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EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please |
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Dec 8 2012, 03:57
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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having a link to that from the grindfest page would be nice.
how come Potency EXP on Easy is x1 and not x.5?
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Dec 8 2012, 04:20
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(4EverLost @ Dec 7 2012, 17:57)  having a link to that from the grindfest page would be nice.
Why GF? It's the same in Arenas and REs too.
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Dec 8 2012, 04:22
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Maximum_Joe @ Dec 8 2012, 02:20)  Why GF? It's the same in Arenas and REs too.
Well I was looking for credits drops for grindfest, so the first place i would check for info that has something to do for GF is the GF page and then take a link to a new page.
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Dec 8 2012, 05:38
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(skillchip @ Dec 7 2012, 21:52)  But not in an easy to see table
Everyone loves tables and graphs.
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Dec 8 2012, 07:08
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(4EverLost @ Dec 7 2012, 18:22)  Well I was looking for credits drops for grindfest
But GF has nothing special about its credit drops (yet), it's the same as any mode that has them.
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Dec 18 2012, 15:58
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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And now it has none! Problem solved
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Dec 26 2012, 21:36
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE <ChosenUno> Artifacts: 340 traded <ChosenUno> Ability Points: 7 (2.06% chance) <ChosenUno> Attributes: 0 (0.00% chance) <ChosenUno> Hath: 210 (23.24% chance; 0.62 Hath per Artifact) <ChosenUno> Crystals: 179 (52.65% chance) <ChosenUno> Energy Drinks: 75 (22.06% chance)
Think I can use this as a basis for distribution of artifact rewards? I know the AP and Attributes are probably skewed but I think 50% crystal, 20% ED, and 20% Hath is about right.
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Dec 26 2012, 21:56
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Maximum_Joe @ Dec 27 2012, 03:36)  Think I can use this as a basis for distribution of artifact rewards? I know the AP and Attributes are probably skewed but I think 50% crystal, 20% ED, and 20% Hath is about right.
Problem is we don't know the chance of getting those AP/stats, which is of most players' interest (because most of the players haven't maxed the stat points). If I have to play safe, I will probably say the ratio of getting crystal/hath/ED is like 2:1:1.
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Dec 27 2012, 19:34
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sigo8
Group: Gold Star Club
Posts: 3,495
Joined: 9-November 11

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QUOTE(varst @ Dec 26 2012, 11:56)  Problem is we don't know the chance of getting those AP/stats, which is of most players' interest (because most of the players haven't maxed the stat points). If I have to play safe, I will probably say the ratio of getting crystal/hath/ED is like 2:1:1.
If you want that you could try searching my posts in the shrine offing thread, I posted almost every artifact I ever shined in there (I'm pretty sure this is the only one that isn't in that topic). The spreadsheet in my sig also contains my overall totals.
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Dec 27 2012, 19:47
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(sigo8 @ Dec 28 2012, 01:34)  If you want that you could try searching my posts in the shrine offing thread, I posted almost every artifact I ever shined in there (I'm pretty sure this is the only one that isn't in that topic). The spreadsheet in my sig also contains my overall totals. It actually looks even stranger because the crystal/hath/ED looks close to 1.5:1:1 rather than 2:1:1. What I can't be sure is how stat/AP interact with other chances. It may take equal chance from crystal/hath/ED, or it specifically takes the crystal's space, so you may get less crystals when you don't have crystal perks (alternatively, lower level).
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Dec 27 2012, 19:57
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roadgray
Group: Gold Star Club
Posts: 4,014
Joined: 14-July 11

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Here's from my artifact trade-in from today, before I got annoyed with keeping track: Nvm, I'll get combined list list from HVStat...Fuck me, I'm an idiot. Will track the next 1k... (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by roadgray: Dec 27 2012, 20:09
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Dec 28 2012, 03:10
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Maximum_Joe @ Dec 27 2012, 02:36)  Think I can use this as a basis for distribution of artifact rewards? I know the AP and Attributes are probably skewed but I think 50% crystal, 20% ED, and 20% Hath is about right.
Latest round of data: Artifacts: 643 traded Ability Points: 14 (2.18% chance) Attributes: 0 (0.00% chance) Hath: 413 (24.11% chance; 0.64 Hath per Artifact) Crystals: 330 (51.32% chance) Energy Drinks: 144 (22.40% chance)
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Dec 29 2012, 07:41
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Does infusion gives additional damage boost beside elemental strike? (the old +50/75/100% damage)
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Dec 30 2012, 22:56
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losernyeo
Group: Gold Star Club
Posts: 340
Joined: 6-April 12

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Ok, this isn't quite missing data but the calculations for physical and magical crit chance are a little wrong in their implementation of how burden and interference affect the chance. I'm sure whoever wrote them knew what they were doing and it was just a typo, but...
Should I go ahead and fix it myself or let someone established do that?
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Jan 7 2013, 04:48
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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QUOTE(varst @ Dec 29 2012, 05:41)  Does infusion gives additional damage boost beside elemental strike? (the old +50/75/100% damage)
Just Elemental Strike
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Jan 7 2013, 04:56
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Double posting to keep the topics seperate
MORE action speed stuff: Modifiers
Buffs Spikes: 0.5 Haste/SV/SS/SoL/Absorb/AF/Heartseeker: 0.1 Protection: 0.5
Derps Weaken/Nerf/X-Nerf/Poison/Slow/Sleep/Magnet: 0.4 Lifestream: 0.8
Curatives Cure: 0.5 Regen: 0.5 Regen II: 0.7
Offensive Magic Missile: 1.1 T1 Single:1 T1 AoE (5 points): 1 T2 Single (Elemental+Holy): 1.1 T2 AoE (Elemental+Holy)[5 points]: 1.1 T3 Single (Elemental+Soul+Holy+Dark): 1.2 {note1} T3 AoE (Elemental Soul+Holy+Dark)[5 points]: 1.2 {note1} T4 Single (Dark): 1.4 T4 AoE (Dark)[5 points]: 1.4
{note1}: Soul Harvest, Reaper, Fire, Burst are all considered T3 for speed purposes
If you don't see a spell listed it is because I don't have it and don't feel arsed enough to reset my abilities. Also the reason for no 1/2/3/4 point tier casts is no spare points.
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Jan 10 2013, 02:30
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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We really should figure out how monster skill damage works
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Jan 12 2013, 02:07
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Anyone know if SV is nerfed by Precision?
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Jan 14 2013, 14:24
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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What's the bleeding wound % for niten skill 'Skyward Sword'?
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Jan 14 2013, 15:26
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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25% last i checked
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