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> EHWiki Report Thread, Add missing or fix existing data - don't use this for equipment ranges please

 
post Jul 9 2024, 04:43
Post #1201
sigo8



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QUOTE(anpgab @ Jul 8 2024, 01:11) *

https://ehwiki.org/wiki/Character_Stats#Critical_hit_Chance

It seems the critical chance formulas (still) have some problems.


Looks to be a copying error.
QUOTE
Phys. Crit Chance = 1 - (4000 / (4000 + DEX + STR / 2) - 0.05) * (1 - proficiency_bonus) * (1 - main_hand_Attack_Crit_Chance) * (1 - off_hand_Attack_Crit_Chance) * (1 - helmet_Attack_Crit_Chance) * ... * (1 - feet_Attack_Crit_Chance) * Max(1 - (Max(Burden - 70, 0) * 0.02)^1.5, 0)

Magic Crit Chance = 1 - (4000 / (4000 + WIS + INT / 2) - 0.05) * (1 - proficiency_bonus) * (1 - main_hand_Magic_Crit_Chance) * (1 - helmet_Magic_Crit_Chance) * ... * (1 - feet_Magic_Crit_Chance) * Max(1 - (Interference * 0.02)^1.5, 0)

Changes in bold.
QUOTE
Phys. Crit Chance = (1 - (1 - (4000 / (4000 + DEX + STR / 2) - 0.05)) * (1 - proficiency_bonus) * (1 - main_hand_Attack_Crit_Chance) * (1 - off_hand_Attack_Crit_Chance) * (1 - helmet_Attack_Crit_Chance) * ... * (1 - feet_Attack_Crit_Chance)) * Max(1 - (Max(Burden - 70, 0) * 0.02)^1.5, 0)

Magic Crit Chance = (1 - (1 - (4000 / (4000 + WIS + INT / 2) - 0.05)) * (1 - proficiency_bonus) * (1 - main_hand_Magic_Crit_Chance) * (1 - helmet_Magic_Crit_Chance) * ... * (1 - feet_Magic_Crit_Chance)) * Max(1 - (Interference * 0.02)^1.5, 0)

The formulas each needed two extra pairs of parentheses and one extra `1 -`.

I tested the fixed formulas with few different sets. Thankfully my 1H-Heavy was close enough that just swapping to a kite shield got it over 70 Burden so that bit wasn't hard to test.
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post Jul 9 2024, 07:48
Post #1202
Noni



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QUOTE(sigo8 @ Jul 9 2024, 04:43) *

Looks to be a copying error.

Changes in bold.

The formulas each needed two extra pairs of parentheses and one extra `1 -`.

I tested the fixed formulas with few different sets. Thankfully my 1H-Heavy was close enough that just swapping to a kite shield got it over 70 Burden so that bit wasn't hard to test.

okay I've updated the wiki. Thanks!
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