Welcome Guest ( Log In | Register )

65 Pages V « < 54 55 56 57 58 > »   
Closed TopicStart new topic
> [closed] Equipment Ranges, closed - please use the pinned thread

 
post May 8 2015, 23:52
Post #1101
chjj30



🦘跳海魔女🧙王世坚🌊
***********
Group: Catgirl Camarilla
Posts: 10,864
Joined: 5-January 14
Level 500 (Ponyslayer)


Crude Katana of Slaughter

+39.63 Slashing Damage

Wiki Min 41.85
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post May 17 2015, 21:27
Post #1102
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 492 (Godslayer)


Updated, look for errors, did the best I could to fit in the slaughter data.

Probably won't be updating this again any time soon (this was a long gap as well) until new formulas and conversions between tiers can be nailed out. Maybe over a nice chat with tenboro over some tea.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 18 2015, 08:17
Post #1103
danixxx



Currently exhausted
*********
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10
Level 500 (Godslayer)


Peerless Mithril Kite Shield of Dampening
Peerless Mithril Buckler of Protection

Shields need some update.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 18 2015, 19:11
Post #1104
karyl123



Hey Tayo !!!
*******
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11
Level 452 (Godslayer)


http://hentaiverse.org/pages/showequip.php...;key=e9ecb5e62f

shade gauntlet exceed mmax
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 24 2015, 17:59
Post #1105
Kuro1510



Casual Poster
****
Group: Members
Posts: 414
Joined: 9-May 12
Level 385 (Godslayer)


http://hentaiverse.org/pages/showequip.php...;key=1b35927580

Legendary Agile Kite Shield of Warding
Attack Speed, Magical Mitigation, Block Chance, Dexterity seem to be above L-Max
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 26 2015, 10:16
Post #1106
Panty&Stocking with Garterbelt



warning or kr
******
Group: Gold Star Club
Posts: 767
Joined: 18-February 13
Level 500 (Godslayer)


Magnificent Force Shield of Deflection
block is 36.22.... this stat is old lmax-0.78
0.82 make old one trash.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 30 2015, 03:14
Post #1107
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 492 (Godslayer)


Going to need a lot more people using the parser before I can get anything useable
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 30 2015, 04:10
Post #1108
hitokiri84



Legendary Poster
***********
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07
Level 496 (Godslayer)


^ Added

Skillchip, has there been discussion anywhere about how to calculate stats of 0.82 gear? It doesn't seem to work the same as pre-0.82 gear, where there was a distinct whole number for base roll.

QUOTE(Tenboro @ May 17 2015, 04:14) *
Equipment/Loot Generation Changes

The way equipment is generated has been significantly changed. Instead of getting passed a "quality bonus" and from that generating random stats, before finally calculating its quality, the system was flipped around to always generating equipment based on a given quality tier.

For example, when the system generates a gear of type Legendary, it will now always have three primary attribute bonuses (assuming the gear type has three possible PABs), and every stat is rolled between 85% and 100% of the allowed range. (Legendary equipment can now roll the highest stat possible; a Peerless is therefore simply a perfect Legendary.)


This makes it sound like the "quality" is no longer part of the base stat calculation, but rather it determines the equipment tier. That tier is then used to set the min and max range for base rolls.

Any progress figuring out equations?

If I assume fluctuations and forging are the same, I might be able to figure it out by forging something. I need an excuse to forge 0.82 gear though.

Stop me if you or someone else already got it...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 30 2015, 18:41
Post #1109
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 492 (Godslayer)


QUOTE(hitokiri84 @ May 30 2015, 02:10) *

^ Added

Skillchip, has there been discussion anywhere about how to calculate stats of 0.82 gear? It doesn't seem to work the same as pre-0.82 gear, where there was a distinct whole number for base roll.
This makes it sound like the "quality" is no longer part of the base stat calculation, but rather it determines the equipment tier. That tier is then used to set the min and max range for base rolls.

Any progress figuring out equations?

If I assume fluctuations and forging are the same, I might be able to figure it out by forging something. I need an excuse to forge 0.82 gear though.

Stop me if you or someone else already got it...


QUOTE(Tenboro @ May 19 2015, 14:01) *

Because unlucky roll? A legendary rapier of slaughter can roll ADB between 481 and 554, those are 489 and 485 respectively. It could be as low as 470 before, and no higher than 540.


