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> [closed] Equipment Ranges, closed - please use the pinned thread

 
post May 9 2012, 03:29
Post #321
el h



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QUOTE(Evil Scorpio @ May 8 2012, 23:14) *

Chrome+Tampermonkey. Don't know how to make it look framed and stuff.

fixed in the new version. Also fixes bugs in stats. It and future version will be in my own thread:
QUOTE(el h @ May 9 2012, 03:26) *
version 0.4 [attachmentid=13996]
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post May 9 2012, 05:57
Post #322
varst



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QUOTE(derpymal @ May 9 2012, 06:44) *

If there's a more accurate way to calculate this shit, switching to a new standard is preferable. Pretty sure I said it when the last person who was monkeying around with equipment stats (I think it was Sayo?) reported their findings. Changing a few formulas is pretty trivial as long as I have all the constants.


Nah, last time it was me (IMG:[invalid] style_emoticons/default/tongue.gif)
And since then I feel like there's no real difference if you can use fraction in javascript
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post May 11 2012, 03:40
Post #323
etothex



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ghetto on my laptop sorry (IMG:[invalid] style_emoticons/default/tongue.gif)

fair rapier of balance, min 23.6 acc vs wiki 24.24
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crude redwood of fox
min wpn dmg 5.48 vs wiki 5.5
min mdb 8.55 vs wiki 9.22
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This post has been edited by etothex: May 11 2012, 03:46
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post May 11 2012, 06:06
Post #324
4EverLost



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Is there any new info on Turtle plate min/max base stats for END/STR?

Superior Plate Greaves of the Turtle END: 8.04 base That is higher then any of my other slots.
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post May 11 2012, 07:44
Post #325
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QUOTE(4EverLost @ May 11 2012, 04:06) *

Is there any new info on Turtle plate min/max base stats for END/STR?

Superior Plate Greaves of the Turtle END: 8.04 base That is higher then any of my other slots.


Yeah I have it all set up in my spreadsheet, just kinda a bitch to update atm. For now you can pretty much divide the current stat by 3, multiple the old one by 3 to see how they compare
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post May 11 2012, 17:28
Post #326
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not sure if i calculated this properly but i think this mace of slaughter has about 70 base

http://hentaiverse.org/pages/showequip.php...;key=7ad800d9a7

I`d appreciate it if someone could tell me the base of the str as well. Or at least if its any good since the values have changed abit

This post has been edited by basket311077: May 11 2012, 17:44
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post May 12 2012, 22:15
Post #327
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Crude Shortsword of the Illithid
acb 1.21 < wiki 1.29
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Crude Rapier of the Cheetah
acb 1.31 < wiki 1.4

Superior Estoc of the Battlecaster
mab 16.24 > wiki 14.82
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post May 13 2012, 00:32
Post #328
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Crude Plate Greaves of Warding
mag mit 5.51 < wiki 6.49
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Crude Plate Greaves of the Fire-eater
mag mit 3.49 < wiki 3.68
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This post has been edited by etothex: May 13 2012, 00:36
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post May 13 2012, 02:24
Post #329
skillchip



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Wiki has been updated. Changes are as follows:


Proficiency Base Factor reduced from 3.10 to 3.06 (typo that became a math error)
PAB Base Factor increased from 0.1 to 0.3 (Patch 0.6.7)
Weapon Damage Bonus Base Factor increased from 0.754 to 0.854 (Patch 0.6.7)
MAB Base Factor increased from 0.997 to 1.100 (Undisclosed change in some patch)

