Candy Crush is a social and casual experience that can be played on a variety of devices and uses very simple mechanics in order to entice players to spend real world money via microtransactions. The game is a massive success, but it’s not clear whether the team has the creative power to deliver a follow-up of equal value, so it is exploiting its hit as much as it can.
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The Banner Saga is a labor of love from a small team, with gorgeous graphics, impressive use of bleakness and emotion and some very cool and deep tactical combat mechanics. The game is only offered on the PC and shows the platform’s best attributes: innovation, attention to detail and respect for gamers.
The author defends The Banner Saga by making a comparison between the two games. I agree that "any legal action based on that similarity (sharing a common word) is absurd." Claiming individual words as one's own trademark/copyright is just so wrong. The "Candy", "Saga" or whatever trademark better not hold up in court.
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It will be interesting to see whether King shares the same long-term fate as Zynga.
What exactly is happening to Zynga?
This post has been edited by hujan86: Jan 26 2014, 09:45
Last thing i read was that they were shutting down several of their games and that they were firing people. That's because the XXXnth clone of mafia wars was a flop and the players went for the new hip lamebook game.
Related Note: the R4 card i have doesn't support Super Mario RPG on the DS. (IMG:[invalid] style_emoticons/default/mad.gif) emulator SuperGNES for android supports it perfectly. (the on screen controls are fucking ugly though)
This post has been edited by Azraelgt: Jan 26 2014, 08:59
Nintendo is so anal retentive on their Virtual Console it's amazing to me.
Maybe open up your whole fucking library of handheld titles on the 3DS and your whole fucking library of console games on the WiiU and people will start giving a shit, guys.
It'd be interesting to me to see them go back to what they did during the SNES days and what would happen if they had more 3rd party support that didn't fucking suck.
Though I'm not going to be one of these retards that thinks that Nintendo is going to go the way of Sega and become a software only company because they dropped in profits by a piddly-shit 8.1%. Their hardware used to be amazing delivery systems of unbelievably fun games, now they're just pipelines for shovelware and other negligible garbage.
While League of Legends bends over backwards to ensure that any in-game items purchased with real money are either champions that can be unlocked through regular play or skins that only effect the cosmetic appearance of characters, it appears CrossFire has no such qualms about transactions influencing gameplay. Reportedly, the game veers into pay-to-win territory as you can shell out cash for better guns, armor and various boosts that will increase your prowess in combat. Some premium items can only be purchased with real world money, and it seems if a player spends a decent amount, they’ll have an advantage over friends and strangers alike. Increased power is a far more effective motivator than simple cosmetic changes, hence CrossFire’s massive revenues. It goes against the fundamental tenant of a good free-to-play, microtransaction-based game, don’t let players pay for a direct advantage over others, but for whatever reason their audience doesn’t care, Tencent has struck gold with CrossFire.
was gears of war even that fun? I played the second one where you're cutting through heart strings of some boss in san jacinto or somewhere and you're planning on flooding it with water or lava
I trust SNES cartridges out of box with the little dust covers. I trust N64 carts out of box just chilling out or whatever, but heaven forbid if I just have a cart of a Genesis title. There's a reason they came with hard covers. I just know it. I feel bad for Phantasy Star IV, Phantasy Star III, Sonic 3D Blast and Sonic 2 for not having any protection. I fear for them some days...