Welcome Guest ( Log In | Register )

19 Pages V < 1 2 3 4 > »   
Closed TopicStart new topic
> HentaiVerse 0.5.3, On the knife's edge

 
post May 15 2011, 11:40
Post #21
Tenboro

Admin




QUOTE(Rei-Tenshi @ May 15 2011, 11:28) *

How about just adding a "Use Token" in the Restoratives menu?
I'd hate to see my 750+ Healing Tokens go to waste just like that..


I might do that.

QUOTE(Death Grunty @ May 15 2011, 11:32) *

I have to ask though how does it work with Niten?


Niten currently works off Dual-Wield, but I've been planning on adding it as its own "advanced" proficiency type.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:42
Post #22
syrate



Casual Poster
****
Group: Members
Posts: 375
Joined: 25-November 10
Level 210 (Destined)


QUOTE(Ichy @ May 15 2011, 02:40) *

Question:

What kind of pot does it use to heal? There seems no option to choose.
Always a godly or does it use weak pots first?



"To keep it simple, the system will automatically determine the optimal mix of restoratives to use. It will always pick the weaker items first, starting at Lesser and moving up to the more powerful ones if weaker restoratives are not available."

Used Lessers for me when I tried it

This post has been edited by syrate: May 15 2011, 11:43
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:43
Post #23
Eutopia



Active Poster
*******
Group: Members
Posts: 2,392
Joined: 15-March 09
Level 438 (Godslayer)


Damn u Syrate..... (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by Eutopia: May 15 2011, 11:44
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:46
Post #24
hitokiri84



Legendary Poster
***********
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07
Level 496 (Godslayer)


QUOTE(Tenboro @ May 15 2011, 04:23) *

You know, I was thinking about those, but somewhere along the line I forgot about them. I'll remove them in a little while.

Please direct trade them for Tokens of Blood. (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE(Rei-Tenshi @ May 15 2011, 04:28) *

How about just adding a "Use Token" in the Restoratives menu?
I'd hate to see my 750+ Healing Tokens go to waste just like that..

Or that, at least.

This post has been edited by hitokiri84: May 15 2011, 11:48
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:46
Post #25
dkplee



Active Poster
*******
Group: Members
Posts: 1,540
Joined: 13-May 10
Level 216 (Destined)


With silks gone, what are the drop chance of cotton, gossamer, and phase when a cloth item is rolled?


Same question but with tokens. I'm under the assumption you can no longer obtain healing tokens, so are we just straight up getting more blood/chaos tokens or the token bonus is going to become more rare?



edit: also, with proficiency changed, we're now feeling the full brunt of the interference/burden of our equipment. Any plans to give us an alternative method to deal with it? I'm wearing full cloth and still end up with 32.9 burden.

This post has been edited by dkplee: May 15 2011, 11:50
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:51
Post #26
Tenboro

Admin




QUOTE(dkplee @ May 15 2011, 11:46) *
With silks gone, what are the drop chance of cotton, gossamer, and phase when a cloth item is rolled?


30/10/1

QUOTE
Same question but with tokens. I'm under the assumption you can no longer obtain healing tokens, so are we just straight up getting more blood/chaos tokens or the token bonus is going to become more rare?


I'm actually going to go with the suggestion to have using them as an option under the new "restoratives".
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:56
Post #27
buktore



Skeleton Soldier
********
Group: Members
Posts: 4,353
Joined: 9-September 09
Level 414 (Dovahkiin)


(IMG:[i184.photobucket.com] http://i184.photobucket.com/albums/x207/buktore/righton.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:56
Post #28
Tenboro

Admin




QUOTE(Bunko @ May 15 2011, 11:05) *

Trying to give my fish the attack name: Lockjaw says:
A monster with that name already exists.
Invalid or missing skill name



Fixed.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:57
Post #29
Vasistas



Active Poster
*******
Group: Gold Star Club
Posts: 2,260
Joined: 2-April 11
Level 390 (Godslayer)


QUOTE(Tenboro @ May 15 2011, 11:51) *

I'm actually going to go with the suggestion to have using them as an option under the new "restoratives".


So they will keep dropping and the droprate of the Tokens won't change benefiting the Tokens of Blood?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:59
Post #30
ST-Ru



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,468
Joined: 11-June 10
Level 500 (Godslayer)


does it mean that the Armor proficiency never reduce the interference of Armor?
I found my interference and burden become:
113.6 interference
99.8 burden
from:
82.x interference
80.x burden
the effect of cure lower 15% than past (IMG:[invalid] style_emoticons/default/dry.gif)

but the Physical defense is rising to 30%........ (IMG:[invalid] style_emoticons/default/tongue.gif) 21% in past

PS: the old heavy Armor(about lv250~300) with resist is rare now......

