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> HentaiVerse 0.6.0, Now with 10% less code

 
post Jul 10 2011, 17:55
Post #161
Maximum_Joe



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QUOTE(SneakyGray @ Jul 10 2011, 07:49) *

can somebody tell me what the credits reward is for cleared arenas, specifically the first batch till endgame? i'm too impatient to wait until 2am and see for myself.

35 rounds for power flux? well fuck.


http://ehwiki.org/wiki/Arena

Everything without a question mark is more or less confirmed, I'm filling it in as I get data.
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post Jul 10 2011, 18:00
Post #162
varst



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QUOTE(Maximum_Joe @ Jul 10 2011, 23:55) *

http://ehwiki.org/wiki/Arena

Everything without a question mark is more or less confirmed, I'm filling it in as I get data.


I tried to put in some data I know.
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post Jul 10 2011, 18:11
Post #163
Lord_Obagon



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So you can't mage the Trio anymore? I mean come on. I will edit later after 50 more turns to see if I hit at all.

28 4 Your spell is absorbed.
28 3 Your spell misses its mark.
28 2 Your spell is absorbed.
28 1 You cast Storm of Njord.

29 4 Your spell is absorbed.
29 3 Your spell is absorbed.
29 2 Your spell is absorbed.
29 1 You cast Storm of Njord.

30 4 Your spell is absorbed.
30 3 Your spell is absorbed.
30 2 Your spell is absorbed.
30 1 You cast Storm of Njord.

31 4 Your spell is absorbed.
31 3 Your spell is absorbed.
31 2 Your spell is absorbed.
31 1 You cast Storm of Njord.

32 4 Your spell is absorbed.
32 3 Your spell is absorbed.
32 2 Your spell is absorbed.
32 1 You cast Storm of Njord.

33 4 Your spell is absorbed.
33 3 Your spell is absorbed.
33 2 Your spell misses its mark.
33 1 You cast Storm of Njord.

34 4 Your spell is absorbed.
34 3 Your spell is absorbed.
34 2 Your spell is absorbed.
34 1 You cast Storm of Njord.

35 4 Your spell is absorbed.
35 3 Your spell is absorbed.
35 2 Your spell is absorbed.
35 1 You cast Storm of Njord.

36 4 Your spell is absorbed.
36 3 Your spell is absorbed.
36 2 Your spell is absorbed.
36 1 You cast Storm of Njord.

37 4 Your spell is absorbed.
37 3 Your spell is absorbed.
37 2 Your spell is absorbed.
37 1 You cast Storm of Njord.

Deprecating spells do work though.

55 4 Skuld gains the effect Coalesced Mana.
55 3 Skuld gains the effect Nerfed.
55 2 Urd gains the effect Nerfed.
55 1 You cast X-Nerf.

Still no damaging spells though.

62 4 Your spell is absorbed.
62 3 Your spell is absorbed.
62 2 Your spell is absorbed.
62 1 You cast Storm of Njord.

And it is not just wind.

63 4 Your spell is absorbed.
63 3 Your spell is absorbed.
63 2 Your spell is absorbed.
63 1 You cast Banish.

64 5 Your spell is absorbed.
64 4 Your spell is absorbed.
64 3 Your spell is absorbed.
64 2 You cast Flames of Loki.

I did however kill the tree in the beginning. So I believe it is just a bug with that new absorbing buff. It also works even after if it is not there.

This post has been edited by Lord_Obagon: Jul 10 2011, 18:18
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post Jul 10 2011, 18:15
Post #164
grumpymal



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QUOTE(Lord_Obagon @ Jul 10 2011, 12:11) *

Your spell is absorbed.

