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> HentaiVerse 0.6.4, The Rise of the Ethereal Staffs

 
post Jan 26 2012, 22:44
Post #461
Tenboro

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Oh, I wasn't commenting specifically, just making an off-hand sarcastic remark.

You pony-hating monster.

That wasn't a specific comment either in case you're confused, just a random interjection.
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post Jan 26 2012, 23:01
Post #462
hitokiri84



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Oh, I don't hate ponies. In fact, they taste great. (IMG:[i422.photobucket.com] http://i422.photobucket.com/albums/pp308/hitokiri84/barfsmiley.gif)

(IMG:[i785.photobucket.com] http://i785.photobucket.com/albums/yy134/tridoujin/my-little-pony-meat-18480-1275512376-4.jpg)
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post Jan 26 2012, 23:29
Post #463
Maximum_Joe



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QUOTE(hitokiri84 @ Jan 26 2012, 13:01) *

Oh, I don't hate ponies. In fact, they taste great. (IMG:[i422.photobucket.com] http://i422.photobucket.com/albums/pp308/hitokiri84/barfsmiley.gif)

(IMG:[i785.photobucket.com] http://i785.photobucket.com/albums/yy134/tridoujin/my-little-pony-meat-18480-1275512376-4.jpg)

I just knew it was going to be German even before I scrolled down.
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post Jan 26 2012, 23:44
Post #464
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So... when's the void upgrade for old eth weapons that you promised in 6.0 going to come?
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post Jan 26 2012, 23:48
Post #465
Bunker Buster



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HV: announced features will always be implemented 2 0.x.0 version numbers behind schedule
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post Jan 27 2012, 01:36
Post #466
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QUOTE(Golden Sun @ Jan 26 2012, 16:44) *

So... when's the void upgrade for old eth weapons that you promised in 6.0 going to come?


Feb. 30, 2012 likely.

This post has been edited by trikon000: Jan 27 2012, 01:42
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post Jan 27 2012, 01:54
Post #467
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lol, I was thinking that was some joke about the world ending, then realized it was even funnier then that
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post Jan 27 2012, 03:50
Post #468
observer1980



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Ive noticed that HentaiVerse has really been bogging down all to hell right around the Dawn Of A New Day hour. The biggest strain on my patience is between the hourse of 7pm and 9pm Eastern time. I mean, I start chugging away through arena battles and about 1/3rd of every move I take my machine just sits theyre chugging away trying to load the data and I finally get disgusted and hit the reload button.




I got a call and left the machine up during an arena battle. Growing Storms to be exact. I came back 15 minutes later, and my Stamina went from 96 down to 93?



What is this shit? (IMG:[invalid] style_emoticons/default/dry.gif) Ive gone out for a snack or whatever dozens of time before and left in the middle of a battle, now my stamina is being penalized? Or is this a bug?


I did switch out helmets yesterday and while it increased my stregth by +10 my endurance went down -4, and when I am actually playing arena battles, I noticed my stamina points ticking down ALOT faster than before.



Is it a bug? Because I switched equipment and downsized my endurance? Or has the patch also made Stamina drain faster during arena battles? No mention on page 1. (IMG:[invalid] style_emoticons/default/huh.gif)

This post has been edited by observer1980: Jan 27 2012, 04:25
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post Jan 27 2012, 04:25
Post #469
skillchip



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you hit a maze right when you went afk, it happens sometimes

also around dawn is the time of peak load so it goes lots slower
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post Jan 27 2012, 04:29
Post #470
observer1980



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QUOTE(skillchip @ Jan 26 2012, 21:25) *

you hit a maze right when you went afk, it happens sometimes

also around dawn is the time of peak load so it goes lots slower




Im not so sure about that (IMG:[invalid] style_emoticons/default/huh.gif) I walked out during a monster fight, me against 4 with 1 guy dead. The call did come in when the page was sloshing along trying to load all the data. I came back, it was still stalled out, I hit reload and my Stamina went from 96 down to 93 just like that.



Maybe it was a maze.
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post Jan 27 2012, 04:53
Post #471
Ratio



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@buktore

The operative word was seem. Obviously, getting a few pieces of Shade in less than a week isn't enough proof without aggregating it with other peoples' findings, hence why I posted here.

I've compared a few of mine with Evil Scorpios and yeah looks like Lady Luck has a way with screwing around with me. I need more hor- pony shoes

Was using this as one of my new comparisons : ES' new Shade: http://hentaiverse.org/pages/showequip.php...;key=ae009cea33
My old shade: http://hentaiverse.org/pages/showequip.php...;key=93dc67a2f8

I deliberately picked something that's of the same quality, equip area (helmet), and same suffix.

Although.... if burden was the only thing removed, would it be so hard to implement it across all shade equipment?

QUOTE(dcherry @ Jan 26 2012, 21:35) *

As Ballistic said, nothing changed other than Bur/Int
As for old phase being awesome... that's very subjective. If you're content with your old phase, then all the power to you. =)
The mage will have higher evade assuming the melee doesn't have new shade/current SD/ethereal weapon? But you forgot one part. You're assuming that mage has a full suit of phase. Good job with consistency. If you're looking at a mage with full phase and a good staff why aren't you looking at a melee with good shade equip/ethereal weapons? (IMG:[invalid] style_emoticons/default/rolleyes.gif) If we look at credits spent, it's roughly the same. You can spend 2 million for an ethereal mace if you're willing. But so can mages on a good enough staff.

