Welcome Guest ( Log In | Register )

24 Pages V « < 15 16 17 18 19 > »   
Closed TopicStart new topic
> HentaiVerse 0.6.1, Now with 20% more friendship

 
post Sep 8 2011, 02:58
Post #321
HaliZorat



Active Poster
*******
Group: Members
Posts: 1,258
Joined: 13-February 11
Level 336 (Godslayer)


QUOTE(MidNightPass @ Sep 7 2011, 07:59) *

Honestly, I don't find health gem is useful most of the time, the next least useful will be the spirit one.


True, but it's still useful some of the time. Of course, since this patch makes it much easier to die, waiting until it's most useful when it'll heal its full amount is a much riskier gamble than before.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 03:37
Post #322
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06
Level 496 (Godslayer)


Red/Indigo now add to crit instead of damage.

Also where is your staff in the equation with staff? It looks like you only added in the prof.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 04:18
Post #323
Black Dynamite



Legendary Poster
***********
Group: Gold Star Club
Posts: 15,046
Joined: 14-October 09
Level 460 (Dovahkiin)


i am getting about half the exp i was getting before the patch even though i raised my Adept Learner 15%
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 04:24
Post #324
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(skillchip @ Sep 7 2011, 17:37) *

Red/Indigo now add to crit instead of damage.


Are you sure it's instead of damage? I read it as in addition to the existing bonus.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 04:51
Post #325
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06
Level 496 (Godslayer)


QUOTE(Tenboro @ Sep 3 2011, 09:54) *


- Red and Indigo auras now add 1% attack/magic crit chance per rank. (+2 damage seemed a bit negligible.)



It still adds str/int which adds damage, but I'm assuming he replaced the damage with crit and just didn't update the tooltip
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 06:02
Post #326
observer1980



Veteran Poster
********
Group: Members
Posts: 2,709
Joined: 22-January 09
Level 500 (Dovahkiin)


QUOTE(HaliZorat @ Sep 7 2011, 20:58) *

True, but it's still useful some of the time. Of course, since this patch makes it much easier to die, waiting until it's most useful when it'll heal its full amount is a much riskier gamble than before.



My strategy, while alittle risky, is when I get a health gem I wait for regen to sputter out then I continue to fight until my HP drops to half or a third THEN use to health gem, then cast Regen again.


It helps to extend my mp and regen life, not by a whole lot, but every little bit helps in arena battles.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 06:30
Post #327
Zelnaga



Newcomer
*
Group: Recruits
Posts: 18
Joined: 10-May 11
Level 92 (Lord)


QUOTE(Randommember @ Sep 7 2011, 10:34) *

Actually, the drop rates for useful gems have doubled, since the useless ones were removed but drop rates for gems remained the same.


The drop rate for gems was halved, according to Ten's patch notes.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 08:43
Post #328
K.A.



Veteran Poster
********
Group: Gold Star Club
Posts: 4,715
Joined: 1-July 10
Level 500 (Godslayer)


I found that the godslayer title only gave me 10 base damage instead of 10%...

This post has been edited by kanec: Sep 8 2011, 08:44
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 11:03
Post #329
mkonji



Casual Poster
****
Group: Members
Posts: 296
Joined: 23-August 09
Level 303 (Godslayer)


QUOTE(kanec @ Sep 8 2011, 08:43) *

I found that the godslayer title only gave me 10 base damage instead of 10%...

Now that you mention it that explains why when I added my stats up I was only 8 off instead of 10 like varst's.

As for the red Aura's damage being gone, I thought it was a +2 flat damage that disappeared. I can't really see how 2% damage per rank is in any possible way worse than 1% crit per rank. Unless all percent damage boosts changed to flat damage boosts under the new system. What about things like Overwhelming Strikes and Heartseeker?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 11:13
Post #330
Tenboro

Admin




I'm aware of the thing with the titles. It's a bit more complex than just "fixing" it as it's an order of initialization problem, but it's on my list. It's not like people are missing any damage in the meantime.

Effects still work as advertised, through.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 11:55
Post #331
K.A.



Veteran Poster
********
Group: Gold Star Club
Posts: 4,715
Joined: 1-July 10
Level 500 (Godslayer)


QUOTE(Tenboro @ Sep 8 2011, 11:13) *

I'm aware of the thing with the titles. It's a bit more complex than just "fixing" it as it's an order of initialization problem, but it's on my list. It's not like people are missing any damage in the meantime.

Effects still work as advertised, through.

I see.

And I feel effects still work too,except the adm from infusion.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 13:34
Post #332
hzqr



Savagely Still
********
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
Level 462 (Dovahkiin)


Is this intentional?
Spark of Life (scroll) and Spark of Life (spell) act as two separate buffs and can be effectively stacked together.

(IMG:[img851.imageshack.us] http://img851.imageshack.us/img851/4778/solxe.jpg)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 14:09
Post #333
tribalspirit



upgrading maniac and pro whiner
******
Group: Members
Posts: 999
Joined: 9-May 10
Level 179 (Destined)


is there a little chance to get aura points reset?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 14:13
Post #334
Tenboro

Admin




QUOTE(kanec @ Sep 8 2011, 11:55) *
And I feel effects still work too,except the adm from infusion.


Hmm yeah, seems like I missed updating those. Should be fixed now.

QUOTE((Cheater) Tiap @ Sep 8 2011, 13:34) *
Is this intentional?


Yes.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 14:24
Post #335
Zero Angel



...
***********
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07
Level 500 (Godslayer)


QUOTE(varst @ Sep 7 2011, 13:49) *

Since those rating are gone, I am interested to know the effect of nerf now.


Any word on this? Also, Nerf / X-Nerf still refer to ratings in their tooltips.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 14:43
Post #336
Tenboro

Admin




The effect tooltip for the Nerf effect should be accurate.
User is online!Profile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 14:50
Post #337
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(Tenboro @ Sep 8 2011, 20:43) *

The effect tooltip for the Nerf effect should be accurate.


Decrease attack and magic damage by 10%, evade and resist chance by 5%, defense by 25%.

Thanks, not noticed that before, sorry.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 15:08
Post #338
zzc



Casual Poster
****
Group: Members
Posts: 385
Joined: 29-July 10
Level 278 (Godslayer)


arena monster seems to be overpowered, dishing more dmg and crit more often than
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 15:47
Post #339
Zero Angel



...
***********
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07
Level 500 (Godslayer)


QUOTE
They reduce shield/barrier ratings by 10%, and reduce the actual damage the monster does by 10-50% depending on number of points put into it.


Just making sure, but is this still the same for Weaken/Bewilder? (meaning -10% def/mdef now?)
And I assume that they still stack with Nerf (multiplicatively)?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Sep 8 2011, 15:50
Post #340
Tenboro

Admin




QUOTE(Rei-Tenshi @ Sep 8 2011, 15:47) *
Just making sure, but is this still the same for Weaken/Bewilder? (meaning -10% def/mdef now?)
And I assume that they still stack with Nerf (multiplicatively)?


Yup.
User is online!Profile CardPM
Go to the top of the page
+Quote Post


24 Pages V « < 15 16 17 18 19 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 19th June 2025 - 17:53