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> HentaiVerse 0.6.0, Now with 10% less code

 
post Jul 10 2011, 15:53
Post #101
Ichy



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QUOTE(Rei-Tenshi @ Jul 10 2011, 15:48) *

You get 3 Girls starting at Round 75.

Cool.

I wish I could try today!
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post Jul 10 2011, 15:55
Post #102
Chaossaint



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Hey guys, is it intendet that Bleeding is pretty useless now?
Before the Update my Bleeding did around 70 damage, now it does 7. (IMG:[invalid] style_emoticons/default/blink.gif)
I hope this is a Bug as otherwise it would make Bleeding useless.
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post Jul 10 2011, 15:55
Post #103
eleeinos



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QUOTE(Tenboro @ Jul 10 2011, 16:35) *

Ehh no, considering it was missing a factor from the equation. They really were doing Hell damage. (Closer to Nintendo, actually.) Check it now.

Hmm looks better now, thanks.

QUOTE
15 5 Battle Mode hits you for 1210 piercing damage.
15 4 Momo Belia Deviluke uses Battle Mode
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post Jul 10 2011, 15:56
Post #104
KrystellaFiasse



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The current credit drop on Grindfests are actually a bit on the low side so it might be pretty hard on lvl grinders and players saving up for gears (mainly for new players).

An increase might be pretty helpful. Just suggesting (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 10 2011, 15:58
Post #105
Bunko



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When my monsters loot the rotting corpses of other players...
Do I have to check my monster now and then to empty his arms, or can he store several trophies in his backpack of severed heads ?

This post has been edited by Bunko: Jul 10 2011, 15:58
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post Jul 10 2011, 15:59
Post #106
KrystellaFiasse



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Also I just found that searing skin does not deal any burn damage per turn as it was supposed to.
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post Jul 10 2011, 16:07
Post #107
Lezard Valeth



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QUOTE
- Mid-level arenas now have more rounds than before. After Blazing Fields, each arena now adds +5 rounds.

Interesting, whether I can to beat at least "Killzone"? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Jul 10 2011, 16:09
Post #108
tralphaz6476



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If she's not taken:3736 | Charlotte E Yeager | 150 |

(IMG:[invalid] style_emoticons/default/rolleyes.gif)


Many of the beasrs look naked now. (IMG:[invalid] style_emoticons/default/laugh.gif)

...at least look a little less intimidating. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Jul 10 2011, 16:09
Post #109
ohmightycat



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QUOTE(Ichy @ Jul 10 2011, 14:15) *

And are you sure the damage dealt by monsters is correct? It seems much for Normal Difficulty.

QUOTE(Tenboro @ Jul 10 2011, 14:35) *

Ehh no, considering it was missing a factor from the equation. They really were doing Hell damage. (Closer to Nintendo, actually.) Check it now.

Thanks!
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post Jul 10 2011, 16:10
Post #110
Bunko



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When my character menu is on the far right and I click Character>Equipment, it often takes me to Character>Abilities.
Haven't found a sure way to reproduce it every time yet.
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post Jul 10 2011, 16:18
Post #111
Sushilicious



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CODE

| 3730 | Eila Ilmatar Juutilainen   |        739 |

I'm up for rolling a dice for her.

QUOTE(Tenboro @ Jul 10 2011, 06:38) *

Do you mean that spells do less damage on the same monsters as before, or that you're seeing more custom monsters in whatever you're playing? Because the former would be unintended, but the latter is not.

It's the former. Flames of Loki blasts Kenshiro for 6357 damage. This is like seven times less damage (700% reduction) than I used to do, approximately.

QUOTE(Tenboro @ Jul 10 2011, 07:20) *

Notice how the elemental bonus stored in $HVEquip['spell_ebonus'][$something] is both a factor in $ermod and in $equip_offense? So, yeah. The elemental bonus from gear used to be counted twice - or rather, it was factored in, and then also added to the spell damage bonus. That got fixed when I rewrote the damage equations, without noticing that they were ever broken.

What I'm wondering is how it could be this broken for so long without anyone noticing.

