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HentaiVerse 0.6.1, Now with 20% more friendship |
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Sep 3 2011, 22:47
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Tenboro

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QUOTE(cmal @ Sep 3 2011, 22:41)  Is this something you're going to tweak some more, or could you explain how exactly it decides quality and in which direction it sorts? It sorts by "quality", literally. That's a value in the database, essentially the total gear score divided by the highest possible gear score for that particular kind of gear. And it sorts the crap at the top, since I figured it would help people pick out stuff to sell. It won't necessarily sort everything named "Fine" ahead of everything named "Superior", but that's because the quality level that made up each of the tiers have been changed at several occasions.
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Sep 3 2011, 22:48
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stealthfire
Group: Members
Posts: 117
Joined: 4-August 08

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QUOTE(Madican @ Sep 4 2011, 02:20)  Rumor has it posting bonus was wiped with the patch, so just to be safe post some more and then test again.
I have barely any posting bonus (heck, I have barely any bonus for anything) due to being a lurker, but I think that my exp might have dropped somewhat. I can't say for sure though, since I don't really remember what I usually get except for a few examples. The most prominent of which is that I consistently get 1k+ for IWBTH difficulty on the very first area. If there's a significant difference, this figure should be radically different. QUOTE(Tenboro @ Sep 4 2011, 02:47)  EXP stuff hasn't changed, but if you've seen a drop, I suspect it's related to that thread about EXP bonuses in the ability tree. The way those things are cached was changed to make stuff update instantly, so if the bonus somehow got "stuck" in the memory cache for someone (I've seen that before), it's possible you were getting the bonus without actually having the points in the abilities.
Is this what you're talking about? forums.e-hentai.org/index.php?showtopic=41753How would it be relevant? The patch looks good on paper, but it doesn't seem to translate to what we're seeing down here...
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Sep 3 2011, 22:50
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Tenboro

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QUOTE(stealthfire @ Sep 3 2011, 22:48)  How would it be relevant? People get the abilities, reset them, see that it doesn't change the EXP gained. I'm guessing it's because their bonus got "stuck" in the memory object cache. So when it got unstuck, they'd see their bonus drop if they didn't put the points back.
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Sep 3 2011, 22:53
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Koudesu
Group: Members
Posts: 458
Joined: 29-August 05

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QUOTE(Koudesu @ Sep 3 2011, 14:32)  I've always had exp tanks though. I've reset my stats 3 or 4 times, but for the most part I've always had them. Still, my experience gains now are noticeably lower compared to previous runs.
:/ Edit: I'll make a more detailed check as soon as my Arenas reset, I know I usually get 7-8k exp on the last battle in Longest Journey on Heroic. This post has been edited by Koudesu: Sep 3 2011, 22:54
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Sep 3 2011, 22:55
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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Er, out of curiosity, given that you increased the drop rate for Legendaries(even if by just a smidgen), what is the approximate drop rate for a Legendary Ethereal weapon, assuming 0/0 for LotD and Quartermaster?
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Sep 3 2011, 22:58
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(sushi0 @ Sep 3 2011, 15:40)  Trollboro's such a tease. Who is it? I'm guessing it's the guy with max Lotd and max Quartermaster.
No. If some clown can get a focus dagger, then I should be able to get something really good. I thought everything has looked pretty normal EXP-wise, but the dragons are reduced by about 1/2.
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Sep 3 2011, 23:05
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(Tenboro @ Sep 3 2011, 23:50)  People get the abilities, reset them, see that it doesn't change the EXP gained. I'm guessing it's because their bonus got "stuck" in the memory object cache. So when it got unstuck, they'd see their bonus drop if they didn't put the points back.
Still, there IS a problem with EXP. And I highly doubt it is cause of any EXP ability bugs/issues. I haven't been using EXP tanks for, say, a month? Maybe even more. I dont get one thing. How exactly these "EXP abilities" work? The tooltip is somewhat messed up. Overcharge boost provides "2% overcharge" as per tooltip, and that means 2% per point. HP tank ability provides +3%HP OVERALL, by 1% each point, right? Same with MP and SP tank abilities. So, what about EXP? My guess is that its 1% EXP per every point. That makes it 48% EXP at my level. Lets pretend I still profit from "some_exp_bug". A bit of math: 100% (base) + 7*7% (auras) + 65% (training) + 48% (EXP glitch) = 259%, then I multiply it by the Quintstar bonus (+200%) and that makes it 777% (right?) And then there goes a "fix" for the "bug" 100% (base) + 7*7% (auras) + 65% (training) = 211%, then I multiply it by the Quintstar bonus (+200%) and that makes it 633% (right?) So its 7,77 multiplier against 6,33. A round against Eila on IWBTH in the End of Days arena used to yield me 700-750k exp. A perfect round vs Eila + Liselotte + Neptunia once gave me 1018k EXP. Right now the same round against Listlotte AND Eila (not Eila alone) equals 370-380k exp. Derp~
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Sep 3 2011, 23:06
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dlhmmr
Group: Catgirl Camarilla
Posts: 2,577
Joined: 20-March 09

