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> Ability ”experience bonus" completely not work, It looks like a bug

 
post Aug 16 2011, 21:22
Post #41
hitokiri84



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QUOTE(Ichy @ Aug 15 2011, 00:28) *

If you really want to test it do it this way:

1. wait for dawn Event.
2. Post nothing.
3. Start up some Grindfests and write down the EXP and Monster level for 1vs1 battles only. Do a lot of them.
4. Delete EXP tanks.
5. wait 2 hours just to be safe.
6. Go to Grindfets and and try to get a 1vs1 against the same monsters and same level.
7. Compare results.

This is really the only way you could test it as a player. As if it wouldn't be hard enough, you'd also have to make sure none of the monster's PLs increased during your testing process.
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post Aug 17 2011, 06:57
Post #42
skillchip



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I'm wondering if tenboro is just boosting the number he can play with that increases exp, or checking if exp tank actually boosts the number by the amount it says
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post Aug 17 2011, 10:18
Post #43
Tenboro

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If you must know, I disabled caching and tested it by altering the "exp_skill" value in the database. Which is the value that gets set by the ability tree code for that ability.
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post Aug 17 2011, 10:46
Post #44
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QUOTE(Tenboro @ Aug 17 2011, 03:18) *

If you must know, I disabled caching and tested it by altering the "exp_skill" value in the database. Which is the value that gets set by the ability tree code for that ability.


Out of curiosity, does the display in the Training window retrieve that same value from the database?
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post Aug 17 2011, 14:37
Post #45
Tenboro

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QUOTE(DarkDespair5 @ Aug 17 2011, 10:46) *
Out of curiosity, does the display in the Training window retrieve that same value from the database?


Same table, different value.
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post Aug 17 2011, 14:53
Post #46
Ichy



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QUOTE(Tenboro @ Aug 17 2011, 10:18) *

If you must know, I disabled caching and tested it by altering the "exp_skill" value in the database. Which is the value that gets set by the ability tree code for that ability.

I wish you set it to +1000 and forgot to redo it (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Aug 18 2011, 12:02
Post #47
just om3ga



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so, is it worth to level it up or not?
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post Aug 19 2011, 17:32
Post #48
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QUOTE(just om3ga @ Aug 18 2011, 12:02) *

so, is it worth to level it up or not?

Wondering that too.

Does Tenboros test really work, or is there something somewhere that bypasses this, in the calculations for the rest of us?
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post Aug 20 2011, 11:04
Post #49
futaria



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Don't put any AP on it.
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post Aug 20 2011, 23:12
Post #50
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Did a little testing, logged the experience gains from a couple of rounds of arena and grindfest at normal difficulty (don't want to lvl up after all, that might skew the results), then reset my ability points and put no points into experience tank.
Did a few more rounds and confirmed that the result was the same as before, so that the change had not yet taken effect.

Waited about 3 hours, then did a number of rounds again in arena and grindfest, same difficulty and same number of monsters, logging rounds separately depending on if they were arena or grindfest, and the numbers of monsters in each round. Although not bothering to log their independant levels.
Anyways, I'm at tier 6 and had full points into experience tank, meaning a total of 18 points which should have given a 54% boost to experience.
In addition to that, I have 21 points into adept learner (at 1% increase each) and 3 auras, at 7% increase each.
And probably a few posts on the forum that might have affected gains as well (but I did not make any new posts inbetween the testing of before and after, so only changes there is if posts affects you for 24 hours and I would have potentially lost the bonus of a post or two I did yesterday).

Anyways, the adept learner and auras are static, they did not change. Postcount should not have made a big difference either, and if it did, it would have decreased the experience bonus after the removal of the ability points into experience tank.

On to the result of things.
First off, it seems there is a small experience bonus per round, meaning the xp gain per monster decreases slightly the more monsters they are.
But also, the important results for this specific test showed that I got slightly more than 10% extra experience, from those 18 points into experience tank (that should have given 54%).
Since the adept learner and auras are 21% + 21% each. And for those wondering, if posts on the forum gives a bonus for 24 hours, there were two posts made in that time-span that would have affected the first (pre-removal) rounds or testing, but not the second (post-removal) rounds.

So how much difference does that make?
We'll see, because this is now my 2nd post for the day, and I'll do another round of tests, this time without experience tank, but with the bonus of two extra posts on the forum.

But so far, it seems that 18 ability points gave a piddly 10% increase in experience gain.
Not worth it in my opinion, those 18 points into health or mana tank instead, would give a larger pool of health or mana, allowing you to make a few extra rounds before running low and not only get the same experience, but also more credits and drop due to larger number of monsters killed.
With the only drawback of having to do a few extra rounds, costing a little extra time.
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post Aug 21 2011, 00:31
Post #51
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Third test. I made two posts on the forum and had no posts from yesterday in the timespan that it would exclude them.
But then I messed up a little, for I waited between making those two posts and doing the test, so that I'd be sure they would be counted. And then I made a third post just before I started the tests. It appears as though the post bonus kicks in pretty much immediately.

So I had one more post this time, compared to the first round of tests, but that should work in my advantage, since then we would know for sure that it wasn't the post bonus that made the first rounds of test give a slightly higher experience than the second round.

