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> EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please

 
post May 20 2013, 16:25
Post #741
qazzy5



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Also, PL258 is "low-level" as far as food tier goes.
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post May 25 2013, 10:23
Post #742
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PL603 is still within 'edibles' range.
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post May 28 2013, 03:07
Post #743
ncoll



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Maximum_Joe

The stated Supportive Spell Minimum Proficiencies for the ehwiki for some spells seems a little high.

With only a Supportive Spell Proficiency of 85 and player level of 144:

Haste
Shadow Veil
Absorb
Spark of Life
Heartseeker

can be selected/used.
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post May 29 2013, 08:36
Post #744
etothex



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http://ehwiki.org/wiki/Items
CODE
Magic/Spirit Restoratives
Magic and Spirit restoratives are separate items, they simply have the same percentages.
Lesser     Restores 5% base mana/spirit per turn for 15 turns.
Greater     Restores 5% base mana/spirit per turn for 5 turns.
Heroic     Restores 5% base mana/spirit per turn for 20 turns.
Elixir     Restores 15% base mana/spirit per turn for 20 turns.

lesser should be 10 turns, greater 15 turns.
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post May 29 2013, 18:33
Post #745
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http://ehwiki.org/wiki/Training

The exp value for ability boost should be somewhere around 0.000554851

This post has been edited by Sky Arc: May 29 2013, 18:39
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post May 29 2013, 18:42
Post #746
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QUOTE(Sky Arc @ May 30 2013, 00:33) *

http://ehwiki.org/wiki/Training

The exp value for ability boost should be somewhere around 0.000554851


0.0005548607. Not sure why I pasted the LotD factor instead. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 30 2013, 15:25
Post #747
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I wish someone could update the monster skill table... (IMG:[invalid] style_emoticons/default/blush.gif)

http://ehwiki.org/wiki/Monster_Lab#Skill_Editor
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post May 30 2013, 15:37
Post #748
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Ask HTTP
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post Jun 4 2013, 13:50
Post #749
blue penguin



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My training table looks like this:
CODE
And A Scholar | +1 Battle Scroll Slots   | 70,000 | 0 H | 4/5
Tincture      | +1 Battle Infusion Slots | 50,000 | 0 H | 2/5


Therefore I argue that the training section for these two trainings can be updated to:
CODE
And A Scholar | ... | 0H | 5 | 30,000 | 70,000 | 250,000
Tincture      | ... | 0H | 5 | 30,000 | 70,000 | 250,000
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post Jun 6 2013, 01:07
Post #750
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http://ehwiki.org/wiki/Spells

the level to get the spell Ragnarok is 245.
My Forbidden proficiency reachs 202.And when I level up to 245, I got it.
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post Jun 6 2013, 11:06
Post #751
Tenboro

Admin




Massive single-page wiki tables? Don't do it. I've limited the max article size to 64 KB.

Some of the recent edits to the Monster Lab Bestiary broke the Wiki diff engine, so I had to revert it to an old version. Split it into separate pages per class or something if you want an exhaustive list on the wiki. (You can still retrieve the old data from the history.)
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post Jun 6 2013, 12:21
Post #752
varst



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AFAIK someone's building a dynamic monster lab scan database so we probably won't need that page in the future.
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post Jun 6 2013, 16:48
Post #753
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Split my shit, your turn skillchip.
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post Jun 6 2013, 21:09
Post #754
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QUOTE(buktore @ May 30 2013, 14:25) *
I wish someone could update the monster skill table... (IMG:[invalid] style_emoticons/default/blush.gif)

http://ehwiki.org/wiki/Monster_Lab#Skill_Editor
It's not much but here it goes,

2nd skill (PL 200) of a Celestial monster can be either Physical/Magical now, damage type is always Holy as it is already stated on the wiki.
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post Jun 6 2013, 23:11
Post #755
skillchip



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QUOTE(Maximum_Joe @ Jun 6 2013, 14:48) *

Split my shit, your turn skillchip.


Not going to bother. Kill the page
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post Jun 7 2013, 01:16
Post #756
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Found some misinformation in the Monster Lab Wiki (IMG:[invalid] style_emoticons/default/sad.gif)

499 - High-grade material can be gifts, low-grade materials can no longer be gifts

My monster is at PL 499 and I'm still receiving Low-Grade gifts (IMG:[invalid] style_emoticons/default/dry.gif)

-EDIT-

Added 7 June 2013 updated information

499 - High-grade material can be gifts
500 - Low-grade materials can no longer be gifts?

Time to get more crystals (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by MSimm1: Jun 7 2013, 09:56
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post Jun 13 2013, 17:01
Post #757
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Estimated credit drop rate: 20%?
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post Jun 13 2013, 18:31
Post #758
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Might have already been mentioned but Depreciating Proficiency of 30 releases Blind and Imperil (though not sure of level requirements).

This post has been edited by ncoll: Jun 13 2013, 18:33
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post Jun 15 2013, 18:03
Post #759
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This is not HV related, it is h@h stuff, but I'll leave it here to get some atention. The topic: https://forums.e-hentai.org/index.php?showt...d=2662537&# needs a small wiki update.

I know I should make a wiki account by now, apologies for that. I will make one when the summer finishes, I promise.
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post Jun 16 2013, 18:36
Post #760
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2nd monster slot costs 2 tokens.
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