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> HentaiVerse 0.6.0, Now with 10% less code

 
post Jul 11 2011, 10:11
Post #321
Tenboro

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QUOTE(buktore @ Jul 10 2011, 23:50) *
And please fix the bug that made all mobs do crushing damage... It make me felt more powerful than I should, and that's bad. (IMG:[invalid] style_emoticons/default/sad.gif)


Fixed.

QUOTE((Cheater) Tiap @ Jul 11 2011, 08:11) *
I mean, if I blast a monster affected by CM, will that affect the chances of triggering Channeling?


Yes. The actual MP used determines the chance.
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post Jul 11 2011, 10:14
Post #322
Shadow Weaver



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Wow, has the exp for grindfest ever gone up. I used to get about 35k max for a round, I just did a round that gave me over 100k. An hourly + a 16 round GF got me about a million exp on heroic. I used to run out of hp and mana in to 9-13 round range and tonight I've done a couple of 16 rounders and quit because I ran out of mana but regen II kept me at full hp all the way through. These were on heroic.

I guess I may play a bit more and gain some levels.
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post Jul 11 2011, 10:27
Post #323
Tenboro

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QUOTE(DemonEyesBob @ Jul 11 2011, 07:14) *
Does this mean you'll eventually add the add/subtract attributes for monsters too? Now that they don't affect each other the cost each point is calculable.


No. Upgrades for monsters will depend on Power Level, so being able to remove points would make stuff weird.

QUOTE(Pirko @ Jul 11 2011, 07:39) *
Fix it please.


Now then? That kinda depends on exactly what font settings you use.
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post Jul 11 2011, 10:56
Post #324
hzqr



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I think base power is not being updated upon level up.
I had to deactivate and reactivate an aura slot to force recalculation and see any changes.

Item World button is fixed now.
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post Jul 11 2011, 10:57
Post #325
boxospam



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CODE
+------+----------------------------+------------+
| mid  | mname                      | powerlevel |
+------+----------------------------+------------+
| 3730 | Eila Ilmatar Juutilainen   |        739 |
| 3733 | Erica Hartmann             |        150 |
| 3734 | Gertrud Barkhorn           |        150 |
| 3736 | Charlotte E Yeager         |        150 |
| 3737 | Miyafuji Yoshika           |        150 |
| 3738 | Lynette Bishop             |        150 |
| 3739 | Perrine-H Clostermann      |        150 |
| 3740 | Sakamoto Mio               |        150 |
| 3741 | Minna-Dietlinde Wilcke     |        150 |
| 3764 | Nikka Edvardine Katajainen |        150 |
+------+----------------------------+------------+


Do please put me down for a roll on all of them, however feel free to remove me from any of the following rolls in the event I actually win one of them. Getting even one of them would be more than enough, no need to be greedy, I suppose.
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post Jul 11 2011, 11:02
Post #326
Pirko



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QUOTE(Tenboro @ Jul 11 2011, 14:27) *

No. Upgrades for monsters will depend on Power Level, so being able to remove points would make stuff weird.
Now then? That kinda depends on exactly what font settings you use.

I use default font. Yeah now it's ok.
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post Jul 11 2011, 11:11
Post #327
buktore



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Hey! What about the Aura bug!? I have Lv.2 Focused aura, yet I could have rank 4 aura! (IMG:[invalid] style_emoticons/default/blink.gif)

:: How to do it ::

- Have spare aura points
- Deactivated the aura you want to upgrade
- Click 'upgrade'
- Voila!

And when it's fixed, give me my aura point back too, kay?
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post Jul 11 2011, 11:12
Post #328
craigerz



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Ive noticed that some of the "Dropped Gem (Power up) items instant activate.
So far i've had the Mystic Gem activate itself automatically.
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post Jul 11 2011, 11:19
Post #329
Shadow Weaver



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"The mechanics of Channeling has changed. It is no longer triggered from Ether Theft, but will randomly trigger whenever you cast any spell. The exact chance of the spell triggering depends on how much mana the spell costs compared to your base mana."

Channeling is the effect of the mystic gem, you probably cast a spell and that is why you received the effect.
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post Jul 11 2011, 11:22
Post #330
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QUOTE(Shadow Weaver @ Jul 11 2011, 19:19) *

"The mechanics of Channeling has changed. It is no longer triggered from Ether Theft, but will randomly trigger whenever you cast any spell. The exact chance of the spell triggering depends on how much mana the spell costs compared to your base mana."

