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> HentaiVerse 0.6.4, The Rise of the Ethereal Staffs

 
post Jan 22 2012, 22:36
Post #201
Evil Scorpio



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QUOTE(jcullinane @ Jan 23 2012, 00:30) *
Actually not really. I have the icon thingee because I voted in the contest to try and win something. And as far as the Derpy thing, I have a soft spot for obscure characters and fan-driven entertainment. Plus I also have a weakness for taking something popular and making a 2D fighting game out of it (or a beat em up).

Anyway, sorry to get off topic, but my melee is still full of fail...just in case anybody still wondered (IMG:[invalid] style_emoticons/default/tongue.gif)
(IMG:[img807.imageshack.us] http://img807.imageshack.us/img807/6177/straight.jpg)
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post Jan 22 2012, 22:44
Post #202
observer1980



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Okay, help a layman out here. Hentaiverse keeps coming up in a popup window with no scrolldown function. I want to buy some stuff from the item shop, but the accept button is cut out of view and there is no way to scroll down.



Edit: Nermind, dumb question (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by observer1980: Jan 22 2012, 22:45
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post Jan 22 2012, 22:54
Post #203
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Well I've spent the last 2 hours trying to play by repetitively clearing cache in browser, out of browser(ccleaner), restarting router, restarting computer, reinstalling java, installing and trying chrome and nothing works on FF, IE or chrome. Can someone explain what changed in the HV to cause this interface problem, or any other ideas to fix the issue?

EDIT:I have no idea what happened but everything seems to work now after 4 hours of frustration (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by alfonx: Jan 23 2012, 00:24
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post Jan 22 2012, 23:12
Post #204
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QUOTE(alfonx @ Jan 22 2012, 22:54) *

Well I've spent the last 2 hours trying to play by repetitively clearing cache in browser, out of browser(ccleaner), restarting router, restarting computer, reinstalling java, installing and trying chrome and nothing works on FF, IE or chrome. Can someone explain what changed in the HV to cause this interface problem, or any other ideas to fix the issue?


You could try there steps.

Solution 1)
ipconfig /flushdns

Solution 2)
these 2 commands, after which you reboot
netsh winsock reset catalog
netsh int ip reset resetlog.txt

If that doesn't help, it's most likely some silly antivirus or peerblock software.
In any case. These isn't nearly enough fighting going on about this patch.
Don't make me get you guys at each other's throats.
Have some initiative !

This post has been edited by Bunko: Jan 22 2012, 23:19
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post Jan 22 2012, 23:23
Post #205
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QUOTE(LoneUnknown @ Jan 22 2012, 22:12) *

Brush up on your reading comprehension and overall thinking skills before trying to incite drama.

wauuuuuuuuughhhhh that totally wasn't a pathetic begpost for money because my monsters can die in 3 hits instead of 5 now

oh wait the HP increase evened that out already (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jan 22 2012, 23:24
Post #206
observer1980



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QUOTE(Bunko @ Jan 22 2012, 16:12) *

You could try there steps.

Solution 1)
ipconfig /flushdns

Solution 2)
these 2 commands, after which you reboot
netsh winsock reset catalog
netsh int ip reset resetlog.txt

If that doesn't help, it's most likely some silly antivirus or peerblock software.
In any case. These isn't nearly enough fighting going on about this patch.
Don't make me get you guys in your others throats.
Have some initiative !






If you wanna see more complaining, I can my "constructive criticism"


Right off the bat, the script is all wonky on the HV pages. Something that will probably get fixed soon enough. I scroll down through settings and the words are all over the place.


Working on Grindfest right now on NORMAL mode. Level 191 with all auras equipped and at a minimum level 3 on each aura and my physical attacks are pretty shitty when compared to 24 hours ago, even when Spirit is equipped.


Spells cost more mp now and don't pack the same ammount of punch.


I feel like I have been playing forever and just when I thought I was starting to get near the point where updating to the next difficulty setting, this update outdistances me by 20 miles. (IMG:[invalid] style_emoticons/default/cry.gif)
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post Jan 22 2012, 23:26
Post #207
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step 1 of plan "deflate credit pool by making everyone not want to play the massive credit generator nearly as much" is a rousing success

This post has been edited by Bunker Buster: Jan 22 2012, 23:27
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post Jan 22 2012, 23:39
Post #208
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Next we have to put it into a bank or into bonds or pay heavy taxes on all earnings. But even if we put it in those institutions its value will be lost due to inflation or bad business practices

Also there should be either a "grace' area for buden/interference, or a bonus for being under a certain amount, not just a penalty no mater what, we need more incentives over penalties

This post has been edited by skillchip: Jan 22 2012, 23:42
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post Jan 22 2012, 23:41
Post #209
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Heavy armor just got badly lowered in my opinion. Mana costs seems to have increased almost double with more turns but still pretty harsh. Speed went up but not significantly to compensate.

