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> HV STAT 5.2.2 (21th February 2011), HV Statistics, Tracking, and Analysis Tool

 
post Apr 29 2012, 03:18
Post #161
midori_



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I wanna ask some question (IMG:[invalid] style_emoticons/default/smile.gif)

first , about the prof sidebar
the proficiencies sidebar does not have the column of "proficiency of Spiritual magic" ,
but it load the data which have "Spiritual".
It cause to error that the sidebar show the title "Deprecating" to the Spiritual proficiency and all the title behind is wrong.
I have modified the script and solve this question but worry about whether it cause a new bug.
Does anybody can
(just add the column of Spiritual proficiency and modify the text column in sidebar.)


second , about the save data.
I use different computer in different place , and I will play HV in the free time .
I find that the data of monster are not concern with the account but the Web Browser temporary-Internet-files.
Now I have to scan the monster twice between the two computer .
Does it have any method to any information share ?
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post May 6 2012, 17:15
Post #162
Evil Scorpio



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Since 2H skill has a chain now - we need a little update. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 7 2012, 13:17
Post #163
4EverLost



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QUOTE(Evil Scorpio @ May 6 2012, 15:15) *

Since 2H skill has a chain now - we need a little update. (IMG:[invalid] style_emoticons/default/smile.gif)


I'm using 5.2.2 for chrome and it shows 3 skills for 2hd.

but Id like to see an option to show FUS RO DAH & OFC
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post May 7 2012, 14:28
Post #164
Kaosumx



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It shows 3 skills for me too, but they show up as "null"
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post May 7 2012, 14:30
Post #165
Evil Scorpio



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QUOTE(Kaosumx @ May 7 2012, 16:28) *
It shows 3 skills for me too, but they show up as "null"

That's exactly what I've meant. Not very uncomfortable, but annoying. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 9 2012, 16:39
Post #166
midori_



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I just got a little change after I modified this script.

Does it legal ?
Should I share the script without Author's agreement?

(IMG:[lh3.googleusercontent.com] https://lh3.googleusercontent.com/-zdb0rs4qHj0/T6qBGC6OKAI/AAAAAAAAEJY/dHMKOFjO2wY/s503/sshot-958.png)
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post May 9 2012, 16:42
Post #167
Evil Scorpio



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QUOTE(midori_ @ May 9 2012, 18:39) *
I just got a little change after I modified this script.

Does it legal ?
Should I share the script without Author's agreement?

1. It's legal
2. Yes you can share it. It's just a fix, not an remake. This script itself has started from a simple fix of the older script from derpymal.
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post May 9 2012, 19:43
Post #168
midori_



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This tool is modified from HV STAT 5.2.2 .

Fix the bug about
1. Prof sidebar show the "Spiritual proficiency" in the Deprecating column
  and let the following proficiency have wrong number
2. Two-Hand weapon skill with wrong name beside the emeny

                            

Anyone who want to use it should know the following thing.

1.Here is the Zip file hide in the following picture.
2.Please download the origin picture and change the " filename extension " (.png --> .rar )
                            

I suggest everyone (who is ready to use) :
This version does not replace the original version.

Do not remove you original version so fast.
Just pause it before you are sure that the new script is working.

                            



....
[mail-attachment.googleusercontent.com] Fix link

This post has been edited by midori_: May 10 2012, 13:51
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post Jun 2 2012, 05:23
Post #169
ExTe



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Pls make this track Sch girls thropies also. =(
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post Jun 6 2012, 00:26
Post #170
Ilirith



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I just wish mine would track ANY kind of drop/shrine
:/

It stopped tracking them recently, so i tried to reset the stats, didnt help... then i tried to do a master reset... and now, well, it still won't track anything else than my battle statistics and Arena Rewards (the actual reward for completing the arena)
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post Jun 6 2012, 04:45
Post #171
Ilirith



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I figured out what broke the Shrine tracking and initial Proficiency gathering.

Apparently if i enable Column View, then it won't get far enough in the if/else routines.

CODE

            if (_settings.isColumnInventory) {
                if (isItemInventoryPage()) {
                    initItemsView()
                }
            } else {
                if (isCharacterPage()) {
                    collectCurrentProfsData()
                } else {
                    if (isShrinePage() && _settings.isTrackShrine) {
                        captureShrine()
                    }
                }
            }


change to

CODE

            if (_settings.isColumnInventory && isItemInventoryPage()) {
                initItemsView()
            } else {
                if (isCharacterPage()) {
                    collectCurrentProfsData()
                } else {
                    if (isShrinePage() && _settings.isTrackShrine) {
                        captureShrine()
                    }
                }
            }


and i think it should work with using column mode.