This post has been edited by ST-Ru: May 15 2011, 12:00
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 11:59
Post #31
hgbdd



Godslayer Angelic Belldandy (On vacations)
**********
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08
Level 500 (Ponyslayer)


QUOTE(Tenboro @ May 15 2011, 10:05) *

Monster Lab

- A rudimentary Skill Editor has been added. For now, it will only allow you to add one skill to your monster at the default settings and with the same damage type as their main attack.
The skills we implemented now, are going to be editable in future?

This post has been edited by cmdct: May 15 2011, 11:59
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:11
Post #32
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(dkplee @ May 15 2011, 17:46) *

With silks gone, what are the drop chance of cotton, gossamer, and phase when a cloth item is rolled?



QUOTE(Tenboro @ May 15 2011, 17:51) *

30/10/1


Okay, so phases are no longer in a seperate loot table roll, but included into cloth item loot table?
Am i correct? (sorry for my poor english)

If so, then we can probably make up our loss in elemental rating from those higher EDB phase drops!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:12
Post #33
Tenboro

Admin




QUOTE(Vasistas @ May 15 2011, 11:57) *

So they will keep dropping and the droprate of the Tokens won't change benefiting the Tokens of Blood?


The drop rate was changed to 50/25/25, but for the brief period where Healing Tokens were removed, you wouldn't have gotten more of the others.

QUOTE(cmdct @ May 15 2011, 11:59) *

The skills we implemented now, are going to be editable in future?


Yes.

QUOTE(varst @ May 15 2011, 12:11) *
Okay, so phases are no longer in a seperate loot table roll, but included into cloth item loot table?


What? Phase always shared "type" with the other cloth armors.

QUOTE(varst @ May 15 2011, 12:11) *
If so, then we can probably make up our loss in elemental rating from those higher EDB phase drops!


Ding.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:14
Post #34
tmihor



Casual Poster
****
Group: Members
Posts: 499
Joined: 17-May 09
Level 330 (Godslayer)


QUOTE(Tenboro @ May 15 2011, 11:05) *

- In a fit of sense making more, the compromise for an earlier bug was untangled:
-- "Elemental Rating" for players is now Elemental Resistance, same as for monsters. That means it no longer adds a damage bonus for magic.

So if there's no more Elemental Rating, why's it in the descriptions in ability tree?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:15
Post #35
Namespoofer



Active Poster
*******
Group: Members
Posts: 1,056
Joined: 10-March 09
Level 318 (Dovahkiin)


Darn, I guess that makes battlecaster stuff less useful.
How about an increase on the +magic damage a staff gives? It doesn't make a lot of sense to have more +physical o_O

Oh, and suddenly melee seems much more viable...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:17
Post #36
Mephi-Dross



Newcomer
*
Group: Members
Posts: 34
Joined: 15-July 07
Level 87 (Champion)


Hm, from what I've tested till now Melee & Mage are pretty much the same for me now. I've only rarely onehitted group of mobs anyway, so not much change there, and the only difference between melee and mage I've noticed till now is that I use a health potion instead of a mana potion. Ofc, that's just a quick test^^
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:19
Post #37
Tenboro

Admin




QUOTE(dkplee @ May 15 2011, 11:46) *

Any plans to give us an alternative method to deal with it? I'm wearing full cloth and still end up with 32.9 burden.


If you want low burden, you should probably use either Phase or Shadowdancer armor.

QUOTE(tmihor @ May 15 2011, 12:14) *

So if there's no more Elemental Rating, why's it in the descriptions in ability tree?


Because I didn't update it.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:21
Post #38
ForbiddenOne



Casual Poster
***
Group: Members
Posts: 135
Joined: 15-November 06
Level 118 (Ascended)


My healing tokens! Nooooo!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:22
Post #39
Ichy



~ Loli Trainer ~
***********
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
Level 500 (Dovahkiin)


An (expensive) feature to upgrade old phase would be great (IMG:[invalid] style_emoticons/default/happy.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 15 2011, 12:25
Post #40
eovcoo5



おっぱい星人 (( • ̀ω•́ )✧)
********
Group: Members
Posts: 2,583
Joined: 16-September 10
Level 391 (Dovahkiin)


excuse me

could let the phase gear have some retroactive ?

mage people really put the effort in it . suddenly nerf is painful (IMG:[invalid] style_emoticons/default/anime_cry.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


19 Pages V < 1 2 3 4 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 19th May 2025 - 15:51