Makes it more fun when instead of rolls between 10-20, its now 1000-2000
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 30 2015, 19:30
Post #1110
hitokiri84



Legendary Poster
***********
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07
Level 496 (Godslayer)


QUOTE(skillchip @ May 30 2015, 11:41) *

Makes it more fun when instead of rolls between 10-20, its now 1000-2000

Those are decent hints I guess. So, they are whole numbers, but the calculation has fundamentally changed. Good luck.

I made screencaps in case something happens to the two examples we have. 1 unforged, 1 with 1 forge and 1 butcher? Seems like an ideal coincidence.

Attached ImageAttached Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 4 2015, 11:42
Post #1111
TheGreyPanther



Prowler
********
Group: Gold Star Club
Posts: 3,757
Joined: 8-April 11
Level 500 (Godslayer)


Legendary Ethereal Rapier of Slaughter

stats > wiki legendary max

Attack Critical Bonus 5.26 > 5.15
STR 4.03 > 3.92
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 6 2015, 10:47
Post #1112
arialinnoc



Rest time!! _(:з」∠)_
**********
Group: Gold Star Club
Posts: 7,704
Joined: 6-April 10
Level 500 (Newbie)


these gauntlets its str and dex just M+0.18 (4.38)
wiki says P=4.54 L=4.52 M=4.2

Peerless Mithril Plate Gauntlets of Dampening
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 17 2015, 04:06
Post #1113
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 492 (Godslayer)


If anyone expects this anytime soon™ then they need to start using the script
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 21 2015, 15:16
Post #1114
KitsuneAbby



Curse God of the Hentai Shrine
**********
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
Level 500 (Ponyslayer)


I can't run the script under Chrome. It sucks. So I'll just give my equipment data:
Exquisite Hallowed Katalox Staff of Fenrir

It seems to be in all the bounds given, except the weapon damage: it has 24.33 base damage, which is above (lucky me) the damage shown for Exq Katalox staffs.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jun 21 2015, 19:14
Post #1115
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 492 (Godslayer)


Worked fine on chrome for me, not sure why

This post has been edited by skillchip: Jun 21 2015, 19:14
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Aug 10 2015, 02:08
Post #1116
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 492 (Godslayer)


Everything is updated, look for errors.

Notes for those who care, I haven't bothered to take out prefix numbers from what is displayed, everything shown is a seen value pushed through a database to filter out what is useable. Since I suck at queries I have not fixed it to ignore prefixes correctly yet. Once Tenboro makes a few more adjustments "Soon" I will go through and post calculated values.

If you want to see old data use the History feature.

If you want to be a bigger help in this make sure you are using the script in my signature.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Aug 10 2015, 21:20
Post #1117
meenanana



Newcomer
*
Group: Recruits
Posts: 16
Joined: 15-March 15
Level 171 (Lord)


http://hentaiverse.org/pages/showequip.php...;key=79143ba0e6

http://hentaiverse.org/pages/showequip.php...;key=3dd3089ee2
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Aug 11 2015, 18:19
Post #1118
rfEH



Regular Poster
*****
Group: Members
Posts: 564
Joined: 12-February 15
Level 317 (Godslayer)


Thank you for updating.

It really helps a noob like me out.

I don't know if this is a really an issue worth looking at but the wiki formatting of the table in the shield section for force and kite is not shifted properly under the right column headings for the block statistics.

Once again thank you so much for updating.

This post has been edited by rfEH: Aug 11 2015, 18:21
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Aug 24 2015, 06:16
Post #1119
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 492 (Godslayer)


Updated once more, Power will look funny due to having to remove a bunch of data when ranges were adjusted to what was intended. Anything else that is out of place please tell me.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Aug 24 2015, 07:14
Post #1120
mozilla browser



Nutscrape Navigator
*******
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11
Level 500 (Godslayer)


QUOTE(skillchip @ Aug 24 2015, 12:16) *

Updated once more, Power will look funny due to having to remove a bunch of data when ranges were adjusted to what was intended. Anything else that is out of place please tell me.


Is it necessary to discard all of that data?

I thought we could just apply the equipment slot modifier (0.8, 0.9, 1.1, 1.2) as an estimate to power slaughter ADB. Then adjust it with whatever new equipment comes along.

By the way, does the HV items script immediately retrieve and parse submitted data? If I were to bazaar or salvage the equipment immediately after submitting it, would the submission be wasted? I've seen a bunch of equipment where the values fall outside of the min/max of the range.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


65 Pages V « < 54 55 56 57 58 > » 
Closed TopicStart new topic
5 User(s) are reading this topic (5 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 26th January 2025 - 09:10