And the third round supports the conclusion from the first and second rounds.
Because this time, I got about 5% more experience than from when I had one less post but full experience tank.
I was given the answer earlier, to a question about the postcount bonus, that you get 10% per post, up to a maximum of +100% to experience gain for 10 posts.
But that the different experience bonuses doesn't stack with each other.

Be that as it may, what my tests does show, is that the experience tank does absolutely nothing!
It is broken, and it is in it's current state a complete waste of ability points.

This post has been edited by Randommember: Aug 21 2011, 00:32
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post Aug 21 2011, 00:58
Post #52
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I've spent 42 AP on those tanks, they had better do something!
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post Aug 21 2011, 07:37
Post #53
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QUOTE(Randommember @ Aug 21 2011, 00:31) *

Be that as it may, what my tests does show, is that the experience tank does absolutely nothing!
It is broken, and it is in it's current state a complete waste of ability points.

Tenb had already tested it and said it works.

If you want to make a point do it this way:
QUOTE(Ichy @ Aug 15 2011, 07:28) *

If you really want to test it do it this way:

1. wait for dawn Event.
2. Post nothing.
3. Start up some Grindfests and write down the EXP and Monster level for 1vs1 battles only. Do a lot of them.
4. Delete EXP tanks.
5. wait 2 hours just to be safe.
6. Go to Grindfets and and try to get a 1vs1 against the same monsters and same level.
7. Compare results.


This post has been edited by Ichy: Aug 21 2011, 07:38
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post Aug 21 2011, 08:49
Post #54
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Exp boost 21% from auras, 32% from training, and 54% from 18 ability points. 10% 1 post. so 117% in all.

Well ima have to agree with the players that tested it on their own on this one and say it doesn't work.
I've always had ability points in Experience Bonus. So when I saw this post I did grindfest to round 6 then divided the total exp gained by number of creatures I fought. I repeated this process a few times until I averaged out that I got around 37 exp per monster. I reset my points and waited 3 hours and started the test again with 0 points in exp. The average slightly rose to 38.5 exp per monster but that's far away from the around 25% drop it should have taken now that i only had 63% boost and not a 117% boost.
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post Aug 21 2011, 08:52
Post #55
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QUOTE(Orange Crusher @ Aug 21 2011, 08:49) *

Exp boost 21% from auras, 32% from training, and 54% from 18 ability points. 10% 1 post. so 117% in all.

Well ima have to agree with the players that tested it on their own on this one and say it doesn't work.
I've always had ability points in Experience Bonus. So when I saw this post I did grindfest to round 6 then divided the total exp gained by number of creatures I fought. I repeated this process a few times until I averaged out that I got around 37 exp per monster. I reset my points and waited 3 hours and started the test again with 0 points in exp. The average slightly rose to 38.5 exp per monster but that's far away from the around 25% drop it should have taken now that i only had 63% boost and not a 117% boost.

And that is a wrong way to test it. Monster Powerlevel has a HUGE influence on EXP gain.
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post Aug 21 2011, 09:03
Post #56
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Does it really matter how i did it compared to the all perfect way? Fighting 5 rounds of grind fest and having it average out to 36 exp, then 38, then 37 , then 37, then 36, then 39, etc tells you the general ball park of where my exp lands. A 25% drop from that area should be way easy to spot seeing as it would bring that average to around a 30 exp and below ball park in my case.
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post Aug 21 2011, 09:11
Post #57
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QUOTE(Orange Crusher @ Aug 21 2011, 09:03) *

Does it really matter how i did it compared to the all perfect way? Fighting 5 rounds of grind fest and having it average out to 36 exp, then 38, then 37 , then 37, then 36, then 39, etc tells you the general ball park of where my exp lands. A 25% drop from that area should be way easy to spot seeing as it would bring that average to around a 30 exp and below ball park in my case.


CODE
You gain 665160.75 EXP!
You gain 547618.27 EXP!

Look. Its the same Arena with the same number of mobs. There is a difference of 117542,48 EXP just from Monster Powerlevels.
For clear results you have to use the method mentioned above.
Tenb has already tested it and says it works as intended. If you cant deliver facts he won`t bother to look at it again.
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post Aug 21 2011, 09:21
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You are also on a way higher level where there is that huge difference. The level I'm at the exp discrepancy is is only in the 1-100 and affecting the average only by like +-1or2
which even with that +- the 25% drop is not shown.
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post Aug 21 2011, 09:25
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QUOTE(Orange Crusher @ Aug 21 2011, 09:21) *

You are also on a way higher level where there is that huge difference. The level I'm at the exp discrepancy is is only in the 1-100 and affecting the average only by like +-1or2
which even with that +- the 25% drop is not shown.

But your method of testing is worthless.
You did like 6 rounds? That says absolute nothing thanks lol so random EXP gains.
Use the method mentioned above.
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post Aug 21 2011, 09:30
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I went up to round 6, so i only did 5 rounds. Then i added the total exp gained and divided it by the number of creatures fought total. Doing this a few times gave me 36, 37, 39, 36 etc all average to 37 by the time i was done. I then reset and repeated test with 0 points 3 hours later with the same results 37, 39, 38 etc averaging to 38.5 this time. total creatures fought was always 15-16

This post has been edited by Orange Crusher: Aug 21 2011, 09:33
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