Wait, what? What happens when this happens?
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post Jul 10 2011, 18:15
Post #165
flint



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QUOTE(Tenboro @ Jul 10 2011, 12:50) *

CODE

+------+----------------------------+------------+
| mid  | mname                      | powerlevel |
+------+----------------------------+------------+
| 3730 | Eila Ilmatar Juutilainen   |        739 |
| 3733 | Erica Hartmann             |        150 |
| 3734 | Gertrud Barkhorn           |        150 |
| 3736 | Charlotte E Yeager         |        150 |
| 3737 | Miyafuji Yoshika           |        150 |
| 3738 | Lynette Bishop             |        150 |
| 3739 | Perrine-H Clostermann      |        150 |
| 3740 | Sakamoto Mio               |        150 |
| 3741 | Minna-Dietlinde Wilcke     |        150 |
| 3764 | Nikka Edvardine Katajainen |        150 |
+------+----------------------------+------------+


Post here if you want to adopt one of them. If more than one person wants the same witch, I guess I'll roll a dice or something.

Can you roll a dice or something for me? I'll be fine with any one of them.
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post Jul 10 2011, 18:18
Post #166
Ichy



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After I played a bit:

What should be changed/fixed:
Regen 2: Its just not enough. Its still Ok for normal but not good enough for higher Difficulty Settings any more. Increase it by 25% and it will be a little less then it used to be.
Curse Weaver/Priestess/Earth Walker Gear: Are useless now since it only increases duration. Please find a way to make it useful again.
Bleeding Wound: Does not enough Damage any more. Just enough to piss off monsters (IMG:[invalid] style_emoticons/default/tongue.gif)
Action Speed: Monsters are too fast or rather Haste does not help enough anymore. maybe im just spoilt by old Haste.
Accuracy: Annoying but OK... If you miss Eilia she strikes back and it fucking hurts.
Grindfest Stamina drain: Boooh! It drains Stamina SO fast now.

What must be changed/Fixed:
Magic damage: Obviously. A 700% reduction is a little harsh given there was a nerv a few month ago.

This post has been edited by Ichy: Jul 10 2011, 18:24
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post Jul 10 2011, 18:18
Post #167
grumpymal



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QUOTE(Tenboro @ Jul 10 2011, 06:50) *

- There are no longer any limits to how high powerlevel monster you can face after level 200.

Also, apparently this means you'll basically be facing only Custom Mobs, and not necessarily only the actual strong ones. Even some of the shit ones I was hoping to never see again because of their pitiful PLs are popping up. And being able to promote monsters should have been put in already. Some of the Custom monsters are stronger than the old minis and they show up way more frequently, especially now.

EDIT:
Oh yeah, Regen is super-weak now. Its even weaken for melee with anything more than a handful of Interference.

This post has been edited by cmal: Jul 10 2011, 18:20
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post Jul 10 2011, 18:19
Post #168
eovcoo5



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QUOTE(teeeen @ Jul 10 2011, 19:08) *

| 3737 | Miyafuji Yoshika | 150 |

i 'd like take care of her please

she is《STRIKE WITCHES》 main heroine character




i want to cancel my request

wish this girl has a wonderful future (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 10 2011, 18:20
Post #169
Pirko



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I would like to adopt some of monsters too.
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post Jul 10 2011, 18:20
Post #170
SneakyGray



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thanks @ maximum & mika


another thing, i think somebody has already mentionted it, but the equipment set bonuses for heavy seem to be gone.

from the wiki :
QUOTE
When wearing all HEAVY armor

+ 0.5% Crushing/Slashing/Piercing Mitigation
- 1 Burden
+ 1 Endurance


And since i can't see a mention of it in the changelog, i suppose this doesn't work as intended.

why do you take my candy away? T~T

edit : or rather, it's giving a much smaller bonus. adding all my equipment stats bonuses together, i get +9,87 on END. My Heavy prof. is on 76,2 which should give me +7 on endurance. Adding that together i should have around + 17.
Sadly though, i have +14, so something is messed up or i am crazy and can't do math.

This post has been edited by SneakyGray: Jul 10 2011, 18:27
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post Jul 10 2011, 18:21
Post #171
KrystellaFiasse



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The current exp rate would be pretty good for levelling. I'm not earning as much credits but I gained 5 levels from grindfests non-stop for about an hour or 2.

The buffing of mobs in grindfest seemed reasonable due to the insane boost in exp but it might be harder to compete arena/boss and IW with the stronger mobs. Credits/exp gain issue is a bit imba ATM.