Btw anyone lately notice that equip drops have been favoring staffs? I just keep getting lots of staffs, one handed, and 2 handed swords...

Also leveling up equipment has just gotten worse....

This post has been edited by 545454: Jan 22 2012, 23:42
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post Jan 22 2012, 23:46
Post #210
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QUOTE(545454 @ Jan 22 2012, 16:41) *

Heavy armor just got badly lowered in my opinion. Mana costs seems to have increased almost double with more turns but still pretty harsh. Speed went up but not significantly to compensate.

Btw anyone lately notice that equip drops have been favoring staffs? I just keep getting lots of staffs, one handed, and 2 handed swords...

Also leveling up equipment has just gotten worse....





Yeah, my primary equipmen set is almost all heavy stuff. That new burden setup sent my effectiveness into the shithouse.



My biggest gripe is the loading time between actions, I like to get into a speedy funk and just whack away, now I feel like im using an old Playstation game with all the little loading times.
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post Jan 22 2012, 23:49
Post #211
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It's bad enough that monsters go bananas when their HP is lowered. Now, the extra HP and decrease in evade ensures that you'd always get pounded quite a bit. RIP mages and two-handed wielders (or maybe I should say that two-handed wielding became even more unusable).

Things in Hverse just got harder and slower.
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post Jan 22 2012, 23:51
Post #212
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QUOTE(Ratio @ Jan 22 2012, 21:49) *

Things in Hverse just got harder and slower.


That seems to be how it is most patches

Hit both my melee and mage sets
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post Jan 22 2012, 23:54
Post #213
Ratio



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QUOTE(skillchip @ Jan 22 2012, 23:51) *

That seems to be how it is most patches

Hit both my melee and mage sets


This one topped the cake quite a bit. Feels like the time when agitation on hverse monsters was first introduced (deja vu, anyone?)

This post has been edited by Ratio: Jan 22 2012, 23:54
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post Jan 22 2012, 23:57
Post #214
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Well in that case enough complaints got it changed, reduced, and changed again. Not sure if that will work this time
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post Jan 22 2012, 23:58
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What the? My evade from Shade equipment dropped drastically from 19.6% to 12.3%. Talk about getting nerfed and enemies pounding me even more.
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post Jan 23 2012, 00:10
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ok this game totally broken right now,monsters are now tank
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post Jan 23 2012, 00:11
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QUOTE(rpgman1 @ Jan 22 2012, 23:58) *

What the? My evade from Shade equipment dropped drastically from 19.6% to 12.3%.

I had close to 30% and now I'm at 17.2%. It could just be the Agility bonus not being added by mistake... or at least I hope so. It sounds ridiculous to have only 17% evade with a total Agility score of 311. (IMG:[invalid] style_emoticons/default/sleep.gif)
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post Jan 23 2012, 00:15
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That's how strong burden is now. Once you switch to new Shade and lose the burden you'll get the evade back
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post Jan 23 2012, 00:15
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QUOTE(eleeinos @ Jan 22 2012, 17:11) *

I had close to 30% and now I'm at 17.2%. It could just be the Agility bonus not being added by mistake... or at least I hope so. It sounds ridiculous to have only 17% evade with a total Agility score of 311. (IMG:[invalid] style_emoticons/default/sleep.gif)

I thought that was the advantage of having Shade equipment: high evade rate. My mage set has slightly higher evade than my Shade set at 13.9%. This has got to be a bug or something or else every armor set is nerfed big time. Just notice that my Ethereal Longsword of the Balance raises my evade around 16.4%. Even my damage from weapons got lowered. Can't fight at higher difficulties anymore.

This post has been edited by rpgman1: Jan 23 2012, 00:19
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post Jan 23 2012, 00:22
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QUOTE(skillchip @ Jan 23 2012, 00:15) *

That's how strong burden is now. Once you switch to new Shade and lose the burden you'll get the evade back

If that's the case then I'm reeeeeally glad I didn't spend any Shade Fragments to upgrade my current Shade armor.. I'd feel like an idiot right about now. (IMG:[invalid] style_emoticons/default/dry.gif)
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