Because you never gave us the spell damage formula and we had to work from scratch trying to "derive" this broken formula that you never released to the public under the assumption that it was not broken in the first place.



On a side note, I'm so glad I took a short break and didn't finish EoT on IWBTH. It wouldn't have been a pleasant sight to have finished it and then see this after the patch:
[imageshack.us] (IMG:[img825.imageshack.us] http://img825.imageshack.us/img825/6288/newarena.jpg)

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post Jul 10 2011, 16:20
Post #112
karururu



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QUOTE(Ichy @ Jul 10 2011, 15:48) *

Damage is OK now. Thank you (IMG:[invalid] style_emoticons/default/happy.gif)

But another thing you may want to over think:
Poison is now dark Damage so it will eat Schoolgirls for breakfast (IMG:[invalid] style_emoticons/default/tongue.gif)
Just now im Legendary marathon and they die like rats.
/edit: im using shade gear and it feels like full Curse Weaver Gear.

/edit again: under closer inspection my Ethereal Club is doing so much damage and poison is pretty lolz


i went to Ryouko after your post, and 133 damage was what i got under 106.70 deprecating proficiency...what's more, infusion of darkness did nothing good to the damage ....i can't believe i have kicked it out...




129 15 You gain 25019 Credits!
129 14 You gain 3640.7 EXP!
129 13 Your HP and MP have been fully restored!
129 12 Arena Token Bonus! [Token of Blood]
129 11 Arena Clear Bonus! [Fine Dagger of the Nimble]
129 10 Ryouko Asakura dropped [Hinamatsuri Doll]
129 9 You are Victorious!
129 8 The effect Coalesced Mana on Ryouko Asakura has expired.
129 7 The effect Bewildered on Ryouko Asakura has expired.
129 6 Ryouko Asakura has been defeated.
129 5 Spreading Poison hits Ryouko Asakura for 133 damage.
129 4 Ryouko Asakura hits you for 112 crushing damage.
129 3 Ryouko Asakura gains the effect Coalesced Mana.
129 2 Purge hits Ryouko Asakura for 680 holy damage.
129 1 You cast Purge.
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post Jul 10 2011, 16:22
Post #113
Nyvil



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I would like to adopt
3736 | Charlotte E Yeager | 150

if possible, or roll dice for it
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post Jul 10 2011, 16:26
Post #114
Bunko



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Dude ! what on earth ?

* Regen restores 561 points of health.
* Regen II restores 673 points of health.

Don't taunt someone using priestess gear.
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post Jul 10 2011, 16:28
Post #115
Draylof



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I'd like to adopt

3733 | Erica Hartmann | 150
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post Jul 10 2011, 16:28
Post #116
madd_max415



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Can you check the formula for deriving palyer's HP/MP/SP? Today my HP/MP/SP all appear to be about 10% lower than yesterday.
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post Jul 10 2011, 16:39
Post #117
Tenboro

Admin




I've made some changes to the damage formula for DOTs. Hopefully that should take care of the problems with Poison and Bleed.

QUOTE(KrystellaFiasse @ Jul 10 2011, 15:56) *
The current credit drop on Grindfests are actually a bit on the low side so it might be pretty hard on lvl grinders and players saving up for gears (mainly for new players).


That was a change that was supposed to be reversed but wasn't. Should be fixed now.
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post Jul 10 2011, 16:43
Post #118
marcho



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I'd like to adopt / roll for 3741 | Minna-Dietlinde Wilcke
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post Jul 10 2011, 16:45
Post #119
Ichy



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QUOTE(Tenboro @ Jul 10 2011, 16:39) *

I've made some changes to the damage formula for DOTs. Hopefully that should take care of the problems with Poison and Bleed.
That was a change that was supposed to be reversed but wasn't. Should be fixed now.

Bleeding Wound now does 512 Damage.
It used to do over 1200 (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jul 10 2011, 16:46
Post #120
Draylof



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Oh, I'd also like to take a roll on:

3730 | Eila Ilmatar Juutilainen | 739
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