I was just surprised you had the opinion that kevlar is worse than shade X months after the majority of melees felt that already (where X is time between when shade first came out and now). Just a little late.


Hah, oh yeah I love my old phase equips.

At the bolded portion, Random is referring to the fact that some mages will have full phase equips (I know I do) from pre-patch, while all melees will have to obtain a new set of shade since the old ones still have burden. He was consistent with his assumptions, unless I'm missing something.

This post has been edited by Ratio: Jan 27 2012, 07:38
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post Jan 27 2012, 06:59
Post #472
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I HAVE A QUESTION FOR RED/INDIGO AURAS:

"IN THE GAME"
THEY display:
(RED AURA)
+7% EXP gain and Power
+2% Physical Damage
+2 Strength
+2% bonus to Fire Resistance

(INDIGO AURA)
+7% EXP gain and Power
+2% Magical Damage
+2 Intelligence
+1% bonus to Cold and Elec Resistances

I SEARCH THE WIKI:
http://ehwiki.org/wiki/Auras
THEY GET +1% Physical Crit/ Magical Crit chance TOO

I TEST IT ,RIGHT, THE AURA CAN GIVE ME Physical Crit/ Magical Crit

MY QUSTION:SOMEONE CAN Confirm THE +10%Physical Damage/+10%Magical Damage is work in the 0.6.4?
OR THEY DO NOT WORK, NO +10% DAMAGE BOUNS, ONLY CRIT BOUNS?
thanks
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post Jan 27 2012, 07:32
Post #473
skillchip



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They give crit not damage now
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post Jan 27 2012, 07:41
Post #474
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QUOTE(bravomanxx @ Jan 27 2012, 06:59) *

I HAVE A QUESTION FOR RED/INDIGO AURAS:
....
I TEST IT ,RIGHT, THE AURA CAN GIVE ME Physical Crit/ Magical Crit

MY QUSTION:SOMEONE CAN Confirm THE +10%Physical Damage/+10%Magical Damage is work in the 0.6.4?
OR THEY DO NOT WORK, NO +10% DAMAGE BOUNS, ONLY CRIT BOUNS?
thanks


Red aura give you +10 Physical base damage not %10 Physical Damage. See figures below.

Active red aura:
(IMG:[i1127.photobucket.com] http://i1127.photobucket.com/albums/l635/purngpurng/Active.jpg)

De-active red aura:
(IMG:[i1127.photobucket.com] http://i1127.photobucket.com/albums/l635/purngpurng/Deactive.jpg)

This post has been edited by purng: Jan 27 2012, 08:00
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post Jan 27 2012, 07:51
Post #475
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ahahah same bug
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post Jan 27 2012, 08:13
Post #476
varst



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QUOTE(purng @ Jan 27 2012, 13:41) *

Red aura give you +10 Physical base damage not %10 Physical Damage. See figures below.


That's from additional STR, not from red aura.

Discussed that in 0.6.1.
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post Jan 27 2012, 08:27
Post #477
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FIRST, THANKS ALL (IMG:[invalid] style_emoticons/default/laugh.gif)

SO....THE RED AURA AND INDIGO AURA NOW ONLY+10STR/INT AND +5% CRI NOW? RIGHT?

MAYBE WIKI IS WORNG....NO ANY +10% DAMAGE BOUNS !!! (IMG:[invalid] style_emoticons/default/sad.gif)
(I EVER THINK THIS +10% DAMAGE IS A Hidden value ...like TITLE DAMAGE BOUNS
BUT NO MAN SAY IT WORK NOW....)

I CAN USE MY AURA POINT TO GET OTHER AURAS NOW... i no need 3.1%Actual CRI (IMG:[invalid] style_emoticons/default/mellow.gif)

This post has been edited by bravomanxx: Jan 27 2012, 08:32
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post Jan 27 2012, 08:46
Post #478
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QUOTE(Ratio @ Jan 26 2012, 19:53) *

At the bolded portion, Random is referring to the fact that some mages will have full phase equips (I know I do) from pre-patch, while all melees will have to obtain a new set of shade since the old ones still have burden. He was consistent with his assumptions, unless I'm missing something.


Shadow Dancer suffix. I know of a few melees that opted for full Shadow Dancers. I'm sure they were smirking over the "issues" other melees have.

That aside, I think you underestimate the drop rate of new gear. (IMG:[invalid] style_emoticons/default/tongue.gif)

Shouldn't take more than a week to construct a new suit of shade if you're not happy with a full suit of shadow dancer shade. Whether it be via trade, drops, or shrines or mix/matching some old Shadow Dancer.
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post Jan 27 2012, 09:00
Post #479
sigo8



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QUOTE(dcherry @ Jan 26 2012, 22:46) *

Shadow Dancer suffix. I know of a few melees that opted for full Shadow Dancers. I'm sure they were smirking over the "issues" other melees have.

That aside, I think you underestimate the drop rate of new gear. (IMG:[invalid] style_emoticons/default/tongue.gif)

Shouldn't take more than a week to construct a new suit of shade if you're not happy with a full suit of shadow dancer shade. Whether it be via trade, drops, or shrines or mix/matching some old Shadow Dancer.

I luckly had some Shadow Dancer before the patch. Then the first new shade drop was for the same slot. (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jan 27 2012, 10:54
Post #480
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QUOTE(dcherry @ Jan 27 2012, 06:46) *

Shadow Dancer suffix. I know of a few melees that opted for full Shadow Dancers. I'm sure they were smirking over the "issues" other melees have.


(IMG:[invalid] style_emoticons/default/happy.gif)
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