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> [Donor Project] HV Scripts, Something a little different

 
post May 18 2011, 18:13
Post #21
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Your donation level was way too low. You need to think bigger.
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post May 18 2011, 18:20
Post #22
varst



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QUOTE(Boggyb @ May 19 2011, 00:13) *

Your donation level was way too low. You need to think bigger.


If i donate some credits/crystals/hath to you, will you update the wiki? (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 18 2011, 18:22
Post #23
hgbdd



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QUOTE(Boggyb @ May 18 2011, 17:13) *

Your donation level was way too low. You need to think bigger.
This was only a experience, I bet next time is going to be 3x more expensive (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 18 2011, 20:05
Post #24
Sayo Aisaka



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Does this mean the old stat calculator is no longer going to be kept up to date?
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post May 18 2011, 23:46
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grumpymal



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QUOTE(varst @ May 18 2011, 01:54) *

You actually downgraded the version number (IMG:[invalid] style_emoticons/default/tongue.gif)
Need to uninstall the old one as chrome thinks it's the 'newer' one. Stupid chrome

I recycled the Chrome key file from the earlier version.

QUOTE(Ballistic9 @ May 18 2011, 05:14) *

Quick question: can we spitball ideas/suggestions in this thread?

Why not?

QUOTE(Death Grunty @ May 18 2011, 05:38) *

I gotta ask. Is it up-to-date? Cause the starfleetplatoon calculator isn't. Evade doesn't scale right. And other stats probably too.

And this will be useless by HV 0.60 too. I think Tenboro made a comment about how he's working on something that will make it easier to compare stats.

First, yes. I've been using it for months already, so I keep it updated. The calculate gets updated whenever I feel like it.

Second, I haven't seen any comment like that, so if you can find it, that'd be helpful.

QUOTE(Eutopia @ May 18 2011, 06:36) *

You should also add the maximum stat too if possible.

Its been suggested, but the problem is there's not enough data for it and the existing values just got jacked up by the update.

QUOTE(cmdct @ May 18 2011, 12:05) *

Sent 100 devotions. No need to send the message, I don't even know if I'm gonna use or not.

Sent anyway.

QUOTE(Sayo Aisaka @ May 18 2011, 14:05) *

Does this mean the old stat calculator is no longer going to be kept up to date?

I haven't decided yet. I still need to take out the proficiency bit since it doesn't work that way anymore and its really only useful if you want to scale up. I think the consensus is that base values are the best way to compare equipment.
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post May 19 2011, 00:11
Post #26
Death Grunty



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QUOTE(cmal @ May 18 2011, 15:46) *

First, yes. I've been using it for months already, so I keep it updated. The calculate gets updated whenever I feel like it.

Second, I haven't seen any comment like that, so if you can find it, that'd be helpful.

Couldn't find it. (IMG:[invalid] style_emoticons/default/unsure.gif)

Probably imagined the whole thing. (IMG:[invalid] style_emoticons/default/wacko.gif)
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post May 19 2011, 01:36
Post #27
skillchip



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Spitballing my idea, maybe add an easy way to change the level the script will scale too if someone wants to for whatever reason.
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post May 20 2011, 03:05
Post #28
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QUOTE(varst @ May 18 2011, 09:20) *

If i donate some credits/crystals/hath to you, will you update the wiki? (IMG:[invalid] style_emoticons/default/tongue.gif)

Two things:
1) Unlike cmal who almost assuredly wrote this for personal benefit, I would gain nothing from updating the wiki.
2) I have no idea what amount you'd offer, but it almost assuredly would be faster for me to play the HV to make credits/crystals/hath if I wanted them.
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post May 20 2011, 04:20
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@cmal: I finally got some free time again, so I can help with scripts if you'd like.
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post May 24 2011, 07:17
Post #30
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QUOTE(DemonEyesBob @ May 19 2011, 22:20) *

@cmal: I finally got some free time again, so I can help with scripts if you'd like.

If you want, you can try to figure out why jQuery UI 1.8 breaks tabs.

Anyway, just giving everyone a heads up that the next project will probably go up this weekend and that it'll be a little pricier than the first one.

Also, if there are any ideas for projects you'd like to commission my services for, let me know. If its something you want only for yourself, you'll have to pay for it yourself. If you want to share, then you can make it a donor project.
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post May 24 2011, 16:31
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Random instances



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I tried adding the script to my hv but oddly it doesn't seem to be working exactly on my firefox...

On the popups when mousing over on hv, it showns only the normal stats but if I put the url in for an equipment popup into my firefox directly, it shows the scripts base statistics

Is this what its supposed to do or do I need to clear my cookies for it to integrate into hv properly?
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post May 24 2011, 18:53
Post #32
foolboy



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QUOTE(Random instances @ May 24 2011, 10:31) *

I tried adding the script to my hv but oddly it doesn't seem to be working exactly on my firefox...

On the popups when mousing over on hv, it showns only the normal stats but if I put the url in for an equipment popup into my firefox directly, it shows the scripts base statistics

Is this what its supposed to do or do I need to clear my cookies for it to integrate into hv properly?

"Calculate and display base stat values for equipment on their popups. Replaces scaled values for over-level equipment." (Copy from add-on in FF)
So it is supposed to be like that.
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post May 26 2011, 04:28
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Check OP for a freebie.
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post May 27 2011, 17:55
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Azusa Hiiragi



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A very nice Scripts that show up base stat values for equipment an popups.
cmal, good job and thank you!! (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 28 2011, 04:11
Post #35
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New project up.

And a reminder that since flagging is a new feature, comments and suggestions for improving it are welcome.
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post May 28 2011, 04:18
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sent 1 hath (500 points) for HV HUD

sorry for being noob but what is a "MID"?

thank you.

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post May 28 2011, 04:33
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Monster ID ?
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post May 28 2011, 05:23
Post #38
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QUOTE(Raidy @ May 28 2011, 10:33) *

Monster ID ?


thanks...


cmal:
Some suggestion:

1) if possible, can we have the name of the monster displayed at the side of the MID
Reason: there is so many monster, i kinda lose track of which monster i have already tracked or wanted to change as i lvl up.

will test on further.. great work to cmal for this script
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post May 28 2011, 05:24
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QUOTE(xlee @ May 27 2011, 23:23) *

thanks...
cmal:
Some suggestion:

1) if possible, can we have the name of the monster displayed at the side of the MID
Reason: there is so many monster, i kinda lose track of which monster i have already tracked or wanted to change as i lvl up.

will test on further.. great work to cmal for this script

I can add a text field so you can put it in yourself, but automatically fetching names is problematic.
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post May 28 2011, 05:27
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QUOTE(cmal @ May 28 2011, 11:24) *

I can add a text field so you can put it in yourself, but automatically fetching names is problematic.



that would be great.... don mind input text.. as the monster name as of current is short...
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