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The Official My Little Ponyverse Complaints Thread, OMG, Tenboro, how could you nerf [insert object here]!?!?! |
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May 8 2011, 00:24
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Tenboro @ May 7 2011, 21:16)  For the love of all that is good and holy (the null set), I haven't touched the crystal drop rates. Nor the artifact drop rate, or the equipment drop rate, or the base proficiency gain rate. Sheesh.
I blame Snowflake. I bet she's being mean to us, by reducing those rates every time you don't look to the screen. This post has been edited by cmdct: May 8 2011, 00:25
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May 8 2011, 00:31
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(cmal @ May 7 2011, 14:34)  I'm over the addition of mazes and Stamina. My only remaining complaint (notwithstanding old complaints like how melee sucks and where's our second quickbar and I have too many AP etc) is that stamina regen punishes people who take a long time to clear battles (long IWs, long arenas, melee) and people who spend more time in battle than can be regened in the time they spend outside of battle and there's nothing they can do about it other than chug energy drinks.
QUOTE(Death Grunty @ May 7 2011, 14:45)  Now there's a valid concern. Could be easily fixed though.. For example.. the regenerated stamina won't be added while you're in battle. But once you leave you get your share.
I actually made a suggestion regarding this issue. It seemed illogical to reduce the amount of stamina that you can regen for the more hardcore players. QUOTE(sushi0 @ May 1 2011, 10:38)  I have a minor suggestion for stamina regen: -Could you make it so that stamina regen resets with the daily arenas? This would mean that instead of restoring 20 stamina gradually throughout the day, you get a 1 time restoration of 20 stamina during the dawn of a new day.
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May 8 2011, 02:03
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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QUOTE(Death Grunty @ May 8 2011, 03:25)  I don't get what you're so agitated for. 20 stamina penalty? Oh come on you have a range of 20-99 stamina for normal play and above, so I take it you don't like losing the Great status. Then look at it this way, Tenboro gave you a free 50% EXP/Credit and 25% more damage bonus for only doing those easy mazes. Why do you people complain??
After doing the math, I have to play more hours to earn the same amount of credits I did pre-patch. That and I have to farm Energy Drinks if I want to keep levelling my gear. The damage buff is nice, but the mobs got damage buffs too. So I've casualled out (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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May 9 2011, 11:32
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(sushi0 @ May 7 2011, 23:31)  I actually made a suggestion regarding this issue. It seemed illogical to reduce the amount of stamina that you can regen for the more hardcore players.
I think you missed the whole point of stamina. You get tired when fighting, so you lose stamina. To recover your stamina again, you need to "rest".
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May 9 2011, 13:47
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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For the love of all that is holy, can people stop complaining about mazes already?
Edit: And stamina too.
This post has been edited by Conquest101: May 9 2011, 13:47
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May 9 2011, 14:38
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tmihor
Group: Members
Posts: 499
Joined: 17-May 09

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I'm still waiting for that auto-gem-use function that hasn't been promised to us at all. My life revolves around three functions. Cast spell, go to next round, use gem.
\(╬ ಠ益ಠ)/
This post has been edited by tmihor: May 9 2011, 14:39
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May 9 2011, 23:25
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lovehcomics
Group: Members
Posts: 1,354
Joined: 28-August 09

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QUOTE(cmdct @ May 7 2011, 16:24)  I blame Snowflake. I bet she's being mean to us, by reducing those rates every time you don't look to the screen.
Snowflake... a woman, a man? THAT is the question. I mean seriously, it's really confusing to have had an artifact that is supposedly ... well you get the idea. (Yes, this is a reference to Secret of Mana's Sprite/Popoie/Poppy) (IMG:[ invalid] style_emoticons/default/wink.gif) And I swear that the game has some kind of AI that automaticly reduces drop rates if you're able to go more rounds... Or not. It's hard to tell.
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May 10 2011, 01:08
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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People, you're misplacing the blame for drop rates.
It's actually the RNG. It hates you. I think you kicked its dog.
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May 10 2011, 02:59
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Honeycat
Group: Catgirl Camarilla
Posts: 61,628
Joined: 25-February 07

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May 15 2011, 18:04
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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This thread needs a bump. Complain about the well deserved maging nerf here.
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May 15 2011, 18:08
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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I complain about your complaints goes here posts.
This post has been edited by Ichy: May 15 2011, 18:09
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May 15 2011, 18:10
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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I'm mad about this mage nerf.
So very mad that it took so long.
amidoingthisrite?
This post has been edited by sushi0: May 15 2011, 18:11
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May 15 2011, 18:10
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00225NEROS
Group: Gold Star Club
Posts: 451
Joined: 12-June 10

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OMG~ My 36%bolck shield drop to 28% now. My high evade Kevlar become worthless. OMG~
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May 15 2011, 18:11
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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The mage nerf doesn't bother me. What bothers me is the enormous melee nerf. Fuck Interference.
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May 15 2011, 18:12
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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Thing is, I have found something* that enables me to do something and if I'd tell you all, might get nerfed and I'd not be able to do anymore.
That's my only complaint. I am currently not able to brag.
Ed: *that is within legal game mechanics ie not cheating
This post has been edited by flint: May 15 2011, 18:12
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May 15 2011, 18:22
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(cmal @ May 15 2011, 18:11)  The mage nerf doesn't bother me. What bothers me is the enormous melee nerf. Fuck Interference.
Everything got nerved except for monsters. I hope I can set mine on autopilot some time in the future!
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May 15 2011, 19:04
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Leon007
Group: Members
Posts: 1,199
Joined: 27-June 06

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I understand why tenboro use Riddlemaster to prevent auto-machine from breaking the balance.
But please don't use maze only! It makes my eye hurt, thought I didn't answer wrong for now.
why not show two numbers and let player choose which one is bigger? that'll be easy and nice.
or why not show four pattern, a triangle, a square, a circle, and a... an irregular shape, and let player choose which is triangle/square/circle. that'll be easy too, right? and auto-machine are extremely hard to solve it!
and last but not least, GIVE ME MY SECOND WIND BACK!
that's all my complains.
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May 15 2011, 21:05
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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I am unhappy with the new proficiency system pidgeon-holing me into a single armor type.
I am unhappy with the massive amounts of Interference from choosing my one armor type.
I've got about 100 post-patch pieces of Heavy, and none of them look any different from pre-patch.
This is probably the most unhappy with a patch I've been in a long time.
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May 15 2011, 21:08
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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i only wish the potions price rise a little up
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May 16 2011, 00:10
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(cmal @ May 15 2011, 12:05)  I've got about 100 post-patch pieces of Heavy, and none of them look any different from pre-patch. Seriously? I get 3 or 4 pieces of heavy armor a day, even when I'm going all out and blowing through all my usual IWs and Arenas. Has the heavy armor drop rate changed significantly in recent days?
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