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HentaiVerse 0.5.2, Gone with the Winded |
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May 9 2011, 01:55
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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Better solution: Don't make mistakes.
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May 9 2011, 05:07
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Boggyb @ May 8 2011, 15:55)  Better solution: Don't make mistakes.
Sounds way too complicated.
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May 9 2011, 06:45
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Ratio
Group: Members
Posts: 2,695
Joined: 16-June 08

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I think that granting a penalty-free mistake per week (or possibly per day) isn't too much to ask for.
I personally think though that if you're getting the mazes wrong, you're probably sleep deprived (or drunk, smashed, wasted, stoned, love-struck, stressed, etc.). Or possibly we have a lot of minors on this site for quite a number of people to be making such requests.
This post has been edited by Ratio: May 9 2011, 06:52
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May 9 2011, 09:33
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tmihor
Group: Members
Posts: 499
Joined: 17-May 09

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QUOTE(Tenboro @ Apr 25 2011, 10:46)  It is consumed at the following rates: - 0.050 per round cleared with Great status ("rested") - 0.010 per round cleared with Normal status and below in Arena/Item World - 0.020 per round cleared with Normal status and below in Grindfest
Twice faster stamina consumption in grindfest.
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May 9 2011, 10:21
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lovehcomics
Group: Members
Posts: 1,354
Joined: 28-August 09

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I think I'll ignore bobbyb's suggestion since he just failed his own advice... think about it for more than a minute if it's not obvious.
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May 9 2011, 12:07
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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Tenboro, could you do something about how the mazes appear in the arenas ? I try to do all of them every day and the mazes are driving me nuts ! This is what I mean... The number on the left is time of day, I leave what the word next to it means to your imagination. 1238 MAZE 1240 MAZE 1242 MAZE 1245 MAZE 1247 MAZE 1250 MAZE 1251 MAZE 1254 MAZE 1258 MAZE
People under level 200 don't really need to comment that this doesn't happen to them. I clear an arena round in 1-3 seconds. Also, the stamina drain is rather nasty on those arenas where you kill 100+ legendaries in a row. It's understandable with legendaries, but not on the rounds where there is 1 enemy per round and it dies with 1 hit. You could redirect my mazes to those who want them.
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May 9 2011, 12:17
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Bunko @ May 9 2011, 12:07)  Tenboro, could you do something about how the mazes appear in the arenas ? I try to do all of them every day and the mazes are driving me nuts ! This is what I mean... The number on the left is time of day, I leave what the word next to it means to your imagination. 1238 MAZE 1240 MAZE 1242 MAZE 1245 MAZE 1247 MAZE 1250 MAZE 1251 MAZE 1254 MAZE 1258 MAZE
People under level 200 don't really need to comment that this doesn't happen to them. I clear an arena round in 1-3 seconds. Also, the stamina drain is rather nasty on those arenas where you kill 100+ legendaries in a row. It's understandable with legendaries, but not on the rounds where there is 1 enemy per round and it dies with 1 hit. You could redirect my mazes to those who want them.
He did not give you that many free mazes because he likes you or anything. He just happened to have some spare mazes (IMG:[ invalid] style_emoticons/default/happy.gif)
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May 9 2011, 13:28
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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QUOTE(Bunko @ May 9 2011, 04:07)  Tenboro, could you do something about how the mazes appear in the arenas ? I try to do all of them every day and the mazes are driving me nuts ! This is what I mean... The number on the left is time of day, I leave what the word next to it means to your imagination. 1238 MAZE 1240 MAZE 1242 MAZE 1245 MAZE 1247 MAZE 1250 MAZE 1251 MAZE 1254 MAZE 1258 MAZE
People under level 200 don't really need to comment that this doesn't happen to them. I clear an arena round in 1-3 seconds. Also, the stamina drain is rather nasty on those arenas where you kill 100+ legendaries in a row. It's understandable with legendaries, but not on the rounds where there is 1 enemy per round and it dies with 1 hit. You could redirect my mazes to those who want them.
So you basically have constant blessing of the riddlemaster. How nice is that!
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May 9 2011, 14:16
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Bunko @ May 9 2011, 11:07)  (...) You could redirect my mazes to those who want them.
You could redirect your complains to here. Tenboro (probably) reads them. This post has been edited by cmdct: May 9 2011, 14:17
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May 9 2011, 14:35
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Vasistas
Group: Gold Star Club
Posts: 2,260
Joined: 2-April 11

