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> EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please

 
post Jul 9 2013, 00:40
Post #781
winlose



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Another data point for chaos tokens vs slots:

I have 2 slots open; 3rd slot requires 4 tokens

Also, from the release notes:

QUOTE(Tenboro @ May 18 2013, 05:31) *

0.76.i
- Minimum proficiency requirements for supportive/curative spells were removed.
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post Jul 9 2013, 14:42
Post #782
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http://ehwiki.org/wiki/spells#Supportive_Spells


protection prof 40?/??? -> 0?/320

319.00prof 209 turn

319.88prof 210 turn (max)


prof_factor : round? roundup?

This post has been edited by difso: Jul 9 2013, 15:05
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post Jul 9 2013, 21:59
Post #783
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Shadow Veil prof 0???/610

320.00 prof 83 turn
596.69 prof 137 turn
606.04 prof 139 turn
609.21 prof 140 turn (max, maybe prof_factor round)

(606.04-0) / (610-606.04) = 0.993508
ROUND(20 *(1+6*0.993508),0) = 139

(609.21-0) / (610-609.21) = 0.998705
ROUND(20 *(1+6*0.998705),0) = 140



Haste prof 0?/450

320.00 prof 105 turn
437.99 prof 137 turn
447.17 prof 139 turn
452.60 prof 140 turn (max)




Below Estimates
Because uncertain please verify.

spark of life 20??? / 750???
arcane focus 50??? / 980???
heart seeker 30??? / 870???
spirit shield 50??? / 950???

This post has been edited by difso: Jul 9 2013, 22:12
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post Jul 11 2013, 02:03
Post #784
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http://ehwiki.org/wiki/Skills#Special_Skills
Orbital Friendship Cannon
wrong: Hits up to 5 targets 5 times
should be: Hits up to 10 targets once

http://ehwiki.org/wiki/Skills#Damage
I am unsure about this but I believe that overcharge no longer is a part of the equation.
Should be checked before changing.
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post Jul 11 2013, 08:20
Post #785
etothex



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PL712 just got a LG, so cutoff for LGs is a bit higher
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post Jul 11 2013, 22:01
Post #786
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429 elemental -> 1759 morale.
455 primary -> 1826 morale.

This post has been edited by Super_Mew: Jul 11 2013, 22:03
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post Jul 12 2013, 16:14
Post #787
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Keep it coming.

Anyone know who accompanies IPU in its RoB?
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post Jul 14 2013, 06:32
Post #788
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On http://ehwiki.org/wiki/Spells#Deprecating_Spells it states the minimum deprecating proficiency required for Slow and Weaken are 10, and required proficiency for Sleep is 30. I have all 3 of these at proficiency 9, and have had them since before I started spamming weaken. I know I had them all at proficiency 5, it may have been available when I only had 2 or 3 proficiency, but I didn't take note. I'd assume 0 proficiency for all of these, just the level requirement.
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post Jul 14 2013, 06:49
Post #789
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Bear in mind some requirements may be to have both the prof and the level whilst others only need 1 or the other.
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post Jul 14 2013, 11:16
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Right. I know that. I'm just saying that I think the wiki information for Slow, Weaken and Sleep should say 0? instead of 10? and 30? since I have all three of them with less than 10 proficiency.
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post Jul 14 2013, 15:42
Post #791
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Re-read what I said. You're over level 170.
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post Jul 14 2013, 19:06
Post #792
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I know that. I'm just trying to help update wiki, since on that page alone you are 5 of the last 6 edits.
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post Jul 14 2013, 22:04
Post #793
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There's nothing to update with that data. I can't tell if you have those spells because of your level or not and if both proficiency and level are needed. If you were lower level then it would be very helpful.
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post Jul 15 2013, 07:07
Post #794
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Well, at 106 when I made this post I had weaken, slow, and drain. At that point I was 106, and I know I had all 3 of them at around level 75 when I started playing more actively again after the patch. Does that help any?
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post Jul 15 2013, 16:09
Post #795
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We already suspect that those 3 spells come in well before level 100, but thanks anyhow.
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post Jul 16 2013, 05:23
Post #796
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I know that. I was talking -ONLY- about the proficiency requirement portion being wrong on the wiki, since I can confirm that. I think you need to go back and read what I typed originally. You seem to have jumped to a conclusion.
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post Jul 16 2013, 06:37
Post #797
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QUOTE(Solarhawk @ Jul 15 2013, 19:23) *

since I can confirm that.

You cannot.
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post Jul 16 2013, 07:56
Post #798
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Whatever, leave it. I don't care anymore.
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post Jul 16 2013, 11:42
Post #799
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http://ehwiki.org/wiki/Abilities#Dual-Wielding


Increase damage when using the Two-Handed fighting style, scaling with proficiency.
->
Increase damage when using the Dual-Wielding fighting style, scaling with proficiency.

Increase attack accuracy when using the Two-Handed fighting style, scaling with proficiency.
->
Increase attack accuracy when using the Dual-Wielding fighting style, scaling with proficiency.

Increase crit chance when using the Two-Handed fighting style, scaling with proficiency.
->
Increase crit chance when using the Dual-Wielding fighting style, scaling with proficiency.

--------------------------------------------------------------------------------------------------------------

http://ehwiki.org/wiki/Abilities#Staff
Atk_acc=0.01 -> Atk_acc=0.075

Atk_acc=0.02 -> Atk_acc=0.1

--------------------------------------------------------------------------------------------------------------

http://ehwiki.org/wiki/spell#Deprecating_Spells

Sleep Duration 3/6 -> 4/7
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post Aug 8 2013, 05:36
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So, I was reading on Monster PL and noticed the equation is off. It'll take more data than this to nail down the correct formula, but here's a thread I found in the system discussion about it as well.

I've been seeing these two for some time now in my RE's.

Attached Image
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