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EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please |
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Jun 18 2012, 16:46
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Referring to Skillchip's post, I put rapier, club, mace, estoc in tier 1 and scythe in tier 2. Others are okay. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jun 19 2012, 02:19
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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I thought we weren't adding the ratios cause no one would be insane enough to verify them...
Also
Drop chances:[1] Cotton: 73.17% Gossamer: 24.39% Phase: 2.44%
Is incorrect, like everything else the ratio is now 93/5/2 for normal and 65/25/10 for IWBTH
This post has been edited by skillchip: Jun 19 2012, 02:21
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Jun 19 2012, 06:33
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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I think so, don't want to make that chance table, only to see them changed again in the next patch.
Deleted that drop chance quote.
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Jun 25 2012, 17:00
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Still missing Bubble-Gum and Flower Vase's quantifiable effects.
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Jun 25 2012, 17:12
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kjeron
Group: Members
Posts: 112
Joined: 6-September 11

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QUOTE(Maximum_Joe @ Jun 25 2012, 10:00)  Still missing Bubble-Gum and Flower Vase's quantifiable effects.
BubbleGum = +100% damage FlowerVase = +25% damage only parts I know
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Jun 29 2012, 15:53
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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I've added item shop bots under 'bazaar' page, if anyone want to refer that to new players. Doesn't have enough content to open a new wiki page.
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Jun 29 2012, 16:47
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Gonna need those Forge Rank names and level ranges.
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Jun 29 2012, 16:54
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TheGreyPanther
Group: Gold Star Club
Posts: 3,762
Joined: 8-April 11

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Just going point out that the most infamous and strongest monster isn't in the Monster Lab Bestiary. Eila Ilmatar Juutilainen 501st It may be stupid but it is still the strongest one.
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Jun 29 2012, 17:00
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(TheGreyPanther @ Jun 29 2012, 18:54)  Just going point out that the most infamous and strongest monster isn't in the Monster Lab Bestiary. Eila Ilmatar Juutilainen 501st It may be stupid but it is still the strongest one. This page is pretty much outdated in many ways. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jun 29 2012, 17:00
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(TheGreyPanther @ Jun 29 2012, 06:54)  Just going point out that the most infamous and strongest monster isn't in the Monster Lab Bestiary. Eila Ilmatar Juutilainen 501st It may be stupid but it is still the strongest one. That's not the "official" list and is not actively maintained.
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Jun 29 2012, 17:09
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TheGreyPanther
Group: Gold Star Club
Posts: 3,762
Joined: 8-April 11

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QUOTE(Maximum_Joe @ Jun 29 2012, 17:00)  That's not the "official" list and is not actively maintained. OK! Somebody linked to the old Bestiary in a thread to answer a question about custom monsters and I didn't know it was obsolete.
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Jun 29 2012, 18:34
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Burned some materials (gonna stop for now): CODE +-------+--------+-----------+---------------------+ | Lvl | Rank | Forgings | Additional upgrades | | | | required* | available | +-------+--------+-----------+---------------------+ | 0 | Novice | 0 | 0 | | 1 | Novice | 15 | 0 | | 2 | Novice | 25 | 0 | | 3 | Novice | 35 | 1 | +-------+--------+-----------+---------------------+ * NOT cumulative This post has been edited by Tiap: Jun 29 2012, 18:35
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Jun 29 2012, 18:42
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Um...how is that affected by equip's quality and the number of previous upgrades? What's the quality of the equip you're upgrading, and what materials have you used? We may need more data on that. (But then I'm ranked as beginner at lv. 0)
This post has been edited by varst: Jun 29 2012, 18:43
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Jun 29 2012, 18:47
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Crude leather, elemental resistances As far as I can tell every upgrade counts the same
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Jun 29 2012, 18:52
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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Upgraded a little my magnificent ethereal axe each upgrade gave +4 forge exp.
This post has been edited by danixxx: Jun 29 2012, 18:52
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Jun 29 2012, 19:06
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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I'm getting almost the same result. Problem is, I suddenly get +3 experience from one of the upgrades, and I'm not sure what's happening there.
So it's what I've done (exquisite phase glove of fenrir) 1. Upgrade dark EDB x5 (20 EXP, goes to level 1, 4 EXP each) 2. Upgrade the 6th dark EDB (4 EXP) 3. Upgrade evade twice (7 EXP???) 4. Upgrade 3rd evade (4 EXP) 5. Upgrade 1st WIS (3 EXP)
So...For my equip, it seems I'll get 3 EXP from the first upgrade of each stat and 4 EXP from second upgrade onward.
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Jun 30 2012, 18:15
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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New damage range is 80% to 120% from 72% to 128% or Range=(0.80,1.20) instead of (0.72,1.28)
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Jun 30 2012, 20:38
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(skillchip @ Jun 30 2012, 08:15)  New damage range is 80% to 120% from 72% to 128% or Range=(0.80,1.20) instead of (0.72,1.28)
This is for both players and monsters, right?
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Jul 1 2012, 14:15
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kjeron
Group: Members
Posts: 112
Joined: 6-September 11

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The new Elemental Weapon's Elemental Strike are no different from the one granted by infusions.
Both are the equivalent of a guaranteed offhand hit that can't crit, of the given damage type.
Same damage scale(50%), same trigger(Mainhand hit), same restrictions(primary target only).
They also do not trigger when equipped in the offhand, on either the mainhand or offhand hit.
They still deal physical damage, not magical, and are not affected by EDB from any source.
They do not change the damage type of the weapon.
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Jul 1 2012, 14:36
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(kjeron @ Jul 1 2012, 19:15)  The new Elemental Weapon's Elemental Strike are no different from the one granted by infusions.
Both are the equivalent of a guaranteed offhand hit that can't crit, of the given damage type.
Same damage scale(50%), same trigger(Mainhand hit), same restrictions(primary target only).
They also do not trigger when equipped in the offhand, on either the mainhand or offhand hit.
They still deal physical damage, not magical, and are not affected by EDB from any source.
They do not change the damage type of the weapon.
I'm pretty sure I've seen it crits.
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