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> HentaiVerse 0.6.2, Fustercluck

 
post Oct 18 2011, 07:41
Post #221
Bunker Buster



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0 levels in assimilator, it's all using my scythe all day erry day
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post Oct 18 2011, 11:45
Post #222
Randommember



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QUOTE(Naughty Boy @ Oct 18 2011, 07:14) *

Yeah I know.
I was just curious as to if there's a certain "timeline" to achieving that high proficiencies.

Something like, say 3-4 days for x amount of prof on x level assimilator

Proficiency increases depends on how high your proficiency is compared to your level.
So it's pretty quick to level up a new fighting style from 0, but it slows down as it gets closer to your level.
So proficiency will always be dragging a bit behind, but that gap should narrow the higher up you get, since you'll get more chances to earn proficiency when it takes more kills to gain a level.
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post Oct 19 2011, 14:52
Post #223
Mi-Ala Starbreeze



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Dear god, in case you exist please make it so all lootdeities die. That includes Snowflake.
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post Oct 19 2011, 19:08
Post #224
Rootzor



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Edit: Ninja'd

This post has been edited by Rootzor: Oct 19 2011, 19:09
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post Oct 22 2011, 12:25
Post #225
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Something to clarify:
Is poison still dealing dark damage?
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post Oct 23 2011, 17:33
Post #226
545454



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Sorry if i wrote this in the wrong place. Anyone noticing that the character equipment section takes a long time to load the current equipment and stats. Also anyone notice its now getting connection cuts and some guru error...
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post Oct 23 2011, 19:00
Post #227
Mi-Ala Starbreeze



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Patch 0.6.3: Now you can order specific gear... for a price.
WTB Legendary Ethereal Mace of Slaughter, pm offer in USD~
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post Oct 23 2011, 19:06
Post #228
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Yeah, been noticing more 503 errors too lately.
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post Oct 25 2011, 00:23
Post #229
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@Tenboro:

I know this have been pointed out before that our equipment stats are not updating if you level up your equipment. Switching equipment sets back and forth seems to fix the problem, but it doesn't. If you check the main character page after the switch, it will still show the pre-level-up equipment stats.
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post Oct 25 2011, 05:53
Post #230
varst



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QUOTE(megaplayboy @ Oct 25 2011, 06:23) *

@Tenboro:

I know this have been pointed out before that our equipment stats are not updating if you level up your equipment. Switching equipment sets back and forth seems to fix the problem, but it doesn't. If you check the main character page after the switch, it will still show the pre-level-up equipment stats.


My current solution is: unequip any equipment in the set where you've leveled up, then re-equip it.
It works for me.
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post Oct 26 2011, 05:47
Post #231
Naughty Boy



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QUOTE(varst @ Oct 22 2011, 06:25) *

Something to clarify:
Is poison still dealing dark damage?


I don't think so, at least HV EWiki doesn't say so I believe.
Ewiki no longer has a link upon "Poison" skill, which I remember clicking on.

I use Poison everyday on "First Blood" IWBH (seems this is the only IWBH I can handle as of right now).
On the other hand, I seem to miss quite often even Poisoning a monster (I've missed 4 times in a row, with Poison and 88% hit chance)
It does "Spread Poison" DoT

I'm more curious about the skill "Weaken" though.
Skill Description says :
The target has been weakened, making it deal less damage with and take more damage from physical attacks and preventing it from scoring physical critical hits.

Does that mean our physical attacks are suppose to hit even harder? (Doesn't seem to be the case though).

This post has been edited by Naughty Boy: Oct 26 2011, 06:15
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post Oct 26 2011, 06:10
Post #232
Ballistic9



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The damage boost isn't huge.
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post Oct 26 2011, 06:18
Post #233
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QUOTE(Naughty Boy @ Oct 25 2011, 19:47) *

I don't think so, at least HV EWiki doesn't say so I believe.
Ewiki no longer has a link upon "Poison" skill, which I remember clicking on.

Removed, all the info is on the spell page.
QUOTE

Does that mean our physical attacks are suppose to hit even harder?

Same page:
Weaken: "Physical defense reduction: 10%"
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post Oct 28 2011, 11:31
Post #234
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I just noticed there are no Bindings to Increase magical and physical Crit Chance (or I just don't have any) (IMG:[invalid] style_emoticons/default/sad.gif)
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post Oct 28 2011, 11:40
Post #235
Tenboro

Admin




They were added in 6.2, except.. not to the loot table. Oh well.
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post Oct 29 2011, 12:49
Post #236
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Is there an monster gift for enhancing dragonscale or gossamer that was left off the loot table as well?

This post has been edited by Anomtai: Oct 29 2011, 12:50
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post Oct 29 2011, 16:41
Post #237
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Current list of materials:
http://ehwiki.org/wiki/Monster_Lab#Bindings

Whichever others are to be added are known only to Tenboro.
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post Oct 30 2011, 00:16
Post #238
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I'm assuming the less rare equips won't be needing the rare drops. IE. leather won't need something like kevlar/shade.
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post Oct 31 2011, 08:54
Post #239
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>Ask Tenboro if there will be dragonhide enhancers
>Don't get an answer
>Proceed to purge all equipment not equipped
>Kept obsoleted drops locked however being a stickler for antiques
>Sold all unlocked equipment
>Check wiki for the proc info
>Proceed to wiki binge
>Wiki says Dragonhide is obsolete
>Check inventory for any remaining Dragonhide gear
>Check shop for Dragonhide yet to be destoryed
>No DH in either


FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFffffffffffffffffffffffffffffffffffffffffffffffffffffffff....
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post Oct 31 2011, 13:21
Post #240
skillchip



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Just cause its antique or old, doesn't mean it is good (pre-nerf phase)
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