Welcome Guest ( Log In | Register )

61 Pages V « < 12 13 14 15 16 > »   
Reply to this topicStart new topic
> EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please

 
post Apr 1 2012, 17:31
Post #261
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Anyone got Bazaar values for shards?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2012, 17:34
Post #262
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


100 for Aether shard. Hope they all have the same value.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2012, 17:39
Post #263
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


They all have the same value (100c sell, 500c buy)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2012, 17:48
Post #264
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Thankies, I assume they all belong to the "Special" section too?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 1 2012, 17:49
Post #265
grumpymal



I hate everything >:C
***********
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08
Level 362 (Godslayer)


They go under Mats, but they're separated.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 2 2012, 17:06
Post #266
kjeron



Casual Poster
***
Group: Members
Posts: 112
Joined: 6-September 11
Level 332 (Godslayer)


Elemental Status Effects
By how much do the "reduce resistance" ones do so?
Tested only with fire and cold(only ones I can/know how - the only use for Spike Shields?):
Specific mitigation is reduced by an additive 25%.
Doubling damage against a mob with 75% resistance. 50% damage up from 25%.
25% increase against a mob with 0% resistance. 125% damage up from 100%.
14% increase against a mob with -75% resistance. 200% damage up from 175%.

I also played around with the Spike Shields some more to see if and how Bewilder would increase the damage they deal and how it stacked with the Elemental Status Effects.

Bewilder didn't do anything to their damage, but Weaken did (IMG:[invalid] style_emoticons/default/huh.gif)

Weaken, at 1AP investment, increased the ratio of damage dealt by the Spike Shield by an average of 3%(multiplier, not additive), which means they deal physical elemental damage, not magical, and I guess that's what prevents them from blowing up the Elemental Status Effects as well. This adjustment to damage was made separate from the adjustment from elemental resistance.

This post has been edited by kjeron: Apr 3 2012, 12:57
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 2 2012, 22:48
Post #267
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
Level 496 (Godslayer)


QUOTE(kjeron @ Apr 2 2012, 15:06) *

Elemental Status Effects
By how much do the "reduce resistance" ones do so?
Tested only with fire and cold(only ones I can/know how - the only use for Spike Shields?):
Specific mitigation is reduced by an additive 25%.
Doubling damage against a mob with 75% resistance. 50% damage up from 25%.
25% increase against a mob with 0% resistance. 125% damage up from 100%.
14% increase against a mob with -75% resistance. 200% damage up from 175%.

I also played around with the Spike Shields some more to see if and how Bewilder would increase the damage they deal and how it stacked with the Elemental Status Effects.

Bewilder didn't do anything to their damage, but Weaken did (IMG:[invalid] style_emoticons/default/huh.gif)

Weaken increased the ratio of damage dealt by the Spike Shield by an average of 3%(multiplier, not additive), which means they deal physical elemental damage, not magical, and I guess that's what prevents them from blowing up the Elemental Status Effects as well. This adjustment to damage was made before the adjustment from elemental resistance.


Thanks for advancing my research. I will have to keep try finding the factor for explosions (with help) using physical mitigation instead of magical and see if that works. I was wondering why I kept getting different factors.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 05:18
Post #268
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Berry Punch was added as a figurine, lemme know if you find any other new ones.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 08:41
Post #269
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


There has been Dr. Whooves Figurine, but I don't have the description.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 08:54
Post #270
sigo8



Clover Sprite
********
Group: Gold Star Club
Posts: 3,494
Joined: 9-November 11
Level 500 (Ponyslayer)


QUOTE(varst @ Apr 2 2012, 23:41) *

There has been Dr. Whooves Figurine, but I don't have the description.

You're supposed to spell out Doctor. Tenbro misspelling his name isn't a reason for you to.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 09:14
Post #271
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(sigo8 @ Apr 3 2012, 14:54) *

You're supposed to spell out Doctor. Tenbro misspelling his name isn't a reason for you to.


Well I know nothing about ponies.
The list in wiki is for people to check if they've collected a whole set of ponies, so it should state the name stated in the inventory screen, even if it's incorrect (at this moment).
Besides, it haven't been added...yet. I am too lazy to make too many edits. Better to wait till more ponies.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 09:18
Post #272
sigo8



Clover Sprite
********
Group: Gold Star Club
Posts: 3,494
Joined: 9-November 11
Level 500 (Ponyslayer)


It's not a pony thing, its a Doctor Who thing. Also it was kind of a joke, mostly just pointing out Tb misstate.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 09:20
Post #273
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


It proves that people who've slept for 4 hours only can't think (IMG:[invalid] style_emoticons/default/tongue.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 11:05
Post #274
4EverLost



Just 1 of Santa's little Helpers
************
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
Level 463 (Godslayer)


Can you sort the ponies alphabetically and maybe make a nete as too new vs old? Maybe the newer ones will be used for something else.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 13:51
Post #275
kjeron



Casual Poster
***
Group: Members
Posts: 112
Joined: 6-September 11
Level 332 (Godslayer)


QUOTE(skillchip @ Apr 2 2012, 15:48) *

Thanks for advancing my research. I will have to keep try finding the factor for explosions (with help) using physical mitigation instead of magical and see if that works. I was wondering why I kept getting different factors.


If the Status Effects require magical damage to explode, it was just a guess. It would make since though if the explosions also did physical damage, since the damage from one status effect exploding will not explode another one. Blowing up Searing Skin will not result in its fire damage exploding a Deep Burns.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 16:19
Post #276
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(4EverLost @ Apr 3 2012, 01:05) *

Can you sort the ponies alphabetically

Pretty sure Tenboro needs to install a script to do that. Table sorting is not native to WikiMedia. Ooh, working now.
QUOTE
and maybe make a nete as too new vs old? Maybe the newer ones will be used for something else.

I'll add a space between them for now.

This post has been edited by Maximum_Joe: Apr 4 2012, 03:04
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 3 2012, 17:05
Post #277
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


Nice, the sorting script's just been added (IMG:[invalid] style_emoticons/default/smile.gif)

Edit: Fuck that shit. You mean I can't see the effect when I log in my wiki account?

So I've added the sorting thing to ponies. You can now search that alphabetically, and if someone's kind enough to check the item number in the source page, I can list them the way it's shown in the item panel.

This post has been edited by varst: Apr 3 2012, 17:31
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 4 2012, 03:17
Post #278
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(varst @ Apr 3 2012, 07:05) *

Fuck that shit. You mean I can't see the effect when I log in my wiki account?

Yea, I'm confused about that too.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 4 2012, 13:44
Post #279
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


Just a suggestion, but rounds per point would be more useful than points per round here.
Everyone is usually more concerned with how much stamina they're gonna spend in the long run, not just in a single round.

This post has been edited by (Cheater) Tiap: Apr 4 2012, 13:45
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 4 2012, 15:51
Post #280
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE((Cheater) Tiap @ Apr 4 2012, 03:44) *

Everyone is usually more concerned with how much stamina they're gonna spend in the long run, not just in a single round.

Right up until we're able to see Stamina down to 2 decimal places, then they'll want it back (IMG:[invalid] style_emoticons/default/tongue.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


61 Pages V « < 12 13 14 15 16 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 29th April 2025 - 23:48