My comments so far. Not in order of importance, I'm afraid.
QUOTE(Tenboro @ Jul 10 2011, 11:50)

- New battlecaster weapons have received a fairly significant upgrade:
Meaning that my existing battlecaster weapons are now useless, I suppose... Oh well. I should have sold them while I had the chance.
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- The stat screen from the equipment screen is now also displayed on the character screen.
I notice Effective Proficiencies are displayed with two decimal places, but rounded to one.
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- The crystal cost for upgrading Monster stats is no longer affected by other stats. (So upgrading one elemental stat will no longer affect the cost of the other elemental stats.)
No refunds, then? (Silly question, I know.)
BTW, if anyone's wondering if there were any other changes to the costs, the answer's no,
except that it no longer rounds to the nearest 10 or 50.
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- Some future use stuff was added.
Materials, I assume. Are they going to get their own tab in the Item Shop?
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- MoogleMail and the Monster Lab no longer uses text inputs with the (rather limited) HentaiVerse font. Bad idea was bad.
I tried to add some punctuation to my attack names (rather optimistically), and got two error messages:
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Invalid monster name.
Invalid or missing skill name
The first one is spurious.
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Also, we have a few stray witches in need of a home.
Put me down for Lynette, would you? Can't have some dastardly foreign chappie making off with her, what?
QUOTE(Tenboro @ Jul 10 2011, 13:20)

The elemental bonus from gear used to be counted twice[...]
What I'm wondering is how it could be this broken for so long without anyone noticing.
Oh, about that. I thought something was up when I tried to check whether Infusions gave the advertised 25% damage boost (which they didn't, of course), but I never got around to looking at it in detail. Probably just as well that I didn't, since I wouldn't have figured out what was wrong anyway. I suppose I should just have sent you a PM about it, but I wasn't 100% sure it was broken...
QUOTE(cmdct @ Jul 10 2011, 21:17)

So now stamina recovers in battle, a intended change I assume?
Another thing I should probably have PM'd Tenboro about... Though it was discussed in the chat thread.
It's not a change, and my guess is it isn't intended, either. SP and Stamina both appear to regenerate in real time "behind the scenes" during the final round of a battle, assuming you win it.