message' log at user control panel -> credits.

Is that intentional?


I just noticed it too, but I clearly remember being deducted the 10 credits for postage fee. Moreover, it now doesn't indicate the message ID.
I'm also missing another postage message for another item I had just bought [paid for in Hath] from (Cheater) Tiap.

QUOTE

2012-02-27 08:16 -3000 Attached credits to new message
2012-02-27 03:33 -1243 Ability Tree Reset
2012-02-26 03:38 +2500 Credit Transfer from Azraelgt
2012-02-25 17:13 -10 Postage for message # 183681
2012-02-25 17:12 -2000 Attached credits to message 183681
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post Feb 27 2012, 13:09
Post #176
Death Grunty



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Somehow I'm too suspicious of this update..
The exp mod on hourlies is way too good to be true. Is it really intentional? Cuz it seems to have a better exp mod than my highest arena. Or at the very least about the same. (Which is 3.0)
All of a sudden hourlies are worthwhile. (IMG:[invalid] style_emoticons/default/blink.gif)
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post Feb 27 2012, 13:16
Post #177
Tenboro

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QUOTE(varst @ Feb 27 2012, 11:35) *
I've noticed that I don't receive 'Postage for message' log at user control panel -> credits.


Well, not so much intentional as necessary. The way mooglemails work was changed, so instead of physically creating a record in the database immediately, it only does so when there is something worth saving. That did however have the effect of the system not always knowing the message ID at the point in time where the postage is deducted.
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post Feb 27 2012, 13:23
Post #178
HDMI009



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QUOTE(Tenboro @ Feb 27 2012, 19:16) *

Well, not so much intentional as necessary. The way mooglemails work was changed, so instead of physically creating a record in the database immediately, it only does so when there is something worth saving. That did however have the effect of the system not always knowing the message ID at the point in time where the postage is deducted.


Hi Tenboro,
Can we then do away with the postage fee? (since it's no longer tracked (IMG:[invalid] style_emoticons/default/rolleyes.gif) )
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post Feb 27 2012, 13:32
Post #179
hzqr



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If the monster list is not coming back, can Scan be modified to show the critter's trainer?
At least this way the Wiki's bestiary can still be updated.
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post Feb 27 2012, 14:27
Post #180
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I've had 3 randoms messages so far but only one has triggered an actual battle.
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