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> HentaiVerse 0.5.2, Gone with the Winded

 
post May 3 2011, 16:43
Post #661
Tenboro

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QUOTE(Shadow Weaver @ May 2 2011, 23:34) *

Doing simple math says less than a 2% chance (1/64, assuming the normal and equipment chances are added and rounding to 25% combined for the easiest numbers).


Yes. Which means that even in just a moderate number of battles, it will happen. (Or in probabilistic terms, the odds of it not happening at least once in n rounds approaches zero even for relatively small numbers of n.)

QUOTE(Maximum_Joe @ May 3 2011, 03:18) *

How about:

100-80% health -> 75% damage
79-21% health ->100% damage
20-1% health -> 150% damage

Countering or lightly damaging monsters shouldn't be shooting yourself in the foot. At the same time single-targeting should be a perfectly acceptable style of play.


Fine.
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post May 3 2011, 16:48
Post #662
flint



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QUOTE(radixius @ Apr 28 2011, 19:01) *

That's why I love ya, daddy!

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post May 3 2011, 16:53
Post #663
its-just-me



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QUOTE(Tenboro @ May 3 2011, 10:43) *

Yes. Which means that even in just a moderate number of battles, it will happen. (Or in probabilistic terms, the odds of it not happening at least once in n rounds approaches zero even for relatively small numbers of n.)
Fine.



i don't know if this was supposed to be in the change as well, but a level 55 apathetic canuck just became agitated in my arena. i thought it was only to kick in at level 100?

This post has been edited by its-just-me: May 3 2011, 16:54
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post May 3 2011, 16:59
Post #664
Tenboro

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QUOTE(its-just-me @ May 3 2011, 16:53) *

i don't know if this was supposed to be in the change as well, but a level 55 apathetic canuck just became agitated in my arena. i thought it was only to kick in at level 100?


Not any more. Pray I don't alter it any further.
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post May 3 2011, 17:09
Post #665
Conquest101



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QUOTE(its-just-me @ May 3 2011, 07:53) *

i don't know if this was supposed to be in the change as well, but a level 55 apathetic canuck just became agitated in my arena. i thought it was only to kick in at level 100?


You can't have it both ways buddy.
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post May 3 2011, 18:42
Post #666
drtylyssa



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Well, it isn't crushingly tough with Agitation back. I still will need to refine my style, but I am doing OK with 1 2nd tier AOE and clean up with 1st tier single targets. So, it seems OK. Haven't tried anything daring yet, though.
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post May 3 2011, 19:36
Post #667
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QUOTE(Boggyb @ May 2 2011, 22:20) *

You think monsters hit hard now? Back in the day we had to cast weaken on every single monster all the time, and they still murdered us. Cure was a level 40 spell (level 40? I swear it was 40) and regen was nothing more than a twinkle in Tenboro's eye. Armor and weapons hadn't been invented yet, so we ran around naked beating our foes with out bare hands. Also, it was always snowing and constant tectonic shifts caused us to always be walking up hill.

QUOTE(cmal @ May 2 2011, 22:29) *

Don't forget the ridiculous MP costs for spells, their low power, how expensive everything was, and how poor we were. And the Shrine hadn't been built yet, so we had no AP or hath.

QUOTE(Grahf @ May 2 2011, 23:33) *

I remember the legacy battles. Once an hour, on the hour. If you met a Legendary you were straight up fucked, and spirit was your karma, and using it drained your karma.



Yeppers, I 'member them days. I think that's back when they still made them VCR thingamajiggers an' I could tape the Oprah show.
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post May 3 2011, 22:54
Post #668
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More reasonable solution to the maze:
Since your character is tired from wandering in a maze, they should lose stamina from them.
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post May 3 2011, 23:17
Post #669
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QUOTE(Boggyb @ May 3 2011, 15:54) *

More reasonable solution to the maze:
Since your character is tired from wandering in a maze, they should lose stamina from them.


Also a random chance checked every second to be eaten by a grue?
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post May 3 2011, 23:55
Post #670
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QUOTE(Tenboro @ May 3 2011, 06:43) *

Fine.


(IMG:[i238.photobucket.com] http://i238.photobucket.com/albums/ff114/Im4eversmart2/cirno-is-genius1-1.jpg)
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post May 3 2011, 23:57
Post #671
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QUOTE(marcho @ May 3 2011, 14:17) *

Also a random chance checked every second to be eaten by a grue?

If that chance is 100%, then yes.
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post May 4 2011, 00:04
Post #672
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so it pretty much doesn't matter as its only a cosmetic problem but, stunned monsters do not get agitated (name turning red) until stun wears off.

edit: the reason i'm pointing this out is if you change the agitation check to be when the monster takes damage you will on average require less executions of the check as a monster can spend several turns attacking without getting hurt (very few builds hit every monsters twice in 1 turn)

AND its handy to know which monsters will be agitated before the stun wares off.

This post has been edited by its-just-me: May 4 2011, 03:18
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post May 4 2011, 00:08
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QUOTE(its-just-me @ May 4 2011, 00:04) *

so it pretty much doesn't matter as its only a cosmetic problem but, stunned monsters do not get agitated (name turning red) until stun wears off.


For me it looks logical, but as they still can evade while stunned maybe it's not. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 4 2011, 00:31
Post #674
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QUOTE(its-just-me @ May 3 2011, 23:04) *

so it pretty much doesn't matter as its only a cosmetic problem but, stunned monsters do not get agitated (name turning red) until stun wears off.
They only get agitated just before they attack, and since when they're stunned they don't attack, they don't get agitated (IMG:[invalid] style_emoticons/default/wink.gif)
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post May 4 2011, 01:49
Post #675
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Don't know about you, but i'd get rather pissed off if i was getting beaten about the head with a heavy blunt instrument... stun or no stun (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 4 2011, 01:54
Post #676
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well if stunned is knocked out you cant really get mad, but if its just dazed, you sure as hell can get mad!
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post May 4 2011, 03:40
Post #677
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Perhaps they are using NFL rules and not allowed to play if there is a risk of concussion?
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post May 4 2011, 08:25
Post #678
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I hope this is the final change for agitation. Been changing my fighting style too often since the patch came out (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 4 2011, 08:27
Post #679
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Good compromise on agitation, I like (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 4 2011, 14:06
Post #680
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QUOTE(Lord_Obagon @ May 3 2011, 03:19) *

You forgot that that was back when we used the Main site for porn. I mean how many people remember this. Or even better this.


I knew about the first, not the second. Thanks! (IMG:[invalid] style_emoticons/default/smile.gif)
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