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> HentaiVerse 0.6.0, Now with 10% less code

 
post Jul 11 2011, 22:36
Post #421
trubiroh



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Ah, but was the 3.5% increase before or after the 4.16% decrease? =D

Yes.


answering yes question with possibilities this or that is kinda konfusing (IMG:[invalid] style_emoticons/default/smile.gif) atleast for me
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post Jul 11 2011, 22:58
Post #422
hgbdd



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QUOTE(Tenboro @ Jul 11 2011, 21:30) *

Power Level. (IMG:[invalid] style_emoticons/default/smile.gif)
(IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jul 11 2011, 23:00
Post #423
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QUOTE(Tenboro @ Jul 11 2011, 15:17) *


I don't think there's a statistical advantage to checking less often, but if someone wants to model it, go right ahead.


There is not. Optimum efficiency has checks at every hour.
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post Jul 11 2011, 23:03
Post #424
Sushilicious



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QUOTE(Tenboro @ Jul 11 2011, 13:47) *

Yeah, you should totally become snuggle buddies and stop ragging on my patch.

You can be snuggle buddies with Tens too, I'm sure he has been waiting forever for an opportunity like that. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jul 11 2011, 23:04
Post #425
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I really like the patch. It seems to have buffed me a lot more than hurt me since I use mostly owl gear ether way. The new way areas are done seems to make so much more sense than before.
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post Jul 11 2011, 23:08
Post #426
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QUOTE(Tenboro @ Jul 11 2011, 16:30) *

Power Level. (IMG:[invalid] style_emoticons/default/smile.gif)

Fuck.

QUOTE(Beryl @ Jul 11 2011, 17:00) *

There is not. Optimum efficiency has checks at every hour.

Thanks.
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post Jul 11 2011, 23:32
Post #427
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QUOTE(DemonEyesBob @ Jul 11 2011, 14:08) *

QUOTE(Tenboro @ Jul 11 2011, 13:30) *

Power Level. (IMG:[invalid] style_emoticons/default/smile.gif)

Fuck.


Ditto. (IMG:[invalid] style_emoticons/default/laugh.gif)

I need to get those crystal perks soon

This post has been edited by dkplee: Jul 11 2011, 23:32
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post Jul 11 2011, 23:59
Post #428
grumpymal



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QUOTE(radixius @ Jul 11 2011, 15:02) *

Final Destination, of course, being the only arena available.

100 round arena, every round has all four Legendaries, last round has all three Ultimates, the Trio+Tree, and the Dragons.

@Tenboro:
Can you fix this plz?
(IMG:[i1212.photobucket.com] http://i1212.photobucket.com/albums/cc458/chevaliermalfet/ehstuff/stam.png)
Using the DL Fonts, I can't click the button at all, no matter where I move the mouse. I made and use a userscript that shifts it down, but an official fix would be optimal. It works fine with the HV Font Engine and Custom Fonts, just not DL Fonts.
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post Jul 12 2011, 00:00
Post #429
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So I finally got around to trying my post update arenas.

Overall I actually have nothing to complain about. In fact, I rather like it. Oh my.
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post Jul 12 2011, 00:14
Post #430
dkplee



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Are skills supposed to hurt this much?

3 10 Lou Lupus has been defeated.
3 9 Your spike shield hits Lou Lupus for 597 points of fire damage.
3 8 kaze sama- hits you for 2276 slashing damage.
3 7 Lou Lupus uses kaze sama-
3 6 You gain 0.03 points of cloth armor proficiency.
3 5 Manthra gains the effect Coalesced Mana.
3 4 Manthra gains the effect Blunted Attack.
3 3 Pestilence blasts Manthra for 5766 dark damage.
3 2 Your spell misses its mark.
3 1 You cast Pestilence.


Okay, it was totally agitated. In heroic difficulty. But I sure am looking forward to spirit shield.

This post has been edited by dkplee: Jul 12 2011, 00:17
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post Jul 12 2011, 02:34
Post #431
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Honestly, I think Tenboro did an amazing job on the patch, and it is great that he gives his time to doing everything he does for us. Keep up the good work!
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post Jul 12 2011, 03:22
Post #432
lovehcomics



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QUOTE(Ichy @ Jul 10 2011, 14:02) *

Tenboro will send you a witch. You have to feed her and of course sexually abuse her on a daily basis.

