QUOTE(elda88 @ Nov 1 2021, 15:05)

Feel free to write the game manual.
It's very simple though, even 5 y.o. can play that so long as they already learn basic math, as I make this game for a relaxing pass up time.
First you create 6 Lv1 Creature Cards and 4 Spell/Trap Cards as your starter deck.
To Level up 1 Creature, you need to collect 5 XP from fighting Creature with the same level, or complete appropriate challenges (a.k.a. Quests) made by GM.
You have 1d4 LP at start, taking 1 LP damage everytime your creature is defeated, when your LP=0, you lose.
You can have 4 Cards in your Hand at max, and up to 30 Cards in your Deck.
Your deck is refreshed every new in-game day.
Although at first you only have 10 Cards in your deck, you can collect new cards by completing Quests, Dungeons, etc.
You can also trade Cards with other Player, of course.
Combat is rather simple, each creatures in combat roll a d6 and add their level, the one with the highest score wins and the losing creatures are either instantly defeated (if they are NPC) or in case you are in PvP, the controlling player lose 1 LP.
In case of a tie, nothing happens, no one getting killed or lose LP.
Err...... now that I think about it.... Should I make a new thread for this game explanation? (IMG:[
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This post has been edited by Adhinferno Bloodmoon: Nov 2 2021, 04:27