Four years of hype, all gone in a single day. Most reviews have not been that great for id Software's latest FPS offering, with reviews mixed at best. Most agree that Rage fails to deliver the goods, with most reviews saying its a shallow, corridor shooter with gaping craters in its story, dialog, quests and mechanics. Ars Technica does not hold back saying [
rage.com]
Rage is "creatively and mechanically bankrupt, it feels like a group of people had to create a game because they were under contract, not because they honestly enjoyed any aspect of their own creation".
I think this is what happens when id were pushed to make a game on console first, forgoing any industry-leading technical advancements that previous id Tech engines have bought to the industry (but on PC first). Think that I may be over-exaggerating? Possibly, cherry-picking the reviews? Well, take a look at the issues:
- No custom settings for video cards.
- No console command.
- No Vsync options. (Forcing Vsync causes the game to crash the drivers and game)
- Unable to skip intros
- Can't use Crossfire or SLI.
- Bad FoV for PCs.
Bugs:
- Texture streaming is bad and slow resulting in always reloading the same textures thus causing the textures popping in effect.
- Missing/blinking textures.
- Game crashes when exiting the Arc.
- LoD issues(popins dispersing items).
- Crashing after intro video.
- Audio stuttering and not blending properly.
- Occasional artifacts appearing.
- Low frame rates with occasional fps spikes.
- Loading saves causes video card drivers to crash.
- Game fails to start with error code #51.