Haven't tested it, as i decided to just disable column mode.

//Ilirith


[Edit]

I tested it and it works after the change.
I also added Spiritual to my proficiency sidebar.

Download below (IMG:[invalid] style_emoticons/default/smile.gif)

If you wish to use tampermonkey, just add this to the top of the HV_STAT.user.js file.
CODE

// ==UserScript==
// @name                HV Statistics, Tracking, and Analysis Tool
// @namespace        HV STAT
// @description    Collects data, analyzes statistics, and enhances the interface of the HentaiVerse
// @include            http://hentaiverse.org/*
// @author            Various (http://forums.e-hentai.org/index.php?showtopic=50962)
// @version            5.2.2
// @require            http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js
// @require            http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.16/jquery-ui.min.js
// @resource        jQueryUICSS http://www.starfleetplatoon.com/~cmal/HVSTAT/jqueryui.css
// ==/UserScript==


//Ilirith
The fix is just the normal HVSTAT with the fixed column view condition plus having added Spiritual to the proficiency sidebar.
Attached File  HVSTAT_5220fix.ZIP ( 158.81k ) Number of downloads: 98


The fixaddon contains both fixes as well as an addition to the Battle Summary, you can now have it show some of your proficiency gains.
I added it for when i'm grinding proficiency, its nice to be able to see how much it increased, without having to write down your proficiencies manually.

It is enabled by default just as the normal battle summary is, but it can be disabled in the options.

Attached File  HVSTAT_522_profsum.ZIP ( 159.41k ) Number of downloads: 92


I finished the Proficiency summary, it can now show all proficiencies, as well as you can enable/disable which kind of proficiencies you want shown, hopefully cutting abit down on eventual clutter.

This post has been edited by Ilirith: Jun 8 2012, 21:37
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post Jun 11 2012, 23:54
Post #172
pureyang



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This script is awesome, thanks for making it.
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post Jun 16 2012, 17:23
Post #173
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Seems that a great deal of monsters with 0 remaining health are surviving to fight another round...am I crazy? I often get monsters with 0/xxxxx health points persisting to the next round and launching their own attacks, and not sure why?
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post Jun 16 2012, 17:27
Post #174
pureyang



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QUOTE(eramosat @ Jun 16 2012, 10:23) *

Seems that a great deal of monsters with 0 remaining health are surviving to fight another round...am I crazy? I often get monsters with 0/xxxxx health points persisting to the next round and launching their own attacks, and not sure why?


I get that too, its quite possible that the engine is set to kill a monster when it drops below 0HP rather then reaches 0HP.
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post Jun 17 2012, 11:23
Post #175
Ilirith



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Well, i can't say i remember seeing it myself.

How much is "a great deal"? because it should be somewhat uncommon for anyone to do the exact same amount of damage as they have health
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post Jun 17 2012, 16:56
Post #176
Kaosumx



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No, it's a display issue. I think HVStat doesn't actually calculated how much health they have left, but counts the amount of green pixels left in the health bar to determine their remaining hp, so as monster HP increases, your more likely to see that they have 0 hp when they have as few as single digit hp - tens of thousands in the case of IWBTH FSM.
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post Jun 17 2012, 21:01
Post #177
Ilirith



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Ah yea, that sounds reasonable.

Would explain some of the confusing lines i wasn't sure what was for in HVStat ^^

Though, if thats the case, there is not really anything to do about it, other than start using a HP property that is changed when you do damage, but it would probably be a mess of a rewrite and most likely it would be slowish
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post Jun 18 2012, 03:27
Post #178
ads7452



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When I fight in the Random Encounter. It doesn't show skill's buttons(and scan button).
Does anyone have this problem?
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post Jun 18 2012, 05:09
Post #179
pureyang



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QUOTE(ads7452 @ Jun 17 2012, 20:27) *

When I fight in the Random Encounter. It doesn't show skill's buttons(and scan button).
Does anyone have this problem?


I occasionally have them disappear as HV STAT glitches out and stops working. But not just in random battle, in any kind of battle.
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post Jun 18 2012, 07:59
Post #180
Kaosumx



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It seems to happen when there are too many monsters.
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