Cotton pmit non-suffix max +2
Cotton pmit suffix max -2
Cotton evade min -1
Gossamer MAB max +1
Leather PAB min -1 (now 0)
Leather Specific Mitigation -1 (now 0)
Kevlar Suffix pmit Min -1
Kevlar PAB max +1
Shade Interference non-suffix min +1
Shade Interference non-suffix max +1
Shade Interference suffix min +1
Shade Attack Damage max +1
Shade suffix resist min -2
Plate Non-Suffix Specific mit Max +1
Plate Suffix Specific mit Max +2
Plate Non-Suffix PAB min -1
Plate Suffix PAB min +1
Plate Non-Suffix mmit min -1
Plate Suffix mmit min -4
Plate Suffix pmit min -1
Plate Burden max +2
Shield Non-Suffix pmit max +1
Shield Suffix pmit max -1
Shield Non-Suffix specific mit max +1
Shield Suffix specific mit max -1
Power non-suffix crit max +1
Power suffix crit max -1
Power non-suffix crit min -1
Power suffix crit min +1
Power non-suffix AAB max +1
Power suffix AAB max -1
Power suffix pmit max +1
Axe non-suffix WD min -5
Club suffix MDB max +2
Club suffix Parry max +1
Rapier suffix parry max +2
Rapier suffix crit min -7
Rapier suffix AAB min -1
Rapier non-suffix crit -1
Shortsword non-suffix crit -1
Wakizashi Suffix MAB min -1
Wakizashi suffix parry max +2
Wakizashi suffix crit +12
Estoc Suffix MAB min -2
Mace burden max +1
Mace Suffix crit min -6
Scythe suffix PAB max +2
Katana suffix crit +4
Katana suffix crit max +3
Katana suffix MAB max +1
Redwood non-suffix MDB min -1
Redwood suffix MDB min +1
Redwood WDB min -1
Redwood suffix mcrit max +1
Buckler suffix block min -1
buckler suffix pmit max +1
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post May 13 2012, 03:56
Post #330
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Some of the max base rolls decreased and the min base rolls increased?
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post May 13 2012, 03:58
Post #331
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Its just how the formulas work. If the non-suffix increases, I have to offset it with a suffix decrease.
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post May 13 2012, 04:02
Post #332
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QUOTE(skillchip @ May 12 2012, 21:58) *

Its just how the formulas work. If the non-suffix increases, I have to offset it with a suffix decrease.


Ah ok, so that's how it works. I was wondering because I didn't see any mention by Tenb of changing the base roll range for anything.
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post May 13 2012, 04:41
Post #333
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He doesn't always tell us. Like the few times he did we were lucky, and that was what started me on trying to figure out the formulas
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post May 13 2012, 06:40
Post #334
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The table for gossamer leggings has some formatting problems.
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post May 13 2012, 06:55
Post #335
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Um...I don't see any problem in gossamer leggings. Mind a screen cap?
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post May 13 2012, 06:56
Post #336
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Fixed (IMG:[invalid] style_emoticons/default/smile.gif)

@varst, it was actually the feet

This post has been edited by skillchip: May 13 2012, 06:56
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post May 13 2012, 06:58
Post #337
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QUOTE(varst @ May 13 2012, 00:55) *

Um...I don't see any problem in gossamer leggings. Mind a screen cap?



QUOTE(skillchip @ May 13 2012, 00:56) *

Fixed (IMG:[invalid] style_emoticons/default/smile.gif)

@varst, it was actually the feet


Yes, thats what I meant (IMG:[invalid] style_emoticons/default/tongue.gif)

I was using the table to get proficiency values for some calculations I just did in Ponyverse chat.
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post May 13 2012, 07:19
Post #338
el h



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Thanks for the update skillchip! Your work is appreciated.

btw people using my calculator need to update, because "See also" changed to "See Also". I could have done that better (IMG:[invalid] style_emoticons/default/smile.gif)

But, the red numbers are gone now!
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post May 13 2012, 07:23
Post #339
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Yeah, I just needed to update the factors. And then I spent many many hours reformatting my spreadsheet so I can now update the whole page in one fast copy paste, so it shall be faster in the future.
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post May 13 2012, 11:33
Post #340
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The block chance for tower shield has some problem.
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