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> HentaiVerse 0.6.0, Now with 10% less code

 
post Jul 10 2011, 13:46
Post #41
hzqr



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How often will monsters bring back gifts?
Once a day? After they've delivered N fatal blows?
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post Jul 10 2011, 13:47
Post #42
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QUOTE(KrystellaFiasse @ Jul 10 2011, 13:42) *

I would love to adopt this witch
3764 | Nikka Edvardine Katajainen

Btw the new patch severely ruined the credits/exp balance ... at least to me. With the new changes my exp gain increased dramatically. I also felt that the credits I gained from grindfest dropped quite a bit ... was it just me? (IMG:[invalid] style_emoticons/default/tongue.gif)


same, the exp doubles while the amount of credits is cut to a half.
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post Jul 10 2011, 13:48
Post #43
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Well something sure changed.
I used to be able to melee to level 250+ on heroic with the buffs I have.
Now I died before level 30 with same buffs.
I'd say something changed a little.

Regen2 got totally nerfed too, does the system not care about my +Proficiencies anyomore at all ?
This shit's gonna change pretty soon I hope.
I'm total monster snack now, not funny.

This post has been edited by Bunko: Jul 10 2011, 14:05
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post Jul 10 2011, 13:48
Post #44
futaria



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I want adopt this if possible

3739 | Perrine-H Clostermann | 150
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post Jul 10 2011, 13:48
Post #45
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i just got the channeling proc for casting cure as a meelee 2h. without power gem.

5 3 You gain the effect Channeling.
5 2 You are healed for 774 Health Points.
5 1 You cast Cure.
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post Jul 10 2011, 13:48
Post #46
hgbdd



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QUOTE(Ichy @ Jul 10 2011, 12:41) *

/edit: also can we have an Arena Reset please? ^^
No! and the clear bonus in the legendary arenas reduced, which is fine with the reduction of rounds.


QUOTE(Rei-Tenshi @ Jul 10 2011, 12:41) *

It feels like the nerfs/changes are too much this time around.

Shadow Veil feels completely useless even with 300 prof.
This patch is like taking a step backwards with everything getting nerfed. It feels like we're getting punished with nerfs for actually accomplishing something in this game.
Me too, but that's the point we want more again. Per example, my E-W, C-W gear are "useless" now, time for shade.
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post Jul 10 2011, 13:49
Post #47
Ichy



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QUOTE((Cheater) Tiap @ Jul 10 2011, 13:46) *

How often will monsters bring back gifts?
Once a day? After they've delivered N fatal blows?

I did a self test. Liselotte killed me but no gift.

So i guess its a daily gift. (or all *insert number* battles won)

QUOTE(cmdct @ Jul 10 2011, 13:48) *

No! and the clear bonus in the legendary arenas reduced, which is fine with the reduction of rounds.

I meant a reset to todays arenas so we can try now and don't have to wait a day.

This post has been edited by Ichy: Jul 10 2011, 13:50
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post Jul 10 2011, 13:51
Post #48
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Thanks for the update.
No wonder I suddenly feel monster was stronger all of a sudden.
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post Jul 10 2011, 13:52
Post #49
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QUOTE(cmdct @ Jul 10 2011, 19:48) *

Me too, but that's the point we want more again. Per example, my E-W, C-W gear are "useless" now, time for shade.


We wanted more content/things to do (like the Monster Lab).
Not "Nerf everything useful so everything is hard again".
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post Jul 10 2011, 13:53
Post #50
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Is one Channeling in 400 turns, using about 2500 MP worth of spells normal ?

Just checking. Maybe I'm just doing it wrong and need more time to adapt. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jul 10 2011, 13:53
Post #51
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QUOTE(Rei-Tenshi @ Jul 10 2011, 13:52) *

We wanted more content/things to do (like the Monster Lab).
Not "Nerf everything useful so everything is hard again".

Its probably not intended to be that hard.
Just try BT and see what I mean (IMG:[invalid] style_emoticons/default/heh.gif)
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post Jul 10 2011, 13:53
Post #52
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QUOTE(karururu @ Jul 10 2011, 13:47) *

same, the exp doubles while the amount of credits is cut to a half.


Boo... that means grindfest won't be effective anymore for earning $$$. To think that I used to earn 10-15k per day with it at my level .... (IMG:[invalid] style_emoticons/default/cry.gif)
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post Jul 10 2011, 13:55
Post #53
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Monster Lab

- The crystal cost for upgrading Monster stats is no longer affected by other stats. (So upgrading one elemental stat will no longer affect the cost of the other elemental stats.)

- Giants can now only do Crushing damage. Existing Giants were changed.

- Some future use stuff was added.


I've received some woods and leathers from my monsters, seems like the monster lab will have more fun soon (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jul 10 2011, 13:55
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QUOTE(Rei-Tenshi @ Jul 10 2011, 19:52) *

We wanted more content/things to do (like the Monster Lab).
Not "Nerf everything useful so everything is hard again".


We really need Elia and those high-level mobs to become mini-boss/boss/legend so that they'll be less seen.
Otherwise we'll be in great trouble soon.
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post Jul 10 2011, 13:56
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I'm almost afraid to hear the answer, but can magic missile proc Channeling at all?
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post Jul 10 2011, 13:57
Post #56
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QUOTE(dkplee @ Jul 10 2011, 13:56) *

I'm almost afraid to hear the answer, but can magic missile proc Channeling at all?


I heard the chances are (amount of mp consumed to cast the spell) x (your total mana) x 100%.

0/something x 100 = 0%

This post has been edited by KrystellaFiasse: Jul 10 2011, 13:58
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post Jul 10 2011, 13:58
Post #57
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(IMG:[img98.imageshack.us] http://img98.imageshack.us/img98/9545/iteml.png)
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post Jul 10 2011, 14:05
Post #58
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The IW becomes so much more difficult now? Anyone feels the same?
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post Jul 10 2011, 14:07
Post #59
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No matter if I use my earth-walker set / priestess set / priestess-Earth mix...
I'm suddenly dead now in first 50 rounds, instead of the usual 250-300+ rounds.
Hopefully things change fast.
Does it no longer care about my +proficiencies ? Regen2 is totally nerfed even with full priest gear.
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post Jul 10 2011, 14:08
Post #60
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QUOTE(Ichy @ Jul 10 2011, 19:53) *

Its probably not intended to be that hard.
Just try BT and see what I mean (IMG:[invalid] style_emoticons/default/heh.gif)


I did. I died on like the 3rd Round of the 5th Arena lol.

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