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I'm still not getting the equip/artifact drops equal to the training I've done (IMG:[ invalid] style_emoticons/default/sad.gif) and this is just BS, I never missed before 6.0 3 18 Your spell misses its mark. 3 17 Your spell misses its mark.I would say the improvements are minimal at best (IMG:[ invalid] style_emoticons/default/dry.gif)
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Sep 3 2011, 23:07
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Tenboro

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QUOTE(Drksrpnt @ Sep 3 2011, 22:55)  Er, out of curiosity, given that you increased the drop rate for Legendaries(even if by just a smidgen), what is the approximate drop rate for a Legendary Ethereal weapon, assuming 0/0 for LotD and Quartermaster? Getting one randomly? I'd say about.. mathematically insignificant? To put it this way - assuming that you get a legendary drop, and assuming that it's also a weapon, you'd have a 1% chance of it also being Ethereal. So assuming that my guesstimate of 25 legendary drops per one million holds up, it would be like.. one in eight million. Trophies are probably your best chance.
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Sep 3 2011, 23:13
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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And watch that first random legendary ethereal weapon be a Legendary Ethereal Dagger of Focus or Legendary Ethereal Club of the Battlecaster
This post has been edited by skillchip: Sep 3 2011, 23:13
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Sep 3 2011, 23:13
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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5 2 You hit Cygnus for 2051 crushing damage. 5 1 You hit Miyako for 1169 crushing damage. Then eventually they're both stunned 17 2 You crit Cygnus for 10457 crushing damage. 17 1 You crit Miyako for 10101 crushing damage. Seriously? Do not want. This literally means we all have to rush @ the WTS section and grab all the possible Eth Maces. Do not want.
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Sep 3 2011, 23:17
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(MiAla @ Sep 3 2011, 21:13)  5 2 You hit Cygnus for 2051 crushing damage. 5 1 You hit Miyako for 1169 crushing damage. Then eventually they're both stunned 17 2 You crit Cygnus for 10457 crushing damage. 17 1 You crit Miyako for 10101 crushing damage. Seriously? Do not want. This literally means we all have to rush @ the WTS section and grab all the possible Eth Maces. Do not want.
Did you have max overcharge at both round 5 and 17? And you should try a club and rapier, I got some insane numbers on Real Life This post has been edited by skillchip: Sep 3 2011, 23:21
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Sep 3 2011, 23:23
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(skillchip @ Sep 4 2011, 00:17)  Did you have max overcharge at both round 5 and 17?
Yes. I tend to check THAT every time I post QQ about damage, you know~ QUOTE((Cheater) Tiap @ Sep 4 2011, 00:14)  I know it's not true, but I still lol'd at the mental image.
Very funny. Almost as funny as a hamster squashed by a car in front of his 7-year-old owner. And once more, the same topic: 19 2 Eila Ilmatar Juutilainen has been defeated. 19 1 You hit Eila Ilmatar Juutilainen for 8361 crushing damage. 24 6 You gain 21 Credits! 24 5 You gain 177621 EXP! 24 4 You are Victorious! 24 3 Regen II restores 366 points of health. 24 2 Liselotte Werckmeister has been defeated. 24 1 You crit Liselotte Werckmeister for 12274 crushing damage. 2 enemies round in one of the low arenas (1,0 Arena exp bonus instead of 2,5 @ EoD), means these two alone would yield 440k exp in an EoD round (also strange because I've got 380k from Eila+Liselotte+Wretched Egg). Something IS wrong. Either Arena exp bonus USED TO BE too high (and got "fixed") or I have no idea what could actually happen. There is no way any "exp tank bug fix" might drop it like THAT, from 780k to ~400k exp per lucky_Eila_proc_round. This post has been edited by MiAla: Sep 3 2011, 23:24
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Sep 3 2011, 23:29
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Arkard
Group: Members
Posts: 2,001
Joined: 14-August 10

