QUOTE(Tenboro @ May 1 2011, 09:30)

All of them were originally 0.01, back in the early dev builds where actions also had a stamina cost. But since GF isn't limited in other ways, it was increased when the action cost was removed. I just forgot to update the patch notes to that effect.
Could you do this for Great Status as well? The reasoning you used for Normal status would also be applicable for Great status.
QUOTE(Tenboro @ May 1 2011, 09:48)

- Monsters now give an additional EXP bonus depending on their power level. The base EXP is increased by 1% for each PL, meaning that a PL 100 monster will give twice the normal EXP.
Best patch ever. Okay, maybe second to the removal of the credit cap.
I have a minor suggestion for stamina regen:
-Could you make it so that stamina regen resets with the daily arenas? This would mean that instead of restoring 20 stamina gradually throughout the day, you get a 1 time restoration of 20 stamina during the dawn of a new day.