/edit: regen2 heals more now. A little more then before the patch I think (IMG:[invalid] style_emoticons/default/smile.gif)

Wow, someone has been reading Pokegirl stories too much! (Seriously though, I was reading it and it occured to me that's one crapsack universe where essentially 99% of the world's population are serial rapists)

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post Jul 12 2011, 03:23
Post #433
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If it's still open, I'd like to roll to adopt a witch -

| 3734 | Gertrud Barkhorn | 150 |

or any, if that's acceptable~

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post Jul 12 2011, 04:03
Post #434
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Got a way larger issue, just checked if it was just Firefox or STAT but it isn't either.

Memory usage increases tons in Firefox while playing Hentaiverse. Didn't let up at all. Last time I played I watched it from around 200,000 K to 600,000 K just by playing the game. Even with FF's memory issues that sounds more like memory leaking or something.
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post Jul 12 2011, 04:04
Post #435
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My firefox does that anyway >.>
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post Jul 12 2011, 04:20
Post #436
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FF mem leak is notorious.
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post Jul 12 2011, 05:10
Post #437
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Ten, can you tell us the formula on how Shield affects incoming damage? Does it take effect after the damage is reduced, or does it work against the original damage?

On Original: Damage Taken=(Damage-Abs-.25abs)*(1-Mit/100)*(1-.25Mit/100)

Or

Effect After: Damage Taken=(((Damage-Abs)*(1-Mit/100))-(.25Abs))*(1-.25Mit/100)

Not much of a difference, but I am still curious for my number cruching.

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post Jul 12 2011, 05:42
Post #438
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QUOTE(eushully @ Jul 11 2011, 22:20) *

FF mem leak is notorious.

I know, but I still caught it shooting up uber fast after every move in the game. If it helps I'm on 64-bit with FF 4.0. Even now my memory's at 325,000k, and that's browsing for couple of hours. I hit 600,000k playing Hentaiverse for about ten to fifteen minutes.
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post Jul 12 2011, 06:52
Post #439
Sushilicious



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QUOTE(Tenboro @ Jul 11 2011, 13:36) *

I'm not saying that it was any given player's fault, and code will never be bug-free. But do the math. There is one coder, and how many players? The odds that no one noticed it is extremely low.

To prevent something like this from happening again, I don't think it's too unreasonable to ask for this:

QUOTE(sushi0 @ Jul 10 2011, 10:00) *

So what are the current damage formulas for inflicting and receiving damage between players and mobs? And are these formulas here for good or are you going to tweak them more?


QUOTE(Tenboro @ Jul 11 2011, 13:36) *

A little understanding goes a long way, and I'm seeing very little of it from some people.

In all honesty, this is a pretty good patch if you look at it from every angle. I know where you're coming from with the need to rewrite everything in order to work out all the kinks considering I'm a programmer myself. But you need to realize that with a major change such as this, people will whine and complain. With that said, I haven't really complained or said anything bad about this patch and all the "nerfs" that came along with it.

Admittedly, I was pretty pissed initially regarding your change to the final arenas but after giving it some thought, it seems like a blessing in disguise. I failed to factor in the fact that you reduced mages back to the stone age and now it's actually harder, relatively speaking, to complete those arenas on IWBTH.

All in all, I'm pretty satisfied with the patch to say the least. I do have one non-serious complaint though. It's too easy to level via arenas now. Nerf that shit. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jul 12 2011, 07:30
Post #440
Sardion



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overall for me:
+regen get buffed for me from around 50 before patch to 70
+gindfest get buffed, i really like more stamina drain->more gain, I anyway don't have time, so I was never under 90 stamina before, for me it can drain even more if profits will increase proportionally
+finnaly something to gain from monster lab
+with new shield spell and removal of interference on effects of supportive heavy make more sense
+new channeling is awesome
+crystal cost for each atribute counts separately

-autocast is slightly nerfed as it make player lose channeling

good update overall
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