This post has been edited by KrystellaFiasse: Jul 10 2011, 18:35
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post Jul 10 2011, 18:23
Post #172
grumpymal



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ONE MORE THING:
Did Tenboro address why we somehow lost HP/MP/SP since the patch? I recall a few people mentioning it, but I don't recall if Tenboro actually addressed it.
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post Jul 10 2011, 18:24
Post #173
Sushilicious



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Just tested some things on melee and soul stones seem broken. OC is not boosted over their normal limit.
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post Jul 10 2011, 18:25
Post #174
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I'll take Nikka Edvardine Katajaine or anybody else available, really.

My thing was I went to bed in the middle of a item world, and now I don't have my autocasts. (IMG:[invalid] style_emoticons/default/sad.gif)

Trying to finish it out.

That's an idea for a skill/hath perk - Item world plus-up - General idea: Each level gives a 10% chance of the item gaining another level upon completion. It'd make it a LOT easier to keep gear up to your level; at least for my donating self, I level faster than my equipment, even doing just item world, and just 2 pieces of equipment.
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post Jul 10 2011, 18:26
Post #175
varst



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I don't know if it's the first ethereal drop after the patch, but here it is

Fine ethereal shortsword of slaughter
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post Jul 10 2011, 18:28
Post #176
Lord_Obagon



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QUOTE(cmal @ Jul 10 2011, 17:15) *

Wait, what? What happens when this happens?


They have some proc called Absorbing Ward that is supposed to work like Absorb and last 15 turns. However it seems to last forever and absorbed every damaging spell which in turn gives them mp. It doesn't seem to absorb deprecating spells though so I am killing them with poison+wack with stick.

Also

266 4 Your spell is absorbed.
266 3 Your spell is absorbed.
266 2 Your spell is absorbed.
266 1 You cast Storm of Njord.

Yep still hasn't hit once.

Still nothing.
315 3 Your spell is absorbed.
315 2 Your spell is absorbed.
315 1 You cast Storm of Njord.

Urd is now dead do to poison+wack with stick

This post has been edited by Lord_Obagon: Jul 10 2011, 18:31
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post Jul 10 2011, 18:30
Post #177
nwbell6



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I'd like to adopt:

3764 | Nikka Edvardine Katajainen | 150
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post Jul 10 2011, 18:31
Post #178
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So, basically all I can do now is arena; no more item worlds for me, I don't have the stamina. I can only look at the problems of higher level users and dream. Some of the other stuff is pretty good though, like being able to shuffle primary stats and see all stats on the same screen. Kinda wish we had a heads up about the monsters crystal req. changes, though, and the notes don't seem to mention what the drops they get are for; I presume that will be implemented later?

I haven't heard anything about the witches. I presume they're monsters, but what's going on here?

This post has been edited by southrim: Jul 10 2011, 18:38
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post Jul 10 2011, 18:33
Post #179
Lord_Obagon



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Channeling doesn't help either.

341 3 Your spell is absorbed.
341 2 Your spell is absorbed.
341 1 You cast Storm of Njord.
340 6 Spreading Poison hits Skuld for 380 damage.
340 5 Skuld misses the attack against you.
340 4 You gain the effect Channeling.

Still nothing.

372 2 Your spell is absorbed.
372 1 You cast Storm of Njord.

This post has been edited by Lord_Obagon: Jul 10 2011, 18:34
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post Jul 10 2011, 18:34
Post #180
varst



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QUOTE(Lord_Obagon @ Jul 11 2011, 00:33) *

Channeling doesn't help either.

341 3 Your spell is absorbed.
341 2 Your spell is absorbed.
341 1 You cast Storm of Njord.
340 6 Spreading Poison hits Skuld for 380 damage.
340 5 Skuld misses the attack against you.
340 4 You gain the effect Channeling.


I'm going into Trio now to see what's happening. Just wait till I get to 100 round.

I'm using fenrir suit to see if it can help a bit.

This post has been edited by varst: Jul 10 2011, 18:34
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