Channeling is the effect of the mystic gem, you probably cast a spell and that is why you received the effect.


Yer ive done a bit more and it has only happened when iv'e cast "Cure"
Thanks, i must've missed that point
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post Jul 11 2011, 11:38
Post #331
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Sure I'd love to adopt a witch,

Gertrud Barkhorn (or any)

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post Jul 11 2011, 11:43
Post #332
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I have read cmdct's message about those striker witches, and here's the suggestions I would lie to make, and its explanations:

Frith has made those striker witches because he has great love on those characters, especially eila.
Any form of lottery would probably seperate those striker witches from each other, and it probably violate Frith's original intention.

So here's my suggestion: please let me adopt all those witches.

I don't really care about those presents from witches; I don't earn them, so I shouldn't own those presents.
I will set up a thread in WTS so that those presents can be sold for crystals, which in turn will all be invested to the witches.
In this way, the witches can be strengthened, which is what Frith has intended to do: to build a strong striker witches team.

I know it maybe a crazy idea, it may have some loopholes or illogical things, but this is the best idea I can come up right now, in order to remember all those hard work Frith has done.

I always welcome new suggestions, ideas, scolding...anything.

Okay, I've found something wrong right now.
It seems like those materials can only be sold to bazaar; it cannot be transferred through MM right now.
Is this intended or it will change some time later?
If it's intended then I need to have new ideas in order to exchange those materials for crystals.

This post has been edited by varst: Jul 11 2011, 11:58
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post Jul 11 2011, 11:45
Post #333
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Can we get a Bazaar section to buy/sell whatever it is the monsters are bringing back?
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post Jul 11 2011, 12:24
Post #334
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Did infusions change in this version?

Their tooltip changed, so I guess they're not granting any more magic bonuses?
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post Jul 11 2011, 12:33
Post #335
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i 'd like to roll for the 3738 | Lynette Bishop

also the feature that allows you to reduce base stats value is permanent? it seems too good too be true (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jul 11 2011, 12:34
Post #336
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QUOTE(Rei-Tenshi @ Jul 11 2011, 17:24) *

Their tooltip changed


I don't think so. AFAIK it's the same as the last patch.
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post Jul 11 2011, 12:43
Post #337
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QUOTE(buktore @ Jul 11 2011, 18:34) *

I don't think so. AFAIK it's the same as the last patch.


I was talking about the in-battle tooltip upon usage.
I think it used to say "And your spells do more damage".
...Or maybe my memory just sucks.

Edit: Well, I'm still getting higher Cure values when using Holy Infusions so I guess the Holy Bonus is still there.

This post has been edited by Rei-Tenshi: Jul 11 2011, 12:46
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post Jul 11 2011, 12:46
Post #338
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shield block still adds armor proficieny instead of one handed fix it please
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post Jul 11 2011, 13:14
Post #339
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QUOTE(Tenboro @ Jul 11 2011, 04:11) *

Yes. The actual MP used determines the chance.

Well shit, that kinda sucks.

QUOTE(Tenboro @ Jul 11 2011, 04:27) *

No. Upgrades for monsters will depend on Power Level, so being able to remove points would make stuff weird.

Ah well. I guess Vash is stuck with some unintended minor elemental resistance.


You sure you updated that speed thing right? I remember pages back you said you reduced mob speed but I don't think by enough. Holy shit. This is only Heroic.

1 9 You evade the attack from Randomly Generated Maze.
1 8 You evade the attack from Manthra.
1 7 You evade the attack from Tsuruya.
1 6 Your spike shield hits Lou Lupus for 72 points of fire damage.
1 5 Lou Lupus hits you for 340 slashing damage.
1 4 Your spike shield hits Liselotte Werckmeister for 60 points of fire damage.
1 3 Liselotte Werckmeister hits you for 407 slashing damage.
1 2 You are healed for 2732 Health Points.
1 1 You cast Cure.


I'd ask that you increase the rate at which spell cost increases the chance of channeling.

And maybe give some special chance with magic missile?

This post has been edited by DemonEyesBob: Jul 11 2011, 13:30
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post Jul 11 2011, 13:26
Post #340
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I love the channeling proc on self casts. I was short on mana and a cure proc'ed turning into a free regen II. That extended my GF by a few rounds.
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