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At first after the patch I didn't really paid attentiuon. But in the first days there was definitely a change and Mazes seems to just appear once item world. Now they appear round ~20 then ~80 and I'm not sure, but I remember after about round 160 there is a third maze I reach. Can't really tell how much time, I rarely pay attention to the clock.
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May 9 2011, 17:20
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Shadow Weaver
Group: Members
Posts: 7,063
Joined: 11-October 06

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QUOTE(Bunko @ May 9 2011, 06:07)  Tenboro, could you do something about how the mazes appear in the arenas ? I try to do all of them every day and the mazes are driving me nuts ! This is what I mean... The number on the left is time of day, I leave what the word next to it means to your imagination. 1238 MAZE 1240 MAZE 1242 MAZE 1245 MAZE 1247 MAZE 1250 MAZE 1251 MAZE 1254 MAZE 1258 MAZE
People under level 200 don't really need to comment that this doesn't happen to them. I clear an arena round in 1-3 seconds. Also, the stamina drain is rather nasty on those arenas where you kill 100+ legendaries in a row. It's understandable with legendaries, but not on the rounds where there is 1 enemy per round and it dies with 1 hit. You could redirect my mazes to those who want them.
Even at 3 second which is the slowest according to your estimate, the closest together you had two mazes was 20 rounds. That doesn't seem that bad considering the number of rounds you seem to be playing.
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May 9 2011, 18:13
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Mazes give buffs, so getting them often doesn't seem like such a bad thing. Maybe have them give an item too?
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May 9 2011, 20:59
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its-just-me
Group: Members
Posts: 208
Joined: 14-October 10

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small bug in monster lab,
when you unlock a slot the "create monster" link doesn't become usable until you reload the lab.
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May 9 2011, 22:02
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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Before I forget (again), some minor interface issues.
1. The tooltips for Focus need to be updated, more or less as follows:
Focus Reduces the chance that your next spell will be resisted or fail due to interference. Your defenses and evade chances are lowered for the next turn.
Focusing You are mentally prepared for casting a magical attack. The chance for your spell being resisted or interfered is reduced, but so are your avoidance stats.
2. When using the Rename option in the Monster Lab, if you click Cancel when it prompts for the new name you get an error message saying "Invalid monster name". (From the player's point of view this isn't a problem as such, since it does effectively cancel the rename without costing any tokens.)
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May 10 2011, 09:49
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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I ran into a weird bug...
I'm speed-clearing an arena, accidently hit D instead of C and fail a maze. Now I was around 70-ish stamina, 60 at most, but when I look at the sidebar I find I've been dumped to 14 stamina.
Not exactly sure what happened there, but a fix would be nice X(
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May 10 2011, 16:39
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its-just-me
Group: Members
Posts: 208
Joined: 14-October 10

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QUOTE(Ballistic9 @ May 10 2011, 03:49)  I ran into a weird bug...
I'm speed-clearing an arena, accidently hit D instead of C and fail a maze. Now I was around 70-ish stamina, 60 at most, but when I look at the sidebar I find I've been dumped to 14 stamina.
Not exactly sure what happened there, but a fix would be nice X(
off topic but, you mean the answer WASNT D ... my mazes are D 90% of the time and A the other 10.
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May 10 2011, 17:01
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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That's just you.
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May 10 2011, 20:39
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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I haven't done any grindfests today, nor have I trudged through an additional several thousand itemworld rounds. Unless those Riddlemaster damage buffs have been randomly giving me -20 stamina on successful maze completion without me noticing.
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May 10 2011, 20:40
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-Enforcer-
Group: Gold Star Club
Posts: 231
Joined: 11-March 09

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I wonder if there's any thought into gaining GP, Credits, or ??? for wins by your monster. Say it dealt the final blow = 20 credits. Dunno how you'd have to balance that for folks who have 20+ monsters, or if its a benefit of having 20 in the first place but if you get 'something' for H@H, torrents, and everything else...this might be an interesting way to heavily populate the Monster pit, and get something out of it (IMG:[ invalid] style_emoticons/default/smile.gif)
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May 11 2011, 01:06
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AglowGolem
Group: Gold Star Club
Posts: 4,357
Joined: 26-July 07

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QUOTE(-Enforcer- @ May 10 2011, 15:40)  I wonder if there's any thought into gaining GP, Credits, or ??? for wins by your monster. Say it dealt the final blow = 20 credits. Dunno how you'd have to balance that for folks who have 20+ monsters, or if its a benefit of having 20 in the first place but if you get 'something' for H@H, torrents, and everything else...this might be an interesting way to heavily populate the Monster pit, and get something out of it (IMG:[ invalid] style_emoticons/default/smile.gif) Then you'd only see legions of giants and some fire resistant mobs from lvl 50 to 100, and those who're in that range of level would complain they're getting constantly raped.
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