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post Sep 27 2011, 21:34
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QUOTE(Maximum_Joe @ Sep 27 2011, 19:21) *

Okay, finished the wiki page. Please let me know if anything is missing or I borked some numbers:

http://ehwiki.org/wiki/Experience_Points

Just need to add in how they are calculated, since a +100% aura is of more value than +100% posting bonus....
For most cases at least.

This post has been edited by Randommember: Sep 27 2011, 21:34
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post Sep 28 2011, 03:11
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also need to add in the hath perks and the bonus from great stamina
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post Sep 28 2011, 04:38
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Both sets of hath perks are there, but thanks for reminding me about stamina.

Edit: Updated, now with durations!

This post has been edited by Maximum_Joe: Sep 28 2011, 04:51
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post Sep 28 2011, 05:26
Post #124
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thanks for the wiki editing, now i got one question

Posting in the forums 10% per post 100% 24 hours

how does it works, 24 hours after your last post?
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post Sep 28 2011, 06:05
Post #125
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Suggestion: How about also grouping those exp bonus in categories, so people know which ones are additive and which ones are multiplicative?

Reference


This post has been edited by varst: Sep 28 2011, 06:07
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post Sep 28 2011, 10:57
Post #126
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Did we get our ability point back or am I imagining things?

Maybe I just missed the ability box when I went to spend the point earlier... someone would have said something by now.

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post Sep 28 2011, 16:33
Post #127
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QUOTE(yuy917 @ Sep 28 2011, 05:26) *

thanks for the wiki editing, now i got one question

Posting in the forums 10% per post 100% 24 hours

how does it works, 24 hours after your last post?



QUOTE(Tenboro @ Aug 15 2011, 23:09) *

It counts posts made the last 86400 seconds, but it caches the result for an hour.


Which (I believe) means it may take up to an hour after a post for the post bonus to start working.
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post Sep 28 2011, 16:34
Post #128
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Hm...some problem about missing ability point from a player.
This picture should be enough to explain it.

acc name: emonsuzuna, if Tenb want to check that.

(IMG:[komica.chiisana.net] http://komica.chiisana.net/webgame/src/1317218948848.png)
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post Sep 28 2011, 16:37
Post #129
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QUOTE(varst @ Sep 27 2011, 20:05) *

Suggestion: How about also grouping those exp bonus in categories, so people know which ones are additive and which ones are multiplicative?

Reference


I'd rather use the equation. It's slightly less confusing IMO.

QUOTE

$get_exp = ceil( $get_exp * $aurabonus * (1 + $hathperkbonus / 100) * (1 + ($skillbonus + $trainbonus + $toplistbonus + $postbonus) / 100) );
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post Sep 28 2011, 16:39
Post #130
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QUOTE(Maximum_Joe @ Sep 28 2011, 22:37) *

I'd rather use the equation. It's slightly less confusing IMO.


Nice (IMG:[invalid] style_emoticons/default/cool.gif)

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post Sep 28 2011, 17:18
Post #131
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Okay that's done:

http://ehwiki.org/wiki/Experience_Points
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post Sep 28 2011, 18:10
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Maximum_Joe I found a nice piece of information you should add to the wiki!!

Domino Strike starts hitting up to 7 targets (3 in each direction relative to the primary attack) at skill 100. Apparently it starts making two adjacent rolls on a domino strike.
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post Sep 28 2011, 18:33
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Done:
http://ehwiki.org/wiki/Fighting_Styles#Two-Handed
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post Sep 28 2011, 18:50
Post #134
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Should hit up to 4 monsters on each side after 0.5.0, if I am not mistaken.
Wiki updated with information from that patch.
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post Sep 28 2011, 20:26
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So, it is confirmed that Metallic auras are not multiplicative but rather additive?
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post Sep 28 2011, 20:35
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Aura bonuses are multiplicative, but metallic auras are added to that bonus.
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post Sep 28 2011, 20:42
Post #137
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More info from ye olden days:

QUOTE(Tenboro @ Jan 18 2009, 04:27) *
Nothing replaces or overrides anything else except for higher ranks in the same series of hath perks, everything else stacks in some way or another. The hath perks all stack multiplicatively with everything else, and the aura bonuses are added together and also applied multiplicatively. The other bonuses are all added to the base.
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post Sep 29 2011, 03:49
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Where do awards fit into that EXP formula?
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post Sep 29 2011, 07:39
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Nevermind, seems to have fixed itself.

This post has been edited by TenguPhule: Sep 29 2011, 07:40
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post Sep 29 2011, 22:33
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Could arena drain less stamina?
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