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QUOTE(MiAla @ Sep 3 2011, 17:13)  5 2 You hit Cygnus for 2051 crushing damage. 5 1 You hit Miyako for 1169 crushing damage. Then eventually they're both stunned 17 2 You crit Cygnus for 10457 crushing damage. 17 1 You crit Miyako for 10101 crushing damage. Seriously? Do not want. This literally means we all have to rush @ the WTS section and grab all the possible Eth Maces. Do not want.
My Miyako! Noooo! Definitely glad I leveled just enough to get Spirit Shield a few days ago because I definitely need it now. Also, saw something about Exquisites + being retroactively boosted. Is this true? Haven't looked at my exquisite shield in too long to tell (IMG:[ invalid] style_emoticons/default/sad.gif)
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Sep 3 2011, 23:42
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Tenboro @ Sep 3 2011, 16:47)  It sorts by "quality", literally. That's a value in the database, essentially the total gear score divided by the highest possible gear score for that particular kind of gear. And it sorts the crap at the top, since I figured it would help people pick out stuff to sell.
It won't necessarily sort everything named "Fine" ahead of everything named "Superior", but that's because the quality level that made up each of the tiers have been changed at several occasions.
Okay. It'll take a little getting used to. Is there any way you could make it toggle between quality/alphabetical? Or sort quality based on suffix? And do all the stats have equal weighting in the quality rating? Because sometimes, there's only one or two stats you care about and its basically tied to suffix.
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Sep 3 2011, 23:42
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bakabombdood
Group: Members
Posts: 584
Joined: 10-March 11

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I must say, this is an amazing update, many thanks for the hard work, Tenboro. You get 2 thum...er, 4 hooves up?
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Sep 3 2011, 23:43
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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And then there goes yet another example: 19 5 Eila Ilmatar Juutilainen has been defeated. 19 4 You hit Eila Ilmatar Juutilainen for 2384 crushing damage. 19 3 Liselotte Werckmeister has been defeated. 19 2 You hit Liselotte Werckmeister for 5474 crushing damage. 19 1 You hit Lou Lupus for 5785 crushing damage.
21 5 You gain 36 Credits! 21 4 You gain 219018 EXP! 21 3 You are Victorious! 21 2 Lou Lupus has been defeated. 21 1 You crit Lou Lupus for 8749 crushing damage.
220k * 2,5 multiplier = 550k. Nowhere near 750k, much less ~1kk Exp from triple_lucky round.
This is fun, actually. There were Estocs. And then there were Eth Estocs. And then HE said "No." And so all Estocs ceased to exist. And then HE decided to joke around. And then there were maces.
Seriously, Tenboro, I just went in for another arena on IWBTH. I had to keep SS, Shield, RegenII up along with Weaken'ing every single enemy to slice through them without a risk of being oneshotted. Guess what I'm doing now? Setting Innate Arcana to SS and Haste - check Picking a mace - check Using Shield - uncheck Weakening ANYONE - uncheck Keeping RegenII uptime no less than 90% - uncheck I simply faceroll around EVERY round. All it takes is a 28% mace. They arent permastunned now, yeah. They are stunned with 85% uptime instead, since I am using Haste. And they take double damage all the time. And I am using HALF of mana I used to. And I dont even need to heal at all, well, maybe poking a Regen I once in a while (say, once per 150 rounds, aha)
Its not as if I'd ask for a "NERF NAO MELEEZ", I am one myself. It is just so that you simply ruined one "overpowered" aspect and immediately added another, which is absolutely and obviously OP.
This post has been edited by MiAla: Sep 3 2011, 23:45
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Sep 3 2011, 23:54
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Madican
Group: Members
Posts: 223
Joined: 19-August 11

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Realized that last night. Only since maces have long since been the bastard child of 2H weapons no one has any good ones for immediate sale. The best I've seen